|
ForumsSega Master System / Mark III / Game GearSG-1000 / SC-3000 / SF-7000 / OMV |
Home - Forums - Games - Scans - Maps - Cheats - Credits Music - Videos - Development - Hacks - Translations - Homebrew |
Author | Message |
---|---|
|
Tec Toy Brasilian Games Product Number
Posted: Sun Oct 17, 2004 2:49 pm
|
aRPi e-mailed us:
Brazilian serials means: 02x.xxx - Sega Master xx8.xxx - 4 Mega xx6.xxx - 2 Mega xx3.xxx - 1 Mega xx1.xxx - 256 K xx0.xxx - consoles xxx.XXx - XX - number of game xxx.xx0 - means nothing, always 0 Which is partly right. The last digit is always 0 next to the main product number display, but if you look at the barcode there is the same code except the last digit is different (noted as 0/x in my list below). Does this is some kind of requirement/checksum of the barcode format? I checked up some of my Brasilian games, and came up with: Alien 3 None Altered Beast None Andre Agassi Tennis 025.420/6 2 MB Ariel 026.350/5 2 MB blue box Castelo Ra-Tim-Bum 028.720/4 4 MB Champions of Europe 025.430/3 2 MB Chapolim x Dracula 023.430/9 Dynamite Headdy 028.570/1 Ecco - The Tides of... 028.630/2 James Pond 2 028.580/8 Jungle Book 027.330/8 Jurassic Park 028.330/5 Maze Hunter 3D None Monica no Castelo d... None Paper Boy None Phantasy Star None Phantasy Star 029.010/1 Prince of Persia 027.270/7 2 MB Rainbow Island 026.360/2 2 MB blue box Road Rash 028.410/0 Robocop vs. Termina... 028.520/6 Secret of Shinobi (The) None Shadow of the Beast 025.270/3 Sonic Blast 030.030/1 Sonic Chaos 028.320/8 Sonic Spinball 028.480/9 Street Fighter II' 030.010/7 SpellCaster None Super Futebol II 023.340/7 Taz in Escape from... 028-620/5 Time Soldiers None Tom and Jerry - The... 026-150/7 2 MB white box Virtua Fighter Anim... 030-002/4 Note: in some "None" case, they may be an alternate version existing with a serial number. I added comment here and here for me to see patterns but couldn't. One can see: - Sonic Blast/Street Fighter II'/Virtua Fighter Animation, all 8-megabits games, are in the form 030-xxx - 025 and 027 prefix are used along with 026. I don't know why yet. - Phantasy Star (the blue box edition) is 029.010/1. 029 may be used for 4 megabit+backup. |
|
|
Posted: Fri Feb 17, 2006 4:19 pm |
While writing a Wiki page for product codes, I decided to work on this a bit more...
Game Code # Size Other
Aladdin 028.420 7 4 Mb Alex Kidd: High Tech... 023.020 6 1 Mb white box Andre Agassi Tennis 025.420 6 2 Mb Ariel 026.350 5 2 Mb blue box Baku Baku 025.470 1 2 Mb Bart vs. the World 027.210 5 2 Mb Battlemaniacs 027.370 6 2 Mb Bonkers Wax Up! 028.600 1 4 Mb Castelo Ra-Tim-Bum 028.720 4 4 Mb Champions of Europe 025.430 3 2 Mb Chapolim x Dracula 023.430 9 1 Mb Desert Speedtrap 027.250 3 2 Mb Dynamite Headdy 028.570 1 4 Mb Earthworm Jim 028.690 4 4 Mb Ecco - The Tides of... 028.630 2 4 Mb Ferias Frustradas do... 028.660 4 Mb Game Box Serie Esportes 028.560 4 4 Mb Game Box S. E. Radicais 023.480 4 2 Mb Game Box S. Lutas 028.380 0 Gang's Fighter 021.030 9 32KB Gangster Town 023.120 5 1 Mb Geraldinho 021.080 4 32KB GP Rider 028.200 5 4 Mb James Bond 007: The... 027.230 2 Mb James Pond 2 028.580 8 4 Mb Jungle Book 027.330 8 2 Mb Jurassic Park 028.330 5 4 Mb Legend of Illusion 028.750 5 4 Mb Lion King, The 028.450 8 4 Mb Masters of Combat 027.340 2 Mb Mickey's Ultimate... 028.700 0 Mortal Kombat 028.240 3 4 Mb Mortal Kombat II 028.530 3 4 Mb Phantasy Star 029.010 1 4 Mb+RAM Predator 2 027.110 6 2 Mb white box Prince of Persia 027.270 7 2 Mb Quest for the Shaven... 028.540 0 4 Mb Rainbow Islands 026.360 2 2 Mb blue box Road Rash 028.410 0 4 Mb Robocop vs. Termina... 028.520 6 4 Mb Sapo Xule O Mestre... 023.500 7 1 Mb Sapo Xule vs. Os... 026.340 2 Mb Shadow of the Beast 025.270 3 2 Mb Sitio do Picapau... 028.710 7 8 Mb Sonic Blast 030.030 1 8 Mb Sonic Chaos 028.320 8 4 Mb Sonic Spinball 028.480 9 4 Mb Sonic 2 028.120 0 4 Mb Street Fighter II' 030.010 7 6 Mb Streets of Rage II 028.300 4 4 Mb Super Futebol II 023.340 7 Taz in Escape from... 028.620 5 Teddy Boy 021.060 0 32KB white box Tom and Jerry - The... 026.150 7 2 Mb white box Turma da Monica em:... 026.260 3 2 Mb TV Colosso 028.650 6 Virtua Fighter Anim... 030.020 4 8 Mb Where in the World... 023.450 1 Mb World Cup USA '94 028.430 4 4 Mb X-Men: Mojo World 028.740 8 4 Mb This is somewhat incomplete, but we can somewhat determine the format as 0ss.nn0 where ss is a size code: 21 = 32KB 23 = 128KB (1Mb) 25, 26, 27 = 256KB (2Mb) 28 = 512KB (4Mb) 29 = 512KB (4Mb) + RAM 30 = 1MB (8Mb) But: there are exceptions to nearly all of these, which maybe should be checked: Game Box Serie Esportes Radicais: 023.480 2Mb Sitio do Picapau Amarelo 028.710 8Mb Street Fighter II' 030.010 6Mb - may just be on an 8Mb ROM Note that I'm missing some sizes, and this is based on a possibly out-of-date list and on the scans section (where there may be some mistakes in the product numbers listed). The nn digits are likely to just be a counter. Did TecToy use these codes on their other game products? Maybe that explains the number of gaps. The 256KB range is very big, suggesting it was used a lot, maybe for NES cartridges too? The last digit in the barcode (labelled as "#" in the table above) is indeed a checksum (assuming UPC standard), so it can probably be ignored |
|
|
Posted: Fri Feb 17, 2006 8:21 pm |
MegaDrive games do at least (not too surprsingly). Here's a few I've spotted: 041160 - Super Volleyball 042800 - Sport Games 043030 - Ariel: The Little Mermaid 043330 - Super Kick-Off 044570 - Bart's Nightmare 046440 - Madden '95 047230 - Donald in Maui Mallard 047240 - Street Racer 048070 - Crystal's Pony Tale 051170 - International Superstar Soccer Deluxe 053010 - Show do Milhao 013640 - Chimera Joystick (accessory) |
|