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View topic - Some more 315-5235 info : Space Harrier Mark III

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  • Joined: 21 Apr 2000
  • Posts: 598
  • Location: Newcastle upon Tyne, England
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Some more 315-5235 info : Space Harrier Mark III
Post Posted: Thu Sep 14, 2000 6:15 pm
I opened up my Mark III (Japanese) Space Harrier cartridge in order to discover why it wouldn't work on my SMS via my home-built adapter. This is what I saw:


<strong>Front side</strong>

<img src="http://www.mikeg2.freeserve.co.uk/masterful/mk3spfront.jpg">


<strong>Back side</strong>

<img src="http://www.mikeg2.freeserve.co.uk/masterful/mk3spback.jpg">


This cartridge is unusual in that the game is spread across two 128k ROMs, rather than a single 256k ROM. There are a number of differences as far as the 315-5235 chip connections are concerned:

Pin 15 is connected to _CE of the first (lower 128k) ROM, shown as MPR-10410 in the picture.
Pin 16 is connected to _CE of the second (higher 128k) ROM, labelled MPR-10411.

Pin 24 (normally SRAM _OE) is connected to B3 of the edge connector. I am not sure what pin of the Euro/US SMS this corresponds to (it's not connected in my adaptor), hence I haven't been able to get this cartridge to work on my SMS.

Pins 25 and 26 are connected to +5v.

(Pin 27 is connected to Ground, as usual.)

Pins 13 and 14 (A17 and A18 respectively) are left unconnected.



The above seems to suggest that pins 25 and 26 act as "jumper" pins which change the behaviour of the chip depending on whether they are set high or low.

The 315-5235 was evidently designed to support games spread across two (or more?) ROMs, without requiring additional logic. Perhaps in 1986 (when this cartridge was made), it was cheaper to manufacture two 128k ROMs than a single 256k one?


Mike
mk3spback.jpg (47.5 KB)
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mk3spback.jpg
mk3spfront.jpg (39.75 KB)
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Zoop at work
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European/US Space Harrier is the same btw *nt*
Post Posted: Fri Sep 15, 2000 8:24 am
Quote
> I opened up my Mark III (Japanese) Space Harrier cartridge in order to discover why it wouldn't work on my SMS via my home-built adapter. This is what I saw:

>
> Front side

>

>
> Back side

>

>
> This cartridge is unusual in that the game is spread across two 128k ROMs, rather than a single 256k ROM. There are a number of differences as far as the 315-5235 chip connections are concerned:

> Pin 15 is connected to _CE of the first (lower 128k) ROM, shown as MPR-10410 in the picture.
> Pin 16 is connected to _CE of the second (higher 128k) ROM, labelled MPR-10411.

> Pin 24 (normally SRAM _OE) is connected to B3 of the edge connector. I am not sure what pin of the Euro/US SMS this corresponds to (it's not connected in my adaptor), hence I haven't been able to get this cartridge to work on my SMS.

> Pins 25 and 26 are connected to +5v.

> (Pin 27 is connected to Ground, as usual.)

> Pins 13 and 14 (A17 and A18 respectively) are left unconnected.


> The above seems to suggest that pins 25 and 26 act as "jumper" pins which change the behaviour of the chip depending on whether they are set high or low.

> The 315-5235 was evidently designed to support games spread across two (or more?) ROMs, without requiring additional logic. Perhaps in 1986 (when this cartridge was made), it was cheaper to manufacture two 128k ROMs than a single 256k one?

>
> Mike
 
Zoop at work
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Reply with quote
European/US Space Harrier is the same btw *nt*
Post Posted: Fri Sep 15, 2000 8:24 am
Quote
> I opened up my Mark III (Japanese) Space Harrier cartridge in order to discover why it wouldn't work on my SMS via my home-built adapter. This is what I saw:

>
> Front side

>

>
> Back side

>

>
> This cartridge is unusual in that the game is spread across two 128k ROMs, rather than a single 256k ROM. There are a number of differences as far as the 315-5235 chip connections are concerned:

> Pin 15 is connected to _CE of the first (lower 128k) ROM, shown as MPR-10410 in the picture.
> Pin 16 is connected to _CE of the second (higher 128k) ROM, labelled MPR-10411.

> Pin 24 (normally SRAM _OE) is connected to B3 of the edge connector. I am not sure what pin of the Euro/US SMS this corresponds to (it's not connected in my adaptor), hence I haven't been able to get this cartridge to work on my SMS.

> Pins 25 and 26 are connected to +5v.

> (Pin 27 is connected to Ground, as usual.)

> Pins 13 and 14 (A17 and A18 respectively) are left unconnected.


> The above seems to suggest that pins 25 and 26 act as "jumper" pins which change the behaviour of the chip depending on whether they are set high or low.

> The 315-5235 was evidently designed to support games spread across two (or more?) ROMs, without requiring additional logic. Perhaps in 1986 (when this cartridge was made), it was cheaper to manufacture two 128k ROMs than a single 256k one?

>
> Mike
 
  • Joined: 24 Jun 1999
  • Posts: 1732
  • Location: Paris, France
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Never mind + On Board RAM cartridges
Post Posted: Sat Sep 16, 2000 4:13 pm
Never mind about Space Harrier. I remembered having opened mine a long time and found out it was unusual.
In fact it is just one of those "big" board with a 315-5235.

Anyway. Today I found out (after a question Mike Gordon asked me) that both The Flash and Desert Speedtrap on the Master System (and probably Game Gear, as I don't have the cartridges) have an onboard RAM chipset.

There is intentionnaly no battery. The RAM is used by both games (made same year by the same developer, so obviously useing the same engine) to store in-game informations about the current level, so there is no need to save such informations.

Also note that there is place and connection for a battery.
desertspeedtrap.jpg (75.51 KB)
desertspeedtrap.jpg

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