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View topic - Programming In Sega16Bits!

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Alex'99
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Programming In Sega16Bits!
Post Posted: Wed Jun 30, 1999 12:15 pm
I listened about the POWER_BASE_CONVERTER and I have a curiosity.
That means that the SEGA_MEGADRIVE_VDP is compatible with MASTER_SYSTEM_VDP. Somebody knows the VDP_REGISTER inside of MODE_Z80_Programming in the SEGA_MEGADRIVE.

Thank you.

Alex'99
 
  • Joined: 24 Jun 1999
  • Posts: 1732
  • Location: Paris, France
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Backward compatibility
Post Posted: Wed Jun 30, 1999 6:42 pm
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> I listened about the POWER_BASE_CONVERTER and I have a curiosity.
> That means that the SEGA_MEGADRIVE_VDP is compatible with MASTER_SYSTEM_VDP. Somebody knows the VDP_REGISTER inside of MODE_Z80_Programming in the SEGA_MEGADRIVE.

I_BELIEVE_THERE_IS_SOME_BITS in some MEGADRIVE_VDP_REGISTERS that make the VDP act as a MASTER_SYSTEM_ONE. You could notice by STUDYING_THE_MEGADRIVE that VDP registers are VERY_SIMILAR to the one on the MASTER_SYSTEM.

Just a question.. why are you talking LIKE_THAT ?
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Alex'99
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Re: Backward compatibility
Post Posted: Wed Jun 30, 1999 11:20 pm
...............
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> I_BELIEVE_THERE_IS_SOME_BITS in some MEGADRIVE_VDP_REGISTERS that make the VDP act as a MASTER_SYSTEM_ONE. You could notice by STUDYING_THE_MEGADRIVE that VDP registers are VERY_SIMILAR to the one on the MASTER_SYSTEM.

> Just a question.. why are you talking LIKE_THAT ?

Answer:I know very little the English language and I am using a TRANSLATION_PROGRAM.
I want to develop SMS_GAMES with a Sega16bits, I possess a HARDWARE_DEVELOPMENT_TOOL (PSYQ).
 
  • Joined: 24 Jun 1999
  • Posts: 1732
  • Location: Paris, France
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Re: Backward compatibility
Post Posted: Wed Jun 30, 1999 11:35 pm
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>> Just a question.. why are you talking LIKE_THAT ?
> Answer:I know very little the English language and I am using a TRANSLATION_PROGRAM.

Sorry if I did sound arrogant, then :(
Where do you live ?

Quote
> I want to develop SMS_GAMES with a Sega16bits, I possess a HARDWARE_DEVELOPMENT_TOOL (PSYQ).

Hmm.. well. I know at least two cartridges that uses the SMS mode (Phantasy Star 1 for Genesis, and a pirate cartridge with 12 SMS games) and both are not dumpable and seems to contains additionnal hardware, like if it cannot be done by only poking a few registers.
I think I could ask "Flavio Morsoletto" (maybe he is reading this ?) as I know he got SMS programs running on a Genesis.
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Alex'99
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Re: Backward compatibility
Post Posted: Wed Jun 30, 1999 11:57 pm

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> Sorry if I did sound arrogant, then :(
> Where do you live ?
I live in S..........................! :)
Quote
> > I want to develop SMS_GAMES with a Sega16bits, I possess a HARDWARE_DEVELOPMENT_TOOL (PSYQ).

> Hmm.. well. I know at least two cartridges that uses the SMS mode (Phantasy Star 1 for Genesis, and a pirate cartridge with 12 SMS games) and both are not dumpable and seems to contains additionnal hardware, like if it cannot be done by only poking a few registers.
> I think I could ask "Flavio Morsoletto" (maybe he is reading this ?) as I know he got SMS programs running on a Genesis.

Where I can contact with him.

Thank for your PATIENCE.

:)
 
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