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Mark all topics read Goto page 1, 2, 3 ... 97, 98, 99 Next |
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Sticky: WLA DX binaries |
Replies: 11 | Author: igrec | Last Post: ![]() Maxim |
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SMS Castlevania Homebrew |
Replies: 40 | Author: xfixium | Last Post: ![]() Maxim |
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Maze3d [ ![]() |
Replies: 95 | Author: under4mhz | Last Post: ![]() under4mhz |
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Master System Evolution 132 games (was: Received this in the mail this evening :) [ ![]() |
Replies: 72 | Author: Tycho | Last Post: ![]() noza10b1 |
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Snake-like motion of a chain of sprites |
Replies: 23 | Author: Kagesan | Last Post: ![]() Kagesan |
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SMS Street Fighter 2 ROM Hack [ ![]() |
Replies: 343 | Author: xfixium | Last Post: ![]() Mondo |
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advanced mathematics for 3d polygons on the SMS [ ![]() |
Replies: 156 | Author: maxxoccupancy | Last Post: ![]() maxxoccupancy |
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Anybody got a list of EEPROM games? |
Replies: 24 | Author: axnjaxn | Last Post: ![]() Apocalypse |
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GG or Buster Fight move commands in Masters of Combat(SMS) |
Replies: 12 | Author: Tornevas | Last Post: ![]() Tornevas |
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Poll: [Coding competition 2020] Heroes Against Demons by ichigobankai, Polaria Poyon |
Replies: 34 | Author: Bock | Last Post: ![]() kofneo |
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BH-400 / SH-400 : how do these work? |
Replies: 2 | Author: SavagePencil | Last Post: ![]() SavagePencil |
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Untitled game demo project SMS/GG (and others). |
Replies: 0 | Author: siudym | Last Post: ![]() siudym |
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How to convert graphics for devkitSMS? |
Replies: 6 | Author: ProgramingFreak2004 | Last Post: ![]() sverx |
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Sunny the Mermaid - development thread [ ![]() |
Replies: 63 | Author: Kagesan | Last Post: ![]() Kagesan |
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32kb game on a 128kb cart |
Replies: 41 | Author: Indynosebone | Last Post: ![]() Jolene |
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PSGlib 'official' topic [was: "Music engines"] [ ![]() |
Replies: 233 | Author: sverx | Last Post: ![]() sverx |
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System E ROMS |
Replies: 2 | Author: M.Osorio | Last Post: ![]() M.Osorio |
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Game Gear Tantalum Capacitors |
Replies: 2 | Author: stuartevansuk | Last Post: ![]() willbritton |
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Dumping Game Mo-eumjip 188 Hap (KR) |
Replies: 2 | Author: bsittler | Last Post: ![]() Bock |
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Add more 3D Glasses + Light Phaser compatible games |
Replies: 14 | Author: Leonardo Macedo | Last Post: ![]() Tha_Ape |
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Dokafli (in Aleste Collection's GG White Micro) credits game information |
Replies: 18 | Author: Maxim | Last Post: ![]() 8BitBoy |
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Play Game Gear games on the Master System |
Replies: 13 | Author: Apocalypse | Last Post: ![]() Apocalypse |
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Using SDCC in Compiler Explorer |
Replies: 0 | Author: Maxim | Last Post: ![]() Maxim |
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Sega Master System game shell for 3D printing |
Replies: 8 | Author: MrSVCD | Last Post: ![]() keegs |
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Turning off or hard reset or soft reset of the Master System from code |
Replies: 17 | Author: eruiz00 | Last Post: ![]() sverx |
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SMS TMNT Homebrew [ ![]() |
Replies: 122 | Author: xfixium | Last Post: ![]() segasonicfan |
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Sonic Genesis for Master System v1.05 [ ![]() |
Replies: 274 | Author: slogra | Last Post: ![]() Maxim |
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Black Belt remake |
Replies: 5 | Author: Kenseiden841 | Last Post: ![]() Kenseiden841 |
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MSX to SMS Hacks [ ![]() |
Replies: 879 | Author: BKK | Last Post: ![]() bsittler |
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Programming Sprite Velocity on the Sega Master System |
Replies: 5 | Author: DiskA | Last Post: ![]() DiskA |
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Building a Master System clone from scratch... [ ![]() |
Replies: 64 | Author: willbritton | Last Post: ![]() willbritton |
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[Homebrew] Sutoroku for SMS |
Replies: 3 | Author: x7r | Last Post: ![]() Maxim |
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Make-a-mapper competition. |
Replies: 33 | Author: NeonMan | Last Post: ![]() toxa |
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Building a MasterSystem flash cart from scratch (With custom built mapper!) |
Replies: 14 | Author: NeonMan | Last Post: ![]() willbritton |
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porting GB/GBC to SMS/GG? |
Replies: 7 | Author: Wainstop | Last Post: ![]() KingMike |
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devkitSMS - develop your homebrew in C [ ![]() |
Replies: 510 | Author: sverx | Last Post: ![]() JyCet |
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Implement horizontal scrolling to a sonic-like platform [ ![]() |
Replies: 63 | Author: umbe1987 | Last Post: ![]() umbe1987 |
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Help Dumping Phantasy Star Fukkokuban - SMS/Genesis |
Replies: 20 | Author: dgdiniz | Last Post: ![]() bsittler |
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SMS Phantasy Star II |
Replies: 25 | Author: xfixium | Last Post: ![]() xfixium |
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"Soggy" SG-1000 clone |
Replies: 11 | Author: leadedsolder | Last Post: ![]() The Freakman |
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Game Maps Editor: MAPeD-SMS (win/linux) |
Replies: 5 | Author: 0x8BitDev | Last Post: ![]() 0x8BitDev |
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Off-topic inspiring technical stuff [ ![]() |
Replies: 259 | Author: Bock | Last Post: ![]() haroldoop |
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Anyone ever attempt a Ninja Gaiden NES to SMS port? |
Replies: 22 | Author: NewHorizon | Last Post: ![]() KingMike |
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Phantasy Star on Everdrive glitches? [ ![]() |
Replies: 103 | Author: Capt. 2110 | Last Post: ![]() bsittler |
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Z80 Assembly for a beginner? |
Replies: 3 | Author: Braillynn | Last Post: ![]() willbritton |
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Is anyone working on a SMS Attack of the Petscii Robots port? |
Replies: 1 | Author: Braillynn | Last Post: ![]() segarule |
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MSX to SG-1000 Conversions |
Replies: 42 | Author: Stokes | Last Post: ![]() siriokds |
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Is there anyway of having many lines of code in one line ? |
Replies: 5 | Author: goodyes | Last Post: ![]() ichigobankai |
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Clarification about using SMS/Model 1 genesis RGB cable with a modded Mark III using THS7314 Amp |
Replies: 1 | Author: asdfqwer426 | Last Post: ![]() siriokds |
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Wonderboy 3 - Sram save hack |
Replies: 16 | Author: ichigobankai | Last Post: ![]() dplc81 |
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Mark all topics read Goto page 1, 2, 3 ... 97, 98, 99 Next |