Forums

Sega Master System / Mark III / Game Gear
SG-1000 / SC-3000 / SF-7000 / OMV
Home - Forums - Games - Scans - Maps - Cheats - Credits
Music - Videos - Development - Hacks - Translations - Homebrew

View topic - Finding FM enable patches

Reply to topic
Author Message
  • Site Admin
  • Joined: 08 Jul 2001
  • Posts: 8651
  • Location: Paris, France
Reply with quote
Finding FM enable patches
Post Posted: Sat Oct 08, 2011 1:42 pm
Sonic of 8 found a while ago that a few games have code/data for FM support.

He provided RAM patches for them:
http://smspower.org/forums/viewtopic.php?t=12380
* Battle Out Run: 00DE00:01 ; this one doesn't sound particularly good
* Double Hawk: 00DD00:01
* Dynamite Dux: 00D000:01
* Rambo III: 00DE80:01
* Summer Games (Proto and Original): 00C001:01

And an hacky ROM patch for Super Basketball Demo:
; Super Basketball ROM[009D] =1 (this clear RAM with 1 instead of 0 and cause bugs)

Problem with all those patches is that they enforce FM support rather than just enabling it. It would be more convenient to have patches that enable regular FM detection without enforcing it. Anyone up for the task?
  View user's profile Send private message Visit poster's website
  • Joined: 05 Jun 2010
  • Posts: 757
  • Location: Pennsylvania, USA
Reply with quote
Post Posted: Sat Oct 08, 2011 4:49 pm
I'm not a programmer so I can't help out. But awesome discovery!
  View user's profile Send private message Visit poster's website
Reply to topic



Back to the top of this page

Back to SMS Power!