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Game for Master System
Version | Date | By | Download |
---|---|---|---|
0.3 | 8 Apr 2012 | TmEE | RadicalRatSMS-SMS-0.3.zip (21KB) |
Discuss thisThere is a forum topic for Radical Rat SMS |
Competition EntryThis was a competition entry in 2012 |
file name | size (bytes) |
---|---|
total 2 files | 44K |
RadicalRatSMS-SMS-0.1.zip | 22K |
RadicalRatSMS-SMS-0.2.zip | 22K |
This is Radical Rat, which unfortunately is nowhere near the level of completion I intended due to Real Life (TM) getting in the way...
Right now there is nothing but some pretty graphics, coarse FM sound effect (that fails on real hardware due to ignoring YM timings), a cool options screen that shows the graphics of the controller you have attached (currently only SMS, MD3 and MD6 buttoner). Options don't make a difference yet.
Gameplay part is not worked out yet nor the cutscenes. There is only forward scrolling with realtime stage data decompression, and basic multipart sprite you can move around a bit. On real hardware you can see flickering lines on bottom of screen showing how long do some parts of code take.
There is also a PSG envelope generator but it is not in functional state anymore when I began adding FM stuff to the sound framework.
Graphics is drawn in MS-Paint and converted for use on SMS with my GFX converter and optimizer. Stages are created with my stage editor and music would be made with SMStrk which I am slowly working on. It makes sound but does not make music...
Game has a story but it is not so nice :
You and your family find something new to eat but it turns out to be poison left by a orange colored exterminator. Your family dies and you suffer brain damage but survive, only thing going through your mind is revenge, in most radical way possible. You take a gun and you blast yourself thorugh the world to find the orange exterminator and avenge your family !