Forums

Sega Master System / Mark III / Game Gear
SG-1000 / SC-3000 / SF-7000 / OMV
Home - Forums - Games - Scans - Maps - Cheats - Credits
Music - Videos - Development - Hacks - Translations - Homebrew

View topic - [Coding competition 2015] Ski Master by efry, Niloct, edwin diaz

Reply to topic

Rate this entry!

1 (Poor) 0% 0%
2 0% 0%
3 0% 0%
4 0% 0%
5 0% 0%
6 8% 8%
7 29% 29%
8 33% 33%
9 (Excellent) 29% 29%
This poll has expired.
Author Message
  • Site Admin
  • Joined: 19 Oct 1999
  • Posts: 13422
  • Location: London
Reply with quote
[Coding competition 2015] Ski Master by efry, Niloct, edwin diaz
Post Posted: Fri Mar 27, 2015 1:59 pm
http://www.smspower.org/Homebrew/SkiMaster-SMS

Quote

Ski Master v1.0
----------------

Our entry into the sms power 2015 coding competition.

A simple downhill skiing game for the Sega Master System. I always
loved this kind of game as a kid. I thought it would be well suited
for a Master System game.

Eric


Controls:
---------

Button 1 :- Jump
Left <-> Right :- Steering
Down :- Accelerate down the hill

The aim of the game is to get to the bottom in one piece and to pass through
as many gates as possible.


Credits:
--------

Code + gfx: Eric Fry (efry)
Gfx: Edwin Diaz
Music: Niloct

Software used:
--------------
Grafx2
Gimp
Bmp2tile
Mod2PSG
PSGlib for ingame music/sfx
WLA-DX
Eclipse
Love2d (for the prototype version)

Tools:
------
Master everdrive USB (for testing on my master system 1)


Todo:
-----

Where do I start.

A points system
highscores
more levels.
collectible objects on the map.
Better controls for the skier
More gfx


Thanks to www.smspower.org for providing a great resource to the sega 8bit
community. Thanks also to Martin and sverx for their audio tools/code.

I may release the source at some point.


(c) 2015 Eric Fry et al 2015-03-27
  View user's profile Send private message Visit poster's website
  • Joined: 08 Apr 2014
  • Posts: 34
  • Location: United Kingdom
Reply with quote
Post Posted: Fri Mar 27, 2015 7:59 pm
This game seems pretty cool, pun intended. The graphics look nice and the controls are smooth. It's really fun to speed off of the little bumps. My only criticism is that it's quite frustrating being unable to jump while accelerating.
  View user's profile Send private message Visit poster's website
  • Joined: 09 Apr 2013
  • Posts: 98
  • Location: Sydney Australia
Reply with quote
Post Posted: Fri Mar 27, 2015 10:06 pm
BrambleG wrote
This game seems pretty cool, pun intended. The graphics look nice and the controls are smooth. It's really fun to speed off of the little bumps. My only criticism is that it's quite frustrating being unable to jump while accelerating.


Hi BrambleG,

Good spotting on the acceleration / jump logic. I'll fix it to allow you to jump while holding down on the dpad.
  View user's profile Send private message
  • Joined: 31 Oct 2007
  • Posts: 847
  • Location: Estonia, Rapla city
Reply with quote
Post Posted: Fri Mar 27, 2015 10:47 pm
Very very fun !
Needs a bigfoot that'll eat you :P
  View user's profile Send private message Visit poster's website
  • Joined: 05 Mar 2006
  • Posts: 44
  • Location: France
Reply with quote
Post Posted: Fri Mar 27, 2015 11:37 pm
This audiovisual experience has been very enjoyable. :)
  View user's profile Send private message Visit poster's website
  • Joined: 08 Nov 2014
  • Posts: 89
Reply with quote
Post Posted: Sat Mar 28, 2015 2:43 pm
This brings back so many memories of "Horace Goes Skiing", great stuff!
  View user's profile Send private message
  • Joined: 25 Dec 2005
  • Posts: 582
  • Location: São Paulo - Brazil
Reply with quote
Post Posted: Sat Mar 28, 2015 9:38 pm
New version has the jumping while accelerating feature, and a brand new level tune =)
  View user's profile Send private message
  • Site Admin
  • Joined: 08 Jul 2001
  • Posts: 8249
  • Location: Paris, France
Reply with quote
Post Posted: Sat Mar 28, 2015 9:56 pm
I like that is an original game and in a rarely represented genre. It plays well, the tunes are catchy (but levels are quite short to feel like you've fully heard the tune). It looks like based on the engine you could rework the levels and really improve the game. It is a bit short now, with longer levels and finely crafted obstacles it could really take off. :)
  View user's profile Send private message Visit poster's website
  • Joined: 25 Dec 2005
  • Posts: 582
  • Location: São Paulo - Brazil
Reply with quote
Post Posted: Sun Mar 29, 2015 3:10 am
Thanks Bock!

Well, I really have to thank Martin for his help and his great tool Mod2Psg2.

Being able to load VGM's from every great game of my childhood and execute the tunes in lower speed helps a lot in learning tricks and making details!
  View user's profile Send private message
  • Joined: 09 Apr 2013
  • Posts: 98
  • Location: Sydney Australia
Reply with quote
Post Posted: Sun Mar 29, 2015 6:58 am
Bock wrote
It looks like based on the engine you could rework the levels and really improve the game. It is a bit short now, with longer levels and finely crafted obstacles it could really take off. :)


Hi Bock,

Yeah I just threw those levels together at the last minute. I'd really like to spend a bit of time and create some nice playable longer levels.

There has been some debate about whether to remove the manual jump logic and instead rely on just the bump jumps on the map.
  View user's profile Send private message
  • Site Admin
  • Joined: 08 Jul 2001
  • Posts: 8249
  • Location: Paris, France
Reply with quote
Post Posted: Sun Mar 29, 2015 9:15 am
The first few minutes I played the game I didn't realise you could jump manually and was always aiming for the bump. Then I could the first crack was to hard to jump over because the bump is placed on the top-left and tried the buttons which I had overlooked.
I think the game would work and be better if you couldn't jump with a button, but that'll require some level design work to use that potential.
  View user's profile Send private message Visit poster's website
  • Joined: 23 Mar 2013
  • Posts: 573
  • Location: Copenhagen, Denmark
Reply with quote
Post Posted: Sun Mar 29, 2015 5:57 pm
Good job guys! I very much like the light mood of the graphics and music. Even when you crash, it is feel-good :) And nice detail with the mountain view at the start of the levels.

I like how it is controlled. Sometimes, when I got to the side, I'm accidentally running over a jump, and then off I go into a tree. This built-in danger of going sideways matches my memories of skiing (it was many years ago).

As it is now, there is no need to accelerate, right?
  View user's profile Send private message Visit poster's website
  • Joined: 05 Sep 2013
  • Posts: 2789
Reply with quote
Post Posted: Sun Mar 29, 2015 6:01 pm
Actually since it's downhill, you should make the other key *brake*, not accelerate... or you could make that an optional game mode :)
  View user's profile Send private message Visit poster's website
  • Joined: 01 Feb 2014
  • Posts: 559
Reply with quote
Post Posted: Mon Mar 30, 2015 8:59 am
I really like how this plays. It's a lot of fun. Looks and sounds great, too.
  View user's profile Send private message
  • Joined: 16 Dec 2009
  • Posts: 260
  • Location: Outback Australia
Reply with quote
Post Posted: Mon Mar 30, 2015 12:00 pm
This is fun! Interesting to see if it will work on real hardware :)

Would it be possible to get high scores in this? Maybe some points simply for scrolling a certain distance, and more points for doing cool things like jumping on those snowy hills, going through flags etc? It would make the game even more fun for me than it already is :D
  View user's profile Send private message Visit poster's website
  • Joined: 05 Sep 2013
  • Posts: 2789
Reply with quote
Post Posted: Thu Apr 02, 2015 9:45 am
It works perfectly on my hardware. Fun, very polished, nice background music... this is just another example of what could be confused by an original ROM. Chapeau! :D
  View user's profile Send private message Visit poster's website
  • Joined: 12 Jan 2005
  • Posts: 184
  • Location: Reconquista, Santa Fe, Argentina
Reply with quote
Post Posted: Thu Apr 02, 2015 1:43 pm
I love this game! I didn't get past level 3 because... well... I suck :/
  View user's profile Send private message
  • Joined: 31 Oct 2007
  • Posts: 847
  • Location: Estonia, Rapla city
Reply with quote
Post Posted: Fri Apr 03, 2015 1:15 am
I found a bug :
When you jump into the finish the SFX will get stuck until the next stage.
  View user's profile Send private message Visit poster's website
  • Joined: 25 Dec 2005
  • Posts: 582
  • Location: São Paulo - Brazil
Reply with quote
Post Posted: Fri Apr 03, 2015 1:30 am
hehe nice find!
  View user's profile Send private message
  • Joined: 06 May 2012
  • Posts: 52
  • Location: France
Reply with quote
Post Posted: Sat Apr 04, 2015 8:43 am
I love the graphics and music.
In version 1.0.1 there are only 2 levels ?
It would be great to accelerate only when down is pressed.
Will you add an abominable snow monster? :)
Great work!
  View user's profile Send private message Visit poster's website
  • Joined: 09 Apr 2013
  • Posts: 98
  • Location: Sydney Australia
Reply with quote
Post Posted: Sun Apr 05, 2015 10:49 am
Thanks for all the comments guys. :)

hang-on wrote

As it is now, there is no need to accelerate, right?

Yes, I'm currently reworking the controls slightly so acceleration will be more important in the future.

sverx wrote
Actually since it's downhill, you should make the other key *brake*, not accelerate... or you could make that an optional game mode :)

Yes I'd like to have a brake button. I think it will take the place of the jump function.

TmEE wrote
I found a bug :
When you jump into the finish the SFX will get stuck until the next stage.

Nice find. Yes I wasn't updating the SFX channel in the skier end sequence. I'll fix that in the next release.

jmimu wrote

Will you add an abominable snow monster? :)

I think we'll definitely have to add that! :) I'm thinking of some ideas on how / when it will appear in the game.
  View user's profile Send private message
  • Joined: 18 May 2015
  • Posts: 3
  • Location: UK London
Reply with quote
Post Posted: Mon May 18, 2015 10:58 am
Awesome thank you :)
  View user's profile Send private message Visit poster's website
Reply to topic



Back to the top of this page

Back to SMS Power!