|
DevelopmentSega Master System / Mark III / Game Gear |
Home - Forums - Games - Scans - Maps - Cheats - Credits |
Many Master System games have music engines where music, sound effects and music control are triggered by writes to certain memory locations. The music engine polls this memory and reacts when a new value is written.
You can generally type a value into an emulator's memory editor and the game will react accordingly. This can be very useful for VGM logging.
This page documents these triggers.
Title | Trigger | Values | Found by | Notes |
---|---|---|---|---|
Aah! Harimanada (GG) | DE03 | 81+ | Sonic of 8! | $81-$8A is music. |
Action Fighter (SMS) | CC00 | 80+ | CRV (completed by Sonic of 8!) | 81 : Mission Start 82 : Driving 83 : Title Screen 84: Boss 85: Game Over 86: Sega Sound + Driving 87: All Classes + Driving 88: Cat Appear + Driving 89: Round Clear from Choplifter? 8A: Mission Clear 8B: Ending |
Aerial Assault (GG) | DE03 | 81+ | Sonic of 8! | $81-$8A is music. |
Aerial Assault (SMS) | D003 | 80+ | Marc Klemp | $81-$8F triggers music. $90->$9D triggers sound effects. |
After Burner (SMS) | DE03 | 80+ | Marc Klemp, Johnnyz | 81: Final Take-Off (Level 1-6) 82: City 202 (Ending) 83: After Burner (Boss) 84: Super Stripe (Level 7-12) 85: Red Out (Level 13-18) 86: Maximum Power (Title) 87-91 sounds 93: Get Ready (voice) Need Hanging Hack to listen to full musics |
Air Rescue (SMS) | DE03 | 80+ | Marc Klemp | $81-$8D triggers music. $8F->$AF triggers sound effects, except $A6 which represents silence. |
Aladdin (SMS/GG) | DE05 | 81+ | Sonic of 8! | $81-$94 is music. |
Alex Kidd: High-Tech World, Anmitsu Hime | C200 | 81+ | Johnnyz | 81: Title 82: Castle 83: Room 84: Hang Glider 85: Ninja Forest 86: Game Over 87: Ending 93: Town 94: Intro 95: Shop A3: Fantazy Zone record |
Alex Kidd in Miracle World (SMS) | C110 | 81-b0 | Maxim, Johnnyz | 81: Title 82: Main Theme 83: Underwater 84: Castle 85: Motorcycle 86: Level Start 87: Janken Po 88: Peticopter 89: Death 8F: Life AF: Game Over B0: Ending You can pause the game and listen or simply stay still in almost any stage 00 and FF stop music |
Alex Kidd in Miracle World BIOS (SMS) | C110 | 80+ | Johnnyz | |
Alex Kidd in Shinobi World (SMS) | DE03 | 80+ | Maxim, Johnnyz | 81-84: Level musics 85: Level start (Bonus on Shinobi) 86: Death 87: Boss 88: Level Clear 89: Unused (?) 8A: Game Over (Continue?) 8B: Death (incomplete) 8C: Unused (?) 8D: Victory 8E: Intro 8F: Ending |
Alex Kidd: The Lost Stars (SMS) | D002 | 80+ | Hroþgar SCRB, Johnnyz | 81-84: Level musics 85: Ending 86: Level Complete 87: Time Up 88: Title 8B: I'm the Miracle Ball sounds A0: Enter Shrine B3: Aargh (Voice) B4: I'm the Miracle Ball (voice) |
Alien 3 (SMS) | DCC9 | Johnnyz | Changes music almost with accuracy | |
Alien Storm (SMS) | DE03 | 80+ | Hroþgar SCRB | |
Alien Syndrome (GG) | DE03 | 81+ | Sonic of 8! | $81-$8D is music. |
Alien Syndrome (SMS) | D002 | 80+ | CRV | |
Altered Beast (SMS) | DF03 | 80+ | Hroþgar SCRB, Johnnyz | 81: Boss (Level 2 & 3 on SMS) 82: Beast 83-84: Game Over 85: Level 1 & 4 86-87: Story 88: Ending B4: Power Up (voice) B5: Hahahahaha (voice) B6: Aagh (voice) B7: Roar (voice) Need Hanging Hack to listen to full musics |
Argos no Juujiken / Rygar (SMS) | DC00 | 21+ | Sonic of 8! | $21-$2A is music. |
American Baseball (SMS) | D003 | 80+ | Hroþgar SCRB | |
American Pro Football (SMS) | DE04 | 80+ | CRV | |
Andre Agassi Tennis (SMS) | C102 | 00+ | Hroþgar SCRB | |
Ashura / Rambo / Secret Command / Secret Commando (SMS) | DC00 | 80+ | Hroþgar SCRB, Johnnyz | 87: Title 88: In-Game 1 8A: Level Clear 8B: Game Over 8C: Ending 91: In-Game 2 Need Hanging Hack to listen to full musics |
Assault City (SMS) | D004 | 80+ | Hroþgar SCRB | |
Asterix & the Secret Mission / TV Colosso (SMS) | DE03 | 80+ | CRV | |
Asterix (SMS) | DC03 | 80+ | Hroþgar SCRB, Johnnyz | 81: Dogmatix 82: Select Character 83: Level 2-3 84: Level 6-1 (Ship) 85: Hi-score 86: Boss 87: Underground 88: Ending 89: Level 3-1 (Snow Mountains) 8A: Level 3-2 (Cold Lake) 8B: Sky Special Stage 8C: Unused 8D: Victory C (Boss on Level 4-3) 8E: Death 8F: Death Unused 90: Level 2-2 (Rooftops) 91: Level 7-1 (Egypt) 92: Level 2-1 (Water Cave) 93: Obelix 94: Victory A (Usual level) 95: Victory B (Final part of the level) 96: Level 4-1 (Swamp) 97: Asterix 98: Level 8-1 (Racing) 99: Level 7-2 (Pyramid) 9A: Intro 9B: Level 6-3 (Fire!) 9C: Title |
Astro Flash / Nuclear Creature / TransBot (SMS) | DE00 | 81-96 | Hroþgar SCRB, Johnnyz | 81: Title Screen 82: The End 83: Overground Level 84: Underground Level 95: Player Start 85-8a, 8c-8f, 92-94, 96: SFX Need Hanging Hack to listen to full musics (or dodging skills) |
Astro Warrior / Sapo Xule SOS Lagoa Poluida (SMS) | DC00 | 81+ | Johnnyz | 81: Title 82: Galaxy Zone 83: Asteroid Zone 84: Boss 85: Unused 86: Game Over 8A: Death 92: Nebula Zone Need Hanging Hack to listen to full musics (or dodging skills) |
Ax Battler: A Legend of Golden Axe (GG) | DE03 | +81 | Sonic of 8! | $81-$90 is music. |
Aztec Adventure (SMS) | C003 | 80+ | Johnnyz | 81: Title 82: Forest 83: Desert 84: Ruins 85: Marsh 86: Underground 87: Final Level 88: Rainbow Screen 89: Game Over 8A: Ending 9C: Fade Out |
Baku Baku (SMS) / Baku Baku Animal (GG) | C103 | 81+ | Sonic of 8! | $81-$8F is music. |
Bank Panic | DE00 | 80+ | Hroþgar SCRB | |
Basketball Nightmare (SMS) | C1C4 | 80+ | CRV | |
Battle Out Run | DE04 | 80+ | Hroþgar SCRB | |
Battletoads (GG) | DE03 | 81+ | Sonic of 8! | $81-$92 is music. |
The Berenstain Bears' Camping Adventure | DB78 | 00+ | sherpa | $01: Title Screen, Bonus Game $02: Level Map $03: Intro, Level Completed $04: Cave Adventure $05: Going Fishing $06: Honey Tree $07: Haunted Forest $08: Boss $09: Ending $0A: Game Over $0B: Exit |
Bishoujo Senshi Sailor Moon S (GG) | DE05 | 81+ | Sonic of 8! | $81-$92 is music. |
Black Onyx, The (SG-1000) | C2D0 | +81 | Sonic of 8! | $81: Main Theme $85: is Title Screen $86: Game Over. |
Black Belt / Hokuto no Ken | DE00 | 80+ | Hroþgar SCRB, Johnnyz | 88-89: Death 8A: Start 8B: Ending 8C: Game Over 8D: Title *different music in both versions* 8E: In-Game *different music in both versions* 8F: Boss *different music in both versions* 98: Power Up 9A: Level Clear Need Hanging Hack to listen to full musics |
Blade Eagle 3D | D003 | 80+ | Hroþgar SCRB, Johnnyz | 81: Title 82-84: Level musics 85-86: Boss musics 87: Game Over 88: Level Clear 89: Ending |
BMX Trial - Alex Kidd | D002 | 81+ | Hroþgar SCRB, Johnnyz | 81-83: Level musics 84: Jetpack 85: Level Clear 86: Ending 8C: Game Over Need Hanging Hack to listen to full musics, or maybe discovering the non-time-passing glitch |
Bomb Jack (SG-1000) | C110 | 81+ | Sonic of 8! | $81-$88 is music. |
Bomber Raid | D003 | 80+ | Hroþgar SCRB | |
Bonanza Bros. | C100 | 81+ | Hroþgar SCRB, Johnnyz | 81: Title1 82: Title2 83: Intro 84: Ending 85: Level Start 86: Level Complete 87: Bonus Start 88: Bonus Game 89-8C: Level musics 8D: Bonus lost 8E: Bonus won 8F: Score B3-B4: Voices, cannot be played directly from the Memory Editor, but in the sound test screen they run pretty well... |
Borgman / Cyborg Hunter | DE03 | 80+ | Hroþgar SCRB | |
Bubble Bobble (SMS/GG) | DC6B | 80+ | Marc Klemp | DC6C 80+ for SFX |
Buggy Run (SMS) | C105 | 81+ | Sonic of 8! | $81-$8E is music. |
California Games / Jogos de Verão | DE03 | 81+ | Johnnyz | 81: Title 82: Menu 83: Half Pipe 84: Event Start 85: Foot Bag 86: Surfing 87: Shark 88: Skating 89: BMX 8A: Flying Disk 8B: Success couldn't find the voices... Need Hanging Hack to listen to full musics |
Captain Silver | DC03 | 81+ | Johnnyz | 81: Title 82: Scene Start 83: Death 84: Game Over 85: Scene Complete 86-88: Level musics 89: Boss 8A: Pixie 8B: Eerie Piper 8C: Ending B2: Aah (voice) B3: Witch (voice) B0: Fade Out Need Hanging Hack to listen to full musics, or find a safe spot on later levels |
Car Licence (GG) | DE03 | 81+ | Sonic of 8! | $81-$86 is music. |
The Castle (SG-1000) | C100 | 80+ | Bock | 81 : Default in-game music 82 : Invincibility music 83 : Death 84 : Water music 85 : sfx ? 86 : sfx ? 87 : sfx ? 88 : sfx jump 89 : Title screen, variation/bug ? 8A : Title screen music 8B : Fairy music 8C : Game Over music 8D : End music Writing out of bound values stop the music. The game can run in 2 speeds, and some music are affected by that (mainly the default in-game music). |
Castle of Illusion / Mickey Mouse no Castle of Illusion (SMS) | DD03 | 81+ | Johnnyz | 81: Intro 82: Forest 83: Toyland 84: Dessert 85: Library 86: Select Door 87: Clock Tower 88: Castle 89: Ending 8A: Boss 8B: Dragon 8C: Continue 8D: Level Complete 8E: Rainbow 8F: Death 90: Scrolling Castle 91: Victory agaisnt Mizrabel 92: Swimming in the Tea |
Chapolim x Drácula - Um Duelo Assustador (SMS) | C000 | 81+ | sherpa | |
Choplifter (SG-1000) | C300 | 81+ | Sonic of 8! | $81-$86 is music. |
Choplifter (SMS) | C18D | 81+ | sherpa | |
Comical Machine Gun Joe (SMS) | D000 | 81+ | Sonic of 8! | $81-$85 is music. |
Cloud Master (SMS) | DD03 | 80+ | Marc Klemp | |
Clutch Hitter (GG) | DE03 | 81+ | Sonic of 8! | $81-$8C is music. |
Coca Cola Kid (GG) | DE03 | 81+ | Sonic of 8! | $81-$93 is music. |
Columns | DD03 | 81+ | Marc Klemp, Johnnyz | 81: Title 82: Clear 83: Clotho 84: Naming (unused) 85: Game Over 86: Lathesis 87: Atropos (unused) 88: Flash 89: Time Out (unused) Clotho, Lathesis and Atropos, played during 2 player game, can lead to different tracks when the screen is filled with many blocks or unfilled again. |
Cool Spot (SMS/GG) | DE03 | 81+ | Sonic of 8! | $81-$8A is music. |
Cosmic Spacehead (SMS) | DE03 | 81+ | Sonic of 8! | $81-$A5 is music. |
Crayon Shin-chan - Taiketsu! Quantum Panic!! (GG) | DE03 | 81+ | Sonic of 8! | $81-$92 is music. |
Crystal Warriors / Arliel: Crystal Densetsu (GG) | DE03 | 81+ | Sonic of 8! | $81-$91 is music. |
Cutthroat Island (GG) | DE01 | 00+ | Sonic of 8! | $00-$12 is music. |
Cyber Shinobi | DE03 | 81+ | Johnnyz | 81: Level 1 82: Intro 83: Credits 84: Level 5 85: Boss 86: Level 3 87: Level 2 88: Level 6 89: Level 4 8A: Game Over 8B: Death 8C: Level Clear 8D: Ending (another?) 8E: Title 8F: Level Start |
Danan - The Jungle Fighter (SMS) | D003 | 81+ | Sonic of 8! | $81-$8E is music. |
Dead Angle (SMS) | DD03 | 81+ | Sonic of 8! | $81-$89 is music. |
Deep Duck Trouble | DE03 | 81+ | Johnnyz | 81: Savanna & Valley 82: Volcano1 83: Death 84: Pepper 85: Ending 86: Boss Appearance 87: Boss Clear 88: Title 89: Sunken Ship 8A: Volcano2 8B: Intro 8C: Statue 8D: Final Boss 8E: Jungle 8F: Shrine2 90: Victory 91: Continue 92: Ice Cavern 93: Under Water 94: Island 95: Credits 96: Boss 97: Map |
Defenders of Oasis / Shadam Crusader (GG) | DD03 | 81+ | Sonic of 8! | $81-$9B is music. |
Dick Tracy (SMS) | DE03 | 81+ | Sonic of 8! | $81-$8B is music. |
Doraemon: Nora no Suke no Yabou | DE03 | 81+ | Sonic of 8! | $81-$8A is music. |
Doraemon: Waku Waku Pocket Paradise | C105 | 81+ | Sonic of 8! | $81-$97 is music. |
Double Dragon (SMS) | DE03 | 81+ | Johnnyz | 81: Title 82-85: Level musics 86-87: Boss musics 88: Level Complete 89: Ending Need Hanging Hack to listen to full musics (or dodging skills) |
Double Hawk (SMS) | D003 | 80+ | CRV | 81 : Mt. Gogyo (Cloud Master) 82 : The Koh River (Cloud Master) 83 : Title Screen 84 : Ending (?) 89 : Stage Clear 8A : Round Start (Cloud Master) 8B : From Cloud Master, after completing a round |
Double Target / Quartet | C110 | 8F+ | Johnnyz | 8F: Title 90: Level 1 91: Level 2 92: Level 3 93: Level 4 94: Level Clear 95: Ending 96: Game Over 99: Final Boss 9A: Level 5 9B: Level 6 There is a sound test screen if you want to listen music there... |
Dragon Crystal | DD03 | 81+ | Johnnyz | 81: Title 82: Ending 83: Game Over 84-86: Level musics |
Dr. Robotnik's Mean Bean Machine (SMS) | C103 | 80+ | Marc Klemp | $81-$8B triggers music. $8E->$91 triggers annoying beeps (noise). $92+ triggers sound effects ($92 might be affected by trash data at the end). |
Dunk Kids (GG) | DE03 | 81+ | Sonic of 8! | $81-$8F is music. |
Dynamite Duke (SMS) | D004 | 81+ | Sonic of 8! | $81-$89 is music. |
Dynamite Dux | D003 | 81+ | Johnnyz | 81-85: Level musics 86: Achacha the Great 87: Boss 88: Ending Need Hanging Hack to listen to full musics |
Dynamite Headdy (SMS/GG) | DE03 | 81+ | Sonic of 8! | $81-$8E is music. |
Enduro Racer (SMS) | D000 | 81+ | Sonic of 8! | $81-$93 triggers music & SFX. |
Eternal Legend (GG) | DD03 | 81+ | Sonic of 8! | $81-$97 is music. |
E-SWAT | D003 | 81+ | Johnnyz | 81: Title 82: Arrest Screen 83: Armor Screen 84-88: Level musics 89-8A: Boss musics 8B: Ending 8C: Game Over Need Hanging Hack to listen to full musics |
F-16 Fighter | C000 | 8D+ | Johnnyz | 8D: Start 8E: Game Over 8F: Title 92: Win? 93: Win2?? 94: Space Harrier Theme Need Hanging Hack to listen to full musics |
Factory Panic | C140 | 00+ | Sonic of 8! | $00-$0F is music (custom sound engine made by JSH?) |
Fantasy Zone | C000 | 81+ | Johnnyz | 81: Plaleaf "Opa! Opa!" 82: Tabas "Keep on the Beat" 83: La Dune "Saari" 84: Dolimicca "Prome" 85: Polaria "Hot Snow" 86: Mockstar "Don't Stop" 87: Pocarius "Dreaming Tomorrow" 88: Final Boss 89: Boss 8A: Stage Clear 8B: Shop A1: Game Over A2: Title Screen A3: Ending |
Fantasy Zone Gear | DE03 | 81+ | Sonic of 8! | $81-$8D is music. |
Fantasy Zone II | DE02 | 81+ | Johnnyz | 81: Sarcand 82: Boss 83: Pastaria 84: Hiyarika 85: Chaprun 86: Title 87: Bow-Bow 89: Ending 8B: Final Boss 8C: Sbardian 8D: Fuwareak 8E: Shop A8: Level Clear ... couldn't find Game Over |
Fantasy Zone - The Maze | D002 | 81+ | Johnnyz | 81-82: Plaleaf "Opa! Opa!" 83: Round Clear 84-85: Tabas "Saari" 86: Parts Price 87: La Dune "Don't Stop" 88: Dolimicca "Prome" 89: Polaria "Dreaming Tomorrow" 8A: Mockstar "Hot Snow" 8B: Pocarius "Keep on the Beat" 8C-8D: Game Over 8E: Ending 8F: Game Time 92: Bonus Game 93: Top Power Need Hanging Hack to listen to full musics |
Fatal Fury Special (GG) | DE03 | 81+ | Sonic of 8!, RN22 | $81-$91 is music. |
Flicky (SG-1000) | C320 | 81+ | Sonic of 8! | $81-$85 is music. |
Forgotten Worlds | D003 | 81+ | Conradt, Johnnyz | 81: Title 82: Game Start 83: Level Clear 84: Ending 85: Credits 86: Game Over 87: Shop 88-8D: Level musics 8E-91: Boss musics Need Hanging Hack to listen to full musics |
Fred Couples Golf (GG) | DE05 | 81+ | Sonic of 8! | $81-$91 is music. |
G-LOC Air Battle (GG) | DD03 | 81+ | Sonic of 8! | $81-$8B is music. |
G-LOC (SMS) | DE03 | 81+ | Sonic of 8! | $81-$8B is music. |
Gain Ground | D003 | 81+ | Marc Klemp, Johnnyz | 81: Title 82-86: Level musics 87: Boss 88: Clear 89: Game Over 8A: Ending |
Galactic Protector (SMS) | DE02 | 80+ | Marc Klemp | |
Galaxy Force | DE83 | 81+ | Hroþgar SCRB, Johnnyz | 81: Scene Select 82: Scene Clear 83: Beyond the Galaxy 84: Defeat 85: Alone Fighter 86: Take Back 87: Try Z 88: Ending |
Gangster Town | DC00 | 81+ | Johnnyz | 81: Practice 82: Saloon & Nightclub 83: Car Chase & Harbor 84: Downtown 85: Congratulations 86: Game Over 87: Qualified 88: Failed 90: Unused Music 95: Drums Need Hanging Hack to listen to full musics, since the trigger only works during the action scenes |
Game Box Série Esportes Radicais (SMS) | DE03 | 81+ | sherpa | |
Geraldinho (SMS) | C080 | 81+ | sherpa | |
GG Portrait (both Akira & Pai) | DE03 | 81+ | Sonic of 8! | $81-$83 is music. |
Ghostbusters | D800 | 81+ | Mark Baker | [81-84] = music [86-A5] = SFX [00] stops music [A8] fade out |
Ghost House (SMS) | C000 | 81+ | sherpa | |
Ghouls'n Ghosts | DE03 | 81+ | Nick, Johnnyz | 81: Title Screen 82: Game Over 83: Round Clear 84: Death 85: Round Start 86: Continue 87: The Execution Place 88: Statue of Terror 89: The Village of Decay 8A: Infernomo 8B: Baron Rankle's Tower 8C: Mistral Winds 8D: The Crystal Forest 8E: Boss 4 8F: Castle of Evil Demons 90: Boss 5 91: Unused Final Boss 92: Again 93: Ending 94: Pause |
Girl's Garden (SG-1000) | C200 | 81+ | Sonic of 8! | $81-$89 is music. |
Global Defense / SDI (SMS) | DE02 | 81+ | Sonic of 8! | $81-$85 is music. |
Godzilla - Kaiju Daishingeki (GG) | C105 | 81+ | Sonic of 8! | $81-$9C is music. |
Golden Axe (SMS) | DE84 | 80+ | CRV | |
Golden Axe Warrior (SMS) | DE05 | 81+ | Sonic of 8! | $81-$8D is music. |
Golfamania (SMS) | D004 | 81+ | Sonic of 8! | $81-$8E is music. |
Golvellius: Valley of Doom (SMS) | FE03 | 81+ | Sonic of 8! | $81-$9F is music. |
Great Baseball (SMS) | C000 | 80+ | CRV | 81 : Menu 82 : Victory! 83 : Menu 84 : Menu 85 : Menu 86 : Victory! 87 : Home Run 88 : Scoreboard 89-95 : Sound Effects 96-9B : Voices 9C-9D : Sound Effects |
Great Baseball [JP] (SMS) | C600 | 80+ | CRV | 81 : Game Over 82-86 : Sound Effects 88-8F : Sound Effects 92 : Sound Effect 93 : Home Run 94 : Change 95 : Title Screen 96 : Play Ball |
Great Basketball (SMS) | D100 | 80+ | CRV | |
Great Football (SMS) | C900 | 81+ | Sonic of 8! | $81-$89 is music. |
Great Golf [JP] (SMS) | C630 | 81+ | Sonic of 8! | $81-$83 is music. |
Great Golf (SMS) | C002 | 80+ | Johnnyz | |
Great Ice Hockey (SMS) | DE00 | 81+ | Sonic of 8! | $81-$87 is music. |
Great Soccer [JP] (SMS) | C200 | 81+ | Sonic of 8! | 8E is Main Theme, 8F is Ending. |
Great Soccer / Super Futebol / World Soccer | DC00 | 81+ | Johnnyz | 81: Title 82: In-Game 83: Goal 85: Ending 93: G.Britain 94: W.Germany 95: Italy 96: Argentine 97: France 98: Brazil 99: Japan 9A: USA 9B: Unused |
Great Volleyball | C9B0 | 81+ | Johnnyz | 81: Title 82: Game 83: Won 84: Lost 85: China 86: Cuba 87: Brazil 88: Britain 89: USA 8A: USSR 8B: Korea 8C: Japan |
Greendog (GG) | D9BC | 02+ | marklincadet | 02: Jamaica 03: Aztec Cave 04: Curacao 05: Grenada 06: Mustique 07: Title Screen, Continue, Ending 08: Saba 09: Aztec Temples |
Hang On (SMS) | C100 | 81+ | sherpa | |
Hang On II (SG-1000) | C300 | 81+ | Sonic of 8! | $81-$84 is music. |
High School! Kimengumi | DC00 | 82+ | Johnnyz | 82: Trumpet 8D: Title Screen 8E: Story 8F: Lost 90: End 91: Harmonica 92: Piano 93: In-Game 94: Unused (?) |
Honoo no Toukyuui: Dodge Danpei (GG) | DE03 | 81+ | Sonic of 8! | $81-$8E is music. |
Hoshi wo Sagashite... (SMS) | C004 | 81+ | Sonic of 8! | $81-$8B is music. |
Hurricanes (GG) | No "write trigger" | Valley Bell | After patching the ROM according to this post, the music can be changed with a write trigger at CEFF. 00: Title Screen 01: Game Over & You've Won! 02: Final Boss 03: Unused Song 04: Stage Theme 4 05: Stage Theme 1 06: Stage Theme 2 07: Stage Theme 3 09: silence | |
Hyper Pro Yakyuu '92 (GG) | DD03 | 81+ | Sonic of 8! | $81-$90 is music. |
Ichidant-R GG | DE04 | 81+ | Sonic of 8! | $81-$A2 is music. |
J. League Soccer Dream Eleven (GG) | DE03 | 81+ | Sonic of 8! | $81-$94 is music. |
James "Buster" Douglas Knockout Boxing (SMS) | DE05 | 80+ | CRV | |
Japanese BIOS (SMS) | DE02 | 80+ | Johnnyz | |
Joe Montana Football (SMS/GG) | DE0B (SMS) DE00 (GG) | 81+ | Sonic of 8! | 81: Arranged Clotho from Columns 82: Game Set? 83: Title Screen |
Junction (GG) | D004 | 81+ | Sonic of 8! | $81-$89 is music. |
Jungle Book (SMS/GG) | C0DB | 00-12 (even values) | sherpa | 00: The Bare Necessities 02: Overture 04: Unused Track 06: The Bare Necessities (Laid Back Reggae Version) 08: Ending 0A: I Wan'na Be Like You (Short loop) 0C: Game Over 0E: I Wan'na Be Like You 10: Boss Battle 12: Level Clear 14+: Nothing |
Jurassic Park | DE03 | 81+ | Johnnyz | 81: Storage 82: Pteranodon Stage / Car Scene Boss 83: Unused 1 84: Car Scene 85: Triceratops Stage 86: Visitor Center 87: Map 88: Round Start 89: Intro 8A: Continue 8B: Brachiosaurus Stage / Car Scene 2 8C: Velociraptor Stage 8D: Unused 2 8E: Final Car Scene 8F: Car Scene Clear 90: Round Clear 91: Bad Ending 92: Ending 93: Death 94: Boss |
Kaitou Saint Tail | FE03 | 81+ | Sonic of 8! | $81-$92 is music. |
Kenseiden | DE03 | 81+ | Johnnyz | 81: Title Screen 82: Map 83-87: Level musics 88-89: Boss musics 8A-8B: Training musics 8C: Game Over 8D: Ending 8E: Success 8F: Fail |
Kenyuu Densetsu Yaiba | DE03 | 81+ | Sonic of 8! | $81-$97 is music. |
Kishin Douji Zenki | DE03 | 81+ | marklincadet | 81: Driftwood Falls, Sealed Grove, Sealed Village, Forest Path 82: Katsuragi (Boss 3) 83: Mountain Forest Path, Katsuragi Plains 84: Mountain Path, Shimmering Dunes 85: Lake Bridge 86: Mid-Boss 87: Kagekouya (Boss 1) 88: Chimaru's Mansion (Boss 2) 89: Katsuragi (Boss 4) 8A: Katsuragi Plains, Inugami Stronghold (Boss 5,7) 8B: Katsuragi Plains (Boss 6) 8C: Inugami Stronghold (Final Boss) 8D: Kagekouya, Katsuragi (Cutscene 2,4) 8E: Chimaru's Mansion, Katsuragi Plains (Cutscene 3,7) 8F: Cutscene 1, Mt. Oomine 91: Death 92: Game Over 93: The Five Orbs (Cutscene 6) 94: Stage Clear 95: Map Screen 96: Title Screen 97: Cave Scene 98: Boss Defeated 99: Ending 9A: Lose for Zenki (Cutscene 5) |
Kung Fu Kid (SMS) | DE00 | 80+ | Bock | 81: Title screen 82 : Level start 83 : Level complete 84 : Death 85 : Level 1, 2, 6, 7 86 : Level 3, 5 87 : Level 4 88 : Ending (I like it!) 89-9B : SFX |
Kuni-chan no Game Tengoku (GG) | DE03 | 81+ | Sonic of 8! | $81-$9A is music. |
Kuni-chan no Game Tengoku Part 2 (GG) | DE03 | 81+ | Sonic of 8! | $81-$9F is music. |
Land of Ilusion | DC44 | 81+ | Johnnyz | 81: Forest 82: Lake 83: Final Level 84: Castle 85: Toyland 86: Pyramid 87: Island 88: Tiny Cavern 89: Sand Castle 8A: Story 8B: Intro 8C: Level Clear 8D: Death 8E: Continue 8F: Flute 90: Boss 91: Final Boss 92: Map 93: Clouds 94: Title 95: Ending 96: Castle Ruins 97: Kiss Don't pause to listen as it lowers the volume, just stay in the map |
Laser Ghost (SMS) | DE03 | 81+ | Sonic of 8! | $81-$8A is music. |
Legend of Illusion | DE03 | 81+ | Johnnyz | 81-89: Level musics 8A: Intro part 3 8B-8D: Boss musics 8E: Intro part 1 8F: Title 90: Story 91: Story 3 92: Life Tree 93: Map 94: Ending 96: Death 97: Clear 98: Continue 99: Story 2 9A: Boss 2 (intro) 9B: Intro part 2 |
Line of Fire (SMS) | DE03 | 81+ | Sonic of 8! | $81-$8E is music. |
Lord of (the) Sword | DE03 | 81+ | Johnnyz | 81: Title 82: Story 83: Battling 84: Final Dungeon 85: Village 86: Boss 87: Unused 88: Ending 89: Death 8A: House |
Loretta no Shouzou (SG-1000) | C2A6 | 81+ | Sonic of 8! | $81-$88 is music. |
Lost World, The: Jurassic Park (GG) | DE03 | 81+ | Sonic of 8! | $81-$97 is music. |
Lucky Dime Caper | CC73 | 81+ | Marc Klemp, Johnnyz | 81: Continue 82: Stage Select 83: Invincibility 84: Death 85: Boss 86: The Northern Woods 87: The Tropical Isles 88: Magica de Spell 89: Intro 8A&8E: The Great American Forest & The South Pole 8B: The Andes Mountains 8C: The Pyramids 8D: Story 8F: Magica's Castle 90: Victory 91: Ending 92: Unused South Pole |
Madoh Monogatari I - Mittsu no Madoukyuu | D010 | 01+ | sherpa | 01: Open the Door (Opening) 02: Episode 1 Mittsu no Madoukyuu (Title Screen) 03: Magical Tower 1-6 (Try Out) 04: Magical Cellar (Go!) 05: Magical Tower 7 & 8 (Break Through) 06: Low Strength 07: Low Strength, No Magic 08: Very Low Strength, No Magic 09: Poison 0A: Congratulations! 0B: Victory! 0C: Level Up 0D: Shopping Time! 0E: An Enemy Appears! 0F: Small Enemy - Small Battle 10: Bigger Enemy - Bigger Battle 11: Small Victory - Item Get! 12: Batankyuu... 13: Farewell Kindergarten (Ending 2) 14: Graduation Ceromony (Ending 1) 15: Encounter! Zombie 16: Encounter! Yurei 17: Whistle 18: Fudoushi! 19: Big Enemy Approaching! (Intro) 1A-1F: Final Enemy 3E: Farewell Tower... 40: Warning! 46: Fall |
Madoh Monogatari II - Aruru 16-sai | D010 | 01+ | sherpa | 01: Return of the Magic Girl 02: Episode 2 Aruru 16-sai (Title Screen) 03: Magical Castle (Dark Labyrinth) 04: Magical Tower 1-8 (Prophetic Dream) 05: Magical Tower 9 & 10 (Dephts of Hell) 06: Low Strength 07: Very Slow Strength 08: Very Slow Strength, No Magic 09: Poison 0A: Congratulations! 0B: Victory! 0C: Level Up! 0D: Shopping Time! 0E: An Enemy Appears! 0F: Dark Wizard Schezo 10: Small Enemy - Big Battle 11: Small Victory - Item Get! 12: Batankyuu... 13: Underground Lair 14: Until Next Time! (Ending) 15: Teleported into Trap Dungeon 16: The Lord of Hell, Satan! 1B: Near the end 1C: Oh No! |
Madoh Monogatari III - Kyuukyoku Joou-sama | D010 | 01+ | sherpa | 01: Wonderful Stroll (Opening 2) 02: Episode 3 Kyuukyoku Joou-sama (Title Screen) 03: Kero-Sama's Underground Lair 04: Magical Rulue's Castle 05: Outer Space 06: No Magic 07: Burning 08: Low Strength 09: Poison 0A: Victory! 0B: Level Up! 0C: Shopping Time! 0D: An Enemy Appears! 0E: Small Enemy - Big Battle 0F: Small Victory - Item Get! 10: Batankyuu... 11: Kero-sama 13th 12: Sunset of Everlasting Friendship (Ending) 13: Mermaid's Waterhole 14: Obtained Pink Armor - Power Staff! 15: Steady, Steady Rulue's Castle 16: Unknown (Final Battle) 17: Incoming! Big Boss Fight! 18: Slow Pace Moonlit Sonota (Dance Low) 19: Fast Pace Moonlit Sonota (Dance High) 1A: Kero Kero Dance Party! 1B: Nice Time to Relax, and have a Spa... 1C: Wonderful Stroll (Opening 1) 52: Ghost 53: Flute 54: Intro 55: Unknown Music |
Madoh Monogatari A - Doki Doki Vacation | DC10 | 01+ | sherpa | 01: Opening Jingle 02: Let's begin! (Title Screen) 03: Arle's DokiDoki Bake-shon! (Opening 1) 04: Then they begin... (Opening 2) 05: Casual Stroll (Dance Low) 06: Hurry up and Run! (Dance High) 07: Forest 08: Dark Forest 09: Deeper Labyrinth 0A: Fortress (Final Stretch) 0B: No Magic 0C: Low Strength 0D: Very Low Strength, No Magic 0E: Poison 0F: Victory! 10: It's Shop Theme! 11: An Enemy Approaches! 12: Small Victory - Item Get! 13: Level Up, Fairy Collect of Magic 14: Batankyuu... 15: An even Bigger Enemy Approaches! 16: Great Construction Worker Satan! 17: Carbuncle's bake-shon is sleeping (Ending 2) 18: Arle's bake-shon is over. (Ending 1) |
Magic Knight Rayearth | C603 | 81+ | marklincadet | 81: Yuzurenai Negai (Title Screen) 82: Forest of Spirits 83: Village 84: Volcano 86: Ocean (Underwater) 87: Forest of Silence 88: Zagato Castle 89: Negai Battle 8A: Boss Battle 8B: Zagato (Final Battle) 8C: Yuzurenai Negai (Opening,Status,Map screen) 8D: Shira 8E: Ferio 8F: Mokona Theme 90: Mini-Game 91: Asu he no Yuuki 92: Unknown Jingle 1 93: Unknown Jingle 2 94: Level Up 95: Break Leg 96: Game Over 97: Victory 98: Sleep |
Magic Knight Rayearth 2 - Making of Magic Knight | C603 | 81+ | marklincadet | 81: Kirai Ni Narenai (Title Screen) 82: House Spirits 83: Mokeke Forest 84: Motsu Mountain 85: Meets Primmera 86: Meets Doushi Cleff 87: Zodiac Rayearth 88: Zodiac Female 89: Coliseum Ferio 8A: Ending 1 8B: Ending 2 8C: Ending 3 8D: Status Screen 8E: House Village 8F: Motsu Cave 90: Kaiware Forest 91: Attack 92: Cutscene 93: Scream 94: Dance |
Magical Puzzle Popils (GG) | DD40 | 11+ | Sonic of 8! | $11-$22 is music. |
Magical Taruruuto-kun (GG) | DE03 | 81+ | Sonic of 8! | $81-$91 is music. |
Mahjong Sengoku Jidai (SMS) | D000 | 81+ | Sonic of 8! | $81-$89 is music. |
Majors Pro Baseball, The (GG) | DE03 | 81+ | Sonic of 8! | $81-$91 is music. |
Marksman Shooting / Trap Shooting / Safari Hunt (SMS) | DC00 | 81+ | sherpa | |
Maze Hunter 3D / Maze Walker | DE03 | 81+ | Johnnyz | 81: Level 1 82: Level 2 83: Level 4 84: Level 5 85: Level 3 86: Game Over 87: Ending 88: Title Need Hanging Hack to listen to full musics, or find a safe spot in the end of almost every level |
McDonald's - Donald no Magical World / Ronald in the Magical World | C105 | 81+ | Sonic of 8! | $81-$91 is music. |
Megami Tensei Gaiden - Last Bible | C105 | 81+ | Sonic of 8! | $81-$98 is music. |
Megami Tensei Gaiden - Last Bible Special | C105 | 81+ | Sonic of 8! | $81-$8F is music. |
Megumi Rescue | D003 | 81+ | Johnnyz | 81: Round 11-20 82: Bonus Start 83: Round Clear 84: Bonus Game 85: Unused 86: Ending 87: Perfect 88: Game Over 8C: Round 1-10 8D: Round 21-30 8E: Title Screen Need Hanging Hack to listen to full musics |
Michael Jackson's Moonwalker (SMS) | DE03 | 80+ | CRV | 81 : Smooth Criminal 82 : Beat It 83 : Another Part of Me 84 : Billie Jean 85 : Bad 86 : 87 : 88 : Unused Music 1 89 : Unused Music 2 8A : Unused Music 3 8B : Unused Music 4 8C : Unused Music 5 8D : Taunt from Mr. Big |
Micro Machines (SMS) | No "write trigger" | Maxim | ROM[81b9]=01+ selects title sceen music. Some are destroyed, some are not available by this method | |
Mighty Morphin Power Rangers | C105 | 81+ | Sonic of 8! | $81-$90 is music. |
Mighty Morphin Power Rangers - The Movie | C105 | 81+ | Sonic of 8! | $81-$98 is music. |
Miracle Warriors / Haja no Fuuin | DD02 | 81+ | Mark Baker, Johnnyz | 81: Town 82: Cavern 83: Title Screen 84: Battle 85: Castle 86: Name Entry 87: Overhead 88: Ending 9C: Death 9D: New Companion 9E: Battle (with intro) 9F: Battle Victory A0: Terrarin [89-99],[A1-A6] play sfx [9A,9B] are different tempos of cave music...? [00] stops music and sfx |
Missile Defense 3-D | C900 | 81+ | Johnnyz | 81-82: Launch Base 83: North Pole & Space 84: City 85: Title Need Hanging Hack to listen to full musics |
Mortal Kombat 3 (SMS) | DE01 | 00+ | RN22 | $00-$09 is music, play only on the title screen. $0A-$0F is music, play only in-game fight. |
My Hero / Gang's Fighter / Seishun Scandal | DE00 | 81+ | Johnnyz | 81: Death 86-8D: In-Game 8E-90: Mohikan (Boss) 91: Ending 92: Game Over 93: Title Need Hanging Hack to listen to full musics |
Nekkyuu Koushien (SMS) | D003 | 81+ | Sonic of 8! | $81-$9F is music. |
Ninja, The (SMS) | D700 | 81+ | sherpa | |
Ninja Gaiden (GG) | C100 | 00 | Sonic of 8! | $00-$09 is music (custom sound engine made by JSH?) |
Ninja Gaiden (SMS) | C103 | 81+ | Johnnyz | 81: Title 82: Intro 83: Start 84: Story 85-8B: Level musics 8C: Final Boss 8D: Boss 8E: Continue 8F: Game Over 90: Ending 91: Death |
Ninja Princess (SG-1000) | C01B | 81+ | sherpa | Music and sfx mixed |
Out Run (GG) | D003 | 81+ | Sonic of 8! | $81-$87 is music. |
Out Run (SMS) | C001 | 81+ | Johnnyz | 81: Magical Sound Shower (with SFX) 82: Passing Breeze (with SFX) 83: Splash Wave (with SFX) 84: Last Wave 8E: Magical Sound Shower 8F: Passing Breeze 90: Splash Wave Need Hanging Hack to listen to full musics... I think |
Out Run 3D | DE04 | 81+ | Johnnyz | 81: Color Ocean 82: Midnight Highway 83: Magical Sound Shower 84: Last Wave 85: Shining Wind Need Hanging Hack to listen to full musics... I think |
Parlour Games (SMS) | CE02 | Hroþgar SCRB | ||
Pat Riley Basketball [Proto] (SMS) | C003 | 80+ | CRV | 81 : Foul 82 : Unused Music 1 83 : Unused Music 2 84 : Unused Music 3 85 : Title Screen 86 : Unused Music 4 87 : Game Over 88 : Unused Music 5 89 : Unused Music 6 8A : Unused Music 7 8B : In Game Music |
Pengo | DC00 | 81+ | Sonic of 8! | $81-$89 is music. |
Penguin Land | DD02 | 81+ | Johnnyz | 81: Title Screen 82: In Game 83: Round Complete 84: Status Screen 85: Ending 95: Game Start |
Pet Club: Inu Daisuki! | C105 | 81+ | Sonic of 8! | $81-$96 is music. |
Pit Pot | D300 | 81+ | Johnnyz | 81: Theme 85: Death 8A: Game Over 8B: Intro 8C: Ending |
Phantasy Star | C004 | 81+ | Mark Baker, Johnnyz | 81: Title 82: Palma 83: Motavia 84: Dezoris 85: Dungeon 86: Cave 87: Town 88: Village 89: Battle 8A: Join 8B: Ending 8C: Intro 8D: Church 8E: Shop 8F: Ride 90: Tower 92: Lassic 93: Darkfalz 94: Game Over a0-d4: SFX 00: Stop music |
Phantasy Star Adventure (GG) | C140 | 00 | Sonic of 8! | $00-$05 is music (custom sound engine made by JSH?) |
Pitfall II (SG-1000) | C280 | 81-95 | Bock | FF stops sound |
Popeye no Beach Volleyball | DE03 | 81+ | Sonic of 8! | $81-$90 is music. |
Poseidon Wars 3-D | D803 | 81+ | Mark Baker | [81-8D] = Music [90-9F] = Sfx [8E,8F] = one of the stage songs really fast [00] stops music |
Pro Wrestling | DE00 | 81-A0 | Mark Baker | [81,86,91,95,96,97,98,99,9A] = music [00] stops music |
Pro Yakyuu '91, The | D004 | 81+ | Sonic of 8! | $81-$87 is music, the music can varies, while if you batter has in 1st or 2nd base. |
Pro Yakyuu GG League '94 | DE03 | 81+ | Sonic of 8! | $81-$99 is music, $B4-$B8 is voices (Ball, Strike, Out, Safe, Foul) |
Pro Yakyuu - Pennant Race, The (SMS) | C000 | 81+ | sherpa | |
Psychic World | D003 | 81+ | Johnnyz | 81-85: Level musics 86: Intro 87: Title 88: Level Start 89: Dr. Knavik 8A: Ending 8B: Level clear 8C: Game Over 8D-8E: Boss musics |
Psycho Fox (SMS) | D403 | 80+ | Johnnyz (additions by Sonic of 8!) | $81-$8F is music. |
Putt & Putter: Minature Golf (GG) | DE03 | 81+ | Sonic of 8! | $81-$8C is music. |
Putt & Putter (SMS) | DE03 | 80+ | CRV (additions/corrections by Sonic of 8!) | $81-$8F is music. |
Quiz Gear Fight!!, The | DE03 | 81+ | Sonic of 8! | $81-$93 is music. |
Rainbow Islands (SMS) | DE03 | 81+ | Sonic of 8! | $81-$96 is music. |
Rambo III | DE03 | 81+ | Sonic of 8! | $81-$8A is music, DE00= 01 to hear in FM mode. |
Rampage | DC03 | 81+ | Mark Baker | [81-86] = music [90-AA] = sfx [87-8f] = fast "round start" song... [00] stops music and sfx |
Rastan | C215 | 01+ | Mark Baker, Johnnyz | 01: Story 02: Outside 03: Castle 04: Boss 05: Ending 06: Continue 07: Level Clear 08: Game Over 00: stop music Need Hanging Hack to listen to full musics C214 01-12 = Sound effects, 00 to stop |
Rescue Mission (SMS) | D803 | 80+ | CRV | 81 : Title Screen 82 : Opening 83-85: Stage Music 86 : 87 : 88 : Game Over 89 : Unused 9_ : Death |
Revenge of Drancon / Wonder Boy (GG) | D003 | 81+ | Sonic of 8! | $81-$8D is music. |
Ristar The Shooting Star (GG) | No "write trigger" | sherpa | see http://www.smspower.org/music/tools/instructions_advanced/ | |
Rocky | DE00 | 81+ | CRV, Johnnyz | 81: Title 82: Intro 83: Fight 84: Training 2 85: Victory 86: Ending 87: Training 3 89: Training 1 8F: Game Over 9A: Fight Start 9E: Interval Need Hanging Hack to listen to full musics |
Running Battle | DE03 | 81+ | Johnnyz | 81: In-Game 82-86: Boss musics 87: Title 88: Unused 89: Story 8A: Game Over 8B: Unused 8C: Invincible 8D: Cleared |
Samurai Shodown (GG) | DE03 | 81+ | Sonic of 8! | $81-$94 is music. |
Sapo Xulé O Mestre do Kung Fu (SMS) | DE00 | 81+ | sherpa | |
Sapo Xulé S.O.S. Lagoa Poluída (SMS) | DC00 | 81+ | sherpa | |
Satellite 7 (MKIII) | CD00 | 80+ | CRV | 81 : Title Screen 83 : In Game Music 84 : Game Over |
Scramble Spirits (SMS) | DE03 | 81+ | Sonic of 8! | $81-$94 is music. |
Scratch Golf (GG) | DE03 | 81+ | Sonic of 8! | $81-$93 is music. |
SD Gundam: Winner's History (GG) | DE03 | 81+ | Sonic of 8! | $81-$90 is music. |
Sega Game Pack 4 in 1 (GG) | DE03 | 80+ | Johnnyz | |
Sega Master System [System ROM] (SMS) | CF00 | 81+ | sherpa | |
Shadow Dancer (The Secret of Shinobi) | DE86 | 81+ | CRV, Johnnyz | 81 : Title Screen 82 : Game Over 83 : Death 84 : Stage Start 85 : Won Bonus Stage 86 : Lost Bonus Stage 87 : Ending 88 : The Final Conflict 89 : Bonus Stage 1 8A : Along the Railroad 8B : In the Sewers 8C : Boss 8D : The Airport Concourse 8E : Shuttle Base 8F : Bonus Stage 2 B4-B6: Voices |
Shanghai (SMS) | DE04 | 81+ | Sonic of 8! | $81-$88 is music. |
Shinobi | DE03 | 81+ | Johnnyz | 81: In-Game 82: Bonus Game 83: Unused 84: Unused 85: Unused 86: Death 87: Boss 88: Level Clear B4: Voice Need Hanging Hack to listen to full musics |
Shooting Gallery (SMS) | D800 | 81+ | Sonic of 8! | $81-$89 is music. |
Slap Shot (SMS) | D5F3 | 81+ | Sonic of 8! | $81-$8D is music. |
Slam Dunk - Shouri he no Starting 5 | C105 | 81+ | Sonic of 8! | $81-$8F is music. |
SMS 1 BIOS (Snail Game) (SMS) | CF00 | 80+ | Johnnyz | |
Solitarie Poker / Ryuu Kyuu (GG) | DE03 | 81+ | Sonic of 8! | $81-$94 is music. |
Solomon no Kagi (Solomon's Key) (SMS) | C000 | 20+ | Sonic of 8! | C001 =01 to enable FM |
Sonic & Tails (GG) | DE03 | 80+ | Johnnyz | |
Sonic & Tails 2 (GG) | DE03 | 80+ | Johnnyz | |
Sonic Blast (SMS/GG) | DE03 | 81+ | Sonic of 8! (completed by Master Emerald) | 81: Green Hill Zone 82: Player Select 83: Boss 84: Title Screen 85: Boss Defeated 86: Stage Start 87: Yellow Desert Zone 88: Red Volcano Zone 89: Blue Marine Zone 8A: Extra Life 8B: Silver Castle Zone 8C: Introduction 8D: Continue 8E: Game Over 8F: Life Lost 90: Final Boss 91: Special Stage 92: Unused 93: Credits 94: Ending Sequence 95: Stage Clear 96: -- 98: Invincibility |
Sonic the Hedgehog (SMS) | No "write trigger" | Maxim | Patch: ROM[66]=3e,01,cd,d8,02,fb,18,fe Pause button starts music and hangs game, edit ROM[67] to select value 00: Green Hill Zone 01: Bridge Zone 02: Jungle Zone 03: Labyrinth Zone 04: Scrap Brain Zone 05: Sky Base Zone 06: Title Screen 07: Map Screen (Act Intro) 08: Invincible 09: Act Complete 0A: Death 0B: Boss Theme 0C: Boss Theme 0D: Boss Theme 0E: Ending 0F: Green Hill Zone 10: Bonus Zone 11 Green Hill Zone 12: Green Hill Zone 13: Some SFX (maybe garbage) 14: Chaos Emerald | |
Sonic the Hedgehog 2 (Master System) | DD03 | 81+ | Johnnyz | 81: Aqua Lake Zone 82: Under Ground Zone 83: Gimmick Mountain Zone 84: Crystal Egg Zone 85: Green Hills Zone 86: Sky High Zone 87: Scrambled Egg Zone 88: Introduction 89: Boss (different to GG version) 8A: Power Sneakers 8B: Invincibility 8C: Stage Complete 8D: Death 8E: Unused 8F: Chaos Emerald 90: Game Over 91: Ending 92: Unused (looping) 93: Stage Start |
Sonic the Hedgehog 2 (Game Gear) | DD03 | 81+ | Johnnyz, Valley Bell | 81: Aqua Lake Zone 82: Under Ground Zone 83: Gimmick Mountain Zone 84: Crystal Egg Zone 85: Green Hills Zone 86: Sky High Zone 87: Scrambled Egg Zone 88: Title Screen (same as MS Introduction) 89: crashes the game 8A: crashes the game 8B: Invincibility 8C: Stage Complete 8D: Death 8E: Unused (same as MS 8E) 8F: Chaos Emerald 90: Game Over 91: Bad Ending (same as MS Ending, but a little longer) 92: Unused (short jingle) 93: Stage Start 94: Boss (different to MS version) 95: Good Ending |
Sonic the Hedgehog - Triple Trouble | DE03 | 81+ | Sonic of 8! (Completed by Master Emerald) | 81: Turquoise Hill Zone 82: Sunset Park Zone 83: Meta Junglira Zone 84: Robotnik's Winter Zone 85: Introduction 86: Title Screen 87: Player Select 88: Stage Start 89: Stage Clear 8A: Boss 8B: Final Boss 8C: Extra Life 8D: Life Lost 8E: Game Over 8F: Rocket Shoes 90: Power Sneakers 91: -- 92: Invincility 93: Sunset Park Zone Boss 94: Sea Fox 95: Propeller Shoes 96: -- 97: Nack the Weasel 98: Hyper Heli-Tails 99: -- 9A: Tidal Plant Zone 9B: Atomic Destroyer Zone 9C: 2D Special Stage 9D: 3D Special Stage 9E: Metal Sonic 9F: Continue A0: Get Emerald A1: Meet Knuckles A2: Credits A3: Try Again |
Sonic Chaos GG | DE03 | 81+ | Master Emerald | 81: Turquoise Hill Zone (a bit different from the SMS version) 82: Player Select 83: Gigalopolis Zone (Unused) (higher pitch than the SMS version) 84: Invincibility 85: Rocket Shoes 86: Chaos Emerald 87: Game Over 88: Stage Start 89: Stage Clear 8A: Enter Special Stage 8B: Final Boss 8C: Boss 8D: Credits 8E: Unused 8F: Special Stage (3 and 5) (same as the SMS 8F) 90: Electric Egg Zone Act 3 (same as the SMS 90) 91: Sleeping Egg Zone 92: Mecha Green Hill Zone 93: Aqua Planet Zone (a bit different from the SMS version) 94: Continue 95: Electric Egg Zone 96: Life Lost 97: Boss Defeated 98: Try Again 99: Title Screen 9A: Bad Ending 9B: Unused (similar to Sunset Park Zone Boss) 9C: Gigalopolis Zone (different from SMS version) 9D: Introduction (different from the SMS version) 9E: Special Stages (1, 2 and 4) (different from the SMS version) 9F: Power Sneakers |
Sonic Chaos SMS | DE03 | 81+ | Johnnyz | 81: Turquoise Hill Zone 82: Player Select 83: Gigalopolis Zone 84: Invincibility 85: Rocket Shoes 86: Chaos Emerald 87: Game Over 88: Stage Start 89: Stage Clear 8A: Enter Special Stage 8B: Final Boss 8C: Boss 8D: Credits 8E: Unused 8F: Special Stage 90: Introduction, Electric Egg Zone Act 3 91: Sleeping Egg Zone 92: Mecha Green Hill Zone 93: Aqua Planet Zone 94: Continue 95: Electric Egg Zone 96: Life Lost 97: Boss Defeated 98: Try Again 99: Title Screen 9A: Bad Ending |
Sonic Drift (GG) | DE03 | 80+ | Bock | |
Sonic Drift 2 (GG) | DE03 | 80+ | Bock | |
Sonic Labyrinth (GG) | DE03 | 81+ | Sonic of 8! | $81-$91 is music. |
Sonic Spinball (SMS) | D7E6 | 01+ | Valley Bell | 01: silence 02: Title Screen 03: Toxic Pools 04: Final Showdown 05: The Machine 06: Lava Powerhouse 07: Sega 08: Level Start 09: Bonus Level SFX trigger is D7E5 |
Space Armor (OMV) | C3A0 | 00+ | Sonic of 8! | $01 is Game Start, $02 is Main Theme |
Space Harrier (GG) | DE03 | 81+ | Sonic of 8! | $81-$90 is music. |
Space Harrier (SMS) | C000 | 80+ | Johnnyz | |
Space Harrier 3-D (SMS) | DD03/FM DD00 | 81+ | sherpa | |
SpellCaster / Kujakuou / Warrior Quest | DD03 | 81+ | Johnnyz | 81: Ending *different music in Kujakuou* 82: Adventure Screen 83: Enemy 84: Temple 85: Title 86: Forest 87: Underwater 88: Mt Hinokami 89: Kakogen 8A: Pyramid 8B: Underworld 8C: Final Battle 8D: Lute 8E: Password Screen 8F: Death A8: Mystic Harp 1 A9: Mystic Harp 2 |
Sports Pad Football (SMS) | C900 | 81+ | sherpa | |
Spy vs. Spy (SMS) | C000 | 81+ | Yawackhary | 81 Title Screen 82 Round 83 Game Over $84-8C SFX 8D Leaving the Embassy (Round Complete/Round Failed) 8E SFX Warning 8F Unknown |
Sukeban Deka II | C100 | 81+ | Johnnyz | 81: Title Screen 82: Menu 83: Battlin Days 84: Game Over 85: The Will to Love 86: In Search of Freedom |
Summer Games (SMS) | C003 | 80+ | greg_c | Tempo controlled at offset C003, 01 is pause music, 02 up gets faster Tracks: (80: Silence select this after a Theme has 'finished' to stop the buzzing sound) 81: U.S.A. Theme 82: Japan Theme 83: G.Britain Theme 84: France Theme 85: U.S.S.R Theme 86: China Theme 87: Greece Theme 88: E.Germany Theme 89: Opening Ceremony 8a: Finished Dash 8b: Finished Swim 8c: unused? 91: Title Theme 92: Pole Vault 93: Gymnastics 94: Platform diving 95: 100m freestyle 96: 100m dash 97: Event intro Name Entry screen is a good place to use because there are no SFX or timeouts |
Super Basketball [Demo] (SMS) | D003 | 81 | Bock | There is nothing else |
Super Monaco GP | DE03 | 81+ | Johnnyz | 81: Exhaust Fumes 82: The Heat Waves 83: Extreme Tension 84: The Checker Flag 85: Hold in Check 86: The Bitterness 87: Theme of Monaco 88: Super License 89: A Break 8A: Ending 8B: Unused 8C: Unused |
Super Monaco GP 2 (Ayrton Senna's) | DD03 | 81+ | Johnnyz | 81: Title Screen 82: Menu 83: Mode Select 84: Machine Set 85: Results 86: Ending 99: Voice |
Super Racing (SMS) | DE03 | 81+ | Sonic of 8! | $81-$89 is music. |
Super Tank (SG-1000) | C240 | 80+ | CRV | |
Super Tennis | DE00 | 81+ | Johnnyz | 81: Game Start 82: Victory 83: Defeat 84: Victory - Set 85: Defeat - Set 86: Victory - Game 87: Defeat - Game 88: Title Screen |
Super Wonder boy (SMS) | C002 | 80+ | Furanku and Hamtaro126 | 81 - Main Round 82 - Boss Round 83 - Title Screen 84 - Unused SG1000 Game Over SFX 85 - Unused/Hidden Track 86 - Invincibility 87 - Boss & Game Over 88 - Boss 2 89 - Round Complete 8A - Ending SFX 8B - Bonus 8C - Repeat of 8B 8D-99 SFX 9A - Death 9B - Unused Sega Theme SFX (Game Gear?) 9C - Unused Wierd SFX |
Star Force (SG-1000) | C350 | 81+ | Sonic of 8! | $81-$88 is music. |
Star Jacker (SG-1000) | C066 | 81+ | Sonic of 8! | $81-$88 is music. |
Tails' Adventure (GG) | DE03 | 81+ | Yawackhary | 81 - Title Screen 82 - Poloy Forest 83 - Volcanic Tunnel/Cavern Island/Polly Mountain 2 84 - Polly Mountain 1/Green Island 85 - Coco Island 86 - Lake Rocky 87 - Battle Fortress 88 - The Adventurer's Map Display 89 - Tails' Home 8A - Password 8B - Lake Crystal 8C - Endless Winner 8D - Boss 8E - Decisive Battle (Final Boss?) 8F - Game Over 90 - Death 92 - Intro Part 1 93 - Ending 94 - Unknown 95 - Caron Forest 97 - Intro Part 2 - Tails Sleeping 98 - Intro Part 3 9A - Intro Part 4 $9C-?? SFX |
Taisen Mahjong Hao Pai 2 (GG) | DE03 | 81+ | Sonic of 8! | $81-$97 is music. |
TaleSpin (GG) | D4E5 | 02+ | marklincadet | 02: Title screen 03: The Jungle, The Lost City 04: Italy, Greece 05: Egypt, India 06: New York, San Francisco 07: Unknown (Ending) 08: Encounter with the Iron Claw, Staff Roll 09: Sea Duck 0A: Boss |
Tama & Friends - 3-Choume Kouen Tamalynpic | DE03 | 81+ | Sonic of 8! | $81-$90 is music. |
Tanto-R (GG) | DE03 | 81+ | Sonic of 8! | $81-$98 is music. |
Tatakae! Pro Yakyuu Twin League | DE03 | 81+ | Sonic of 8! | $81-$90 is music. |
Taz-Mania (SMS) | DD00 | 81+ | Sonic of 8! | $81-$8B is music. |
Teddy Boy / Teddy Boy Blues (SMS) | C080 | 81-96 | Marc Klemp, Johnnyz | 81: Gameplay 82: Game Over 83: Round Completed 84: Life Lost 90: Extra Life 92: Bonus Game 93: Bonus Game End 95: Title Screen 85-8f, 91, 94, 96: SFX Need Hanging Hack to listen to full musics, or simpler, doing up, down, left, right... |
Tempo Jr. (GG) | DE05 | 81+ | Sonic of 8! | $81-$93 is music. |
Tennis Ace (SMS) | D003 | 81+ | Sonic of 8! | $81-$91 is music. |
Tensai Bakabon (SMS) | DC02 | 81+ | Sonic of 8! | $81-$8B is music. |
Torarete Tamaruka! (GG) | C603 | 81+ | Sonic of 8! | $81-$91 is music. |
Tom & Jerry - The Movie (SMS/GG) | DE03 | 81+ | Sonic of 8! | $81-$8A is music (SMS), $81-$8F is music (GG). |
Thunder Blade (SMS) | DC03 | 80+ | Johnnyz | 81 - Overhead View 82 - The End 83 - First Person View 84 - Title Screen 85 - Game Over 86-8F - Overhead View with more speed 90-?? - SFX |
Vigilante | DE03 | 81+ | Johnnyz | 81: Title 82: Story 1 83: Round Start 84-88: Level musics 89: Unused 8A: Story 2 8B: Game Over 8C: Ending Need Hanging Hack to listen to full musics |
Virtua Fighter Animation (SMS/GG) | DE03 | 80+ | Marc Klemp | |
Wanted | D003 | 81+ | Johnnyz | 81: Title (it plays normally instead of fading out) 82: Select Difficulty 83: Round Start 84: Town 85: Riding 86: Saloon & Hotel 87: Saloon & Hotel, faster 88: Saloon & Hotel, even faster 89: Round Clear 8A: Game Over 8B: Challenge Scene 8C: Final Duel 8D: Ending Need Hanging Hack to listen to full musics |
Wimbledon (SMS)/ Wimbledon Tennis (GG) | C103 | 81+ | Sonic of 8! | $81-$91 is music (SMS), $81-$8E is music (GG) |
Wimbledon II (SMS) | C105 | 81+ | Sonic of 8! | $81-$8F is music. |
Wonder Boy (SG-1000) | C000 | 80+ | Bock | |
Wonder Boy (SMS) | D003 | 81+ | Sonic of 8! | $81-$8D is music. |
Wonder Boy III (SMS) | No "write trigger" | Bock | see http://www.smspower.org/music/tools/instructions_advanced/ | |
Wonder Boy in Monster Land | DE03 | 81+ | Johnnyz | 81: Castle 82: Town 83: Beginning 84: Last Dungeon 85: Ending 86: Boss 87: Shop 88: Round Clear 89: Death 8A: Flute B0: Perfect Need Hanging Hack to listen to full musics, but I think Title Screen gives enough time for any music... of course, in the Japanese version =P |
Wonder Boy in Monster World (SMS) | DE03 | 80+ | furanku | 81 Snow Fields and Under Sea 82 Boss 83 Begoni the Dragon Village 84 Hidden Track (WB3 The Last Dungeon remix) 85 Inside Pyramid 86 Alsedo the Fairy Village 87 Beach 88 Passageway in Tree 89 Desert 8A Jungle 8B Title Screen 8C Desert after Egypt 8D Castle in Cave 8E Aztec Village 8F Ending 90 Home 91 Game Over 92+ SFX |
Woody Pop (GG) | DE00 | 81+ | Sonic of 8! | $81-$A2 is music & SFX. |
Woody Pop - Shinjinrui no Block Kuzugi (SMS) | DE00 | 81+ | sherpa | |
World Cup Italia '90 / Super Futebol II (SMS) | DD03 | 81+ | sherpa | |
World Derby | DE03 | 81+ | Sonic of 8! | $81-$94 is music. |
World Games | D003 | 81+ | Johnnyz | 81: USA 82: G.Britain 83: W.Germany 84: USSR 85: Canada 86: Mexico 87: Japan 88: Sega Theme 89: Epyx Theme 8A: Title 8B: End 8C: Next 8D: Select 8E: Barrel Jumping 8F: Bull Riding 90: Caber Toss 91: Log Rolling 92: Won 93: Lost 94: Caber Toss Results 95: Log Rolling Results 96: Unused C0-C1: Unused voices |
World Grand Prix | D900 | 81+ | Sonic of 8! | 88: Victory |
World Series Baseball '95 / Nomo's World Series Baseball (GG) | DE03 | 81+ | Sonic of 8! | $81-$99 is music, $B4-$B8 is voices (Strike, Ball, Safe, Out, Foul) |
World Series Baseball / Pro Yakyuu GG League (GG) | DE03 | 81+ | Sonic of 8! | $81-$99 is music, $B4-B7 is voices (Strike, Ball, Safe, Out), $B8 is sample check? |
Y's: The Vanished Omen | DE63 | 81+ | Johnnyz | 81: Feena 82: Fountain of Love 83: Tears of Sylph 84: First Step Towards Wars 85: Palace 86: Palace of Destruction 87: Beat of the Terror 88: Tower of the Shadow of Death 89: Final Battle 8A: Rest In Peace 8B: The Morning Grow 8C: Holders of Power 8D: Unused 8E: Devil's Wind 8F: Game Over 90: Temple del Sol 91: Treasure Box 92: The Syonin 93: The Last Moment of the Dark 94: Theme of Adol 95: See You Again |
Yuu Yuu Hakusho - Horobishi Mono no Gyakushuu (GG) | DE03 | 81+ | Sonic of 8! | $81-$8C is music. |
Yuu Yuu Hakusho II - Gekitou! Nanakyou no Tatakai (GG) | DE03 | 81+ | Sonic of 8! | $81-$89 is music. |
Zaxxon (SG-1000) | C1B0 | 81+ | Sonic of 8! | 81: Game Start 82: Main Theme 83: Game Over |
Zaxxon 3-D (SMS) | DD02 | 80+ | Marc Klemp | $81-$87 triggers music. $87+ triggers sound effects. |
Zillion | C004 | 81+ | Marc Klemp, Johnnyz | 81: Pure Stone (Outside) 82: Inside Maze 83: Game Over 84: Push (Ship & Ending) 85-86: Boss 87: Computer Sound 88: Unused 8C: Computer Music |
Zillon 2 - The Tri Formation | C103 | 81+ | Johnnyz | 81: Pure Stone 82: Inside Base 83: Boss 84: Title Screen 85: Push! Need Hanging Hack to listen to full musics |
Zool (SMS/GG) | DE03 | 81+ | Sonic of 8! | $81-$87 is music. |
Zoom 909 (SG-1000) | C2C0 | 81+ | Sonic of 8! | $81-$84 is music. |