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Richard Atkinson
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Games with FM music
Post Posted: Sun Jan 13, 2002 3:43 pm
As a followup question to the previous post, did any games that used YM2413 FM music also use the PSG? It would rather simplify my circuit if they didn't, but I wouldn't want to miss out on any effects. The sort of thing the Mega Drive does a lot with its YM2612 OPN2 and PSG. On the MSX system, routines that use multiple sound standards simultaneously are commonplace, but then they have many more to choose from.
 
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Post Posted: Sun Jan 13, 2002 6:46 pm
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> As a followup question to the previous post, did any games that used YM2413 FM music also use the PSG? It would rather simplify my circuit if they didn't, but I wouldn't want to miss out on any effects. The sort of thing the Mega Drive does a lot with its YM2612 OPN2 and PSG. On the MSX system, routines that use multiple sound standards simultaneously are commonplace, but then they have many more to choose from.

games that use speech playback use the PSG (Alex Kidd and the Lost Stars and Shinobi, for example). I can't think of any games that use FM and PSG sound at the same time, though.
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Post Posted: Sun Jan 13, 2002 8:04 pm
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> > As a followup question to the previous post, did any games that used YM2413 FM music also use the PSG? It would rather simplify my circuit if they didn't, but I wouldn't want to miss out on any effects. The sort of thing the Mega Drive does a lot with its YM2612 OPN2 and PSG. On the MSX system, routines that use multiple sound standards simultaneously are commonplace, but then they have many more to choose from.

> games that use speech playback use the PSG (Alex Kidd and the Lost Stars and Shinobi, for example). I can't think of any games that use FM and PSG sound at the same time, though.

As far as I know the Japanese BIOS is the only "game" to use both simultaneously for music.

Maxim
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Bah
Post Posted: Sun Jan 13, 2002 8:06 pm
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> > > As a followup question to the previous post, did any games that used YM2413 FM music also use the PSG? It would rather simplify my circuit if they didn't, but I wouldn't want to miss out on any effects. The sort of thing the Mega Drive does a lot with its YM2612 OPN2 and PSG. On the MSX system, routines that use multiple sound standards simultaneously are commonplace, but then they have many more to choose from.

> > games that use speech playback use the PSG (Alex Kidd and the Lost Stars and Shinobi, for example). I can't think of any games that use FM and PSG sound at the same time, though.

> As far as I know the Japanese BIOS is the only "game" to use both simultaneously for music.

...but some games write to the FM or PSG chip without actually using it, as my VGM experience has shown. Unfortunately I can't actually remember which games they are... but I expect some FM engines silence the PSG and vice versa.

Maxim
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