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View topic - Palette inconsistencies
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MEKA
Palette inconsistencies
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DMEnduro
Joined: 27 Apr 2005
Posts: 420
Location: Australia
Palette inconsistencies
Posted: Tue Feb 23, 2016 12:27 am
Whilst cutting together WGP stuff I noticed this
Check out the dark purple in the sky
Game screen RGB 82,0,173
Others (tile viewer, tilemap, palette) RGB 85,0,170
It's an undoctored Meka screencap, from build April 1 2015
World Grand Prix (EU) 4aaad0d6-01.png
(133.56 KB)
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