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  • Joined: 19 Feb 2009
  • Posts: 98
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Battletoads
Post Posted: Sun Mar 01, 2015 9:10 pm
That's the one Game Gear Game that doesn't have the Full Screen if you play it on the Master System, Well if you fighting the Boss in Stage 1 you have Full Screen ..Is there a way to make the playfield full screen like the NES verssion
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  • Joined: 14 Jul 2008
  • Posts: 158
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Post Posted: Mon Mar 02, 2015 3:58 pm
There's also some kind of extended resolution for the background parts only (it looks like some widescreen of sorts) in the Turbo Tunnel and Volkmire's Inferno stages, although the floor your character moves on is still restricted to the Game Gear smaller field.



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  • Joined: 19 Oct 1999
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  • Location: London
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Post Posted: Mon Mar 02, 2015 6:19 pm
It's hard to expand the screen in these conversions. The "widescreen" you see is just how the underlying parallax effect works (with a repeating pattern, not new data).
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  • Joined: 19 Feb 2009
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Post Posted: Tue Mar 03, 2015 12:32 am
Well if it can't be done

Just make it like the GG Game, Put Battletoads on top of the screen

Just like playing Game Gear Game ala Super Game Boy, But with SMS Colors

Hope you understand what I mean
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  • Joined: 25 Feb 2006
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  • Location: Belo Horizonte, MG, Brazil
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Post Posted: Tue Mar 03, 2015 12:52 am
It's possible, it's just hard. It would require a major (though not necessarily complete) reverse engineering in order to find out the code that renders the background, so that it could be changed.
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