Forums

Sega Master System / Mark III / Game Gear
SG-1000 / SC-3000 / SF-7000 / OMV
Home - Forums - Games - Scans - Maps - Cheats - Credits
Music - Videos - Development - Hacks - Translations - Homebrew

View topic - 3 SMS Prototypes: King's Quest, Monopoly, Super Monaco GP

Reply to topic
Author Message
  • Site Admin
  • Joined: 08 Jul 2001
  • Posts: 8644
  • Location: Paris, France
Reply with quote
3 SMS Prototypes: King's Quest, Monopoly, Super Monaco GP
Post Posted: Fri Dec 09, 2022 10:19 pm
Last edited by Bock on Sun Feb 12, 2023 8:43 pm; edited 2 times in total
We've got three new prototypes today!
Those prototypes are part of the Ed Semrad collection, and were recovered by the Video Game History Foundation. This collection contained prototypes from various systems and SMS Power! are releasing the Sega 8-bit ones on behalf of VGHF and Ed Semrad. Thank you!

Read more about Ed Semrad's Roms at the Video Game History Foundation website.
Other prototypes have been shared at Hidden Palace and AtariProtos.com (5/9/22 update)



An early prototype for King's Quest - Quest for the Crown for the Master System. One of the earliest (1984) of adventures games pioneered by Roberta Williams's team at Sierra, it was converted to the Master System in 1989 by Microsmiths with a reworked interface. It feels a bit old and clunky today, but discovering and mapping exploration games like those is something I quite enjoy.

We released a later prototype for this in April 2006, so we labelled our new release "Proto 0" as opposed to the "Proto 1" released in April 2006. The cartridge from Ed's collection had a date marking saying "1989.2.3". Exact differences with Proto 1 and retail release are yet to be dissected.



Our second prototype today is a later prototype of Monopoly for the Master System. Also developed in the USA, like King's Quest, this computer-game-feeling adaptation of the classic board features battery-backed up and handful of options.



Our third prototype today is a very minor proto build of Super Monaco GP for the Master System. Its turns out this sample cartridge has only 3 header bytes unfilled compared to the retail US version. It was likely a release candidate before Sega requested the header bytes to be filled correctly before mastering the ROM. Therefore don't expect any noticeable change in this one but releasing for completeness.

Enjoy!
  View user's profile Send private message Visit poster's website
  • Site Admin
  • Joined: 08 Jul 2001
  • Posts: 8644
  • Location: Paris, France
Reply with quote
Attachments
Post Posted: Fri Dec 09, 2022 10:20 pm
This message might auto destruct itself someday.

  View user's profile Send private message Visit poster's website
  • Joined: 23 Aug 2009
  • Posts: 213
  • Location: Seattle, WA
Reply with quote
Post Posted: Sat Dec 10, 2022 3:14 am
Was Super Monaco GP a Western-developed title?
  View user's profile Send private message
  • Site Admin
  • Joined: 08 Jul 2001
  • Posts: 8644
  • Location: Paris, France
Reply with quote
Post Posted: Sat Dec 10, 2022 3:18 pm
Photos of the lot at Ed's.

A total of 6 sms games were dumped:

SMS 575d0fcf monty_1989.01.03.sms = same as known proto (already released)
SMS 3753cc95 super_monaco_1990.07.18.sms = new proto (released yesterday)
SMS a55d89f3 double_dragon.sms = final build
SMS fd27bef1 kings_quest_1989.2.3.sms = new proto (released yesterday)
SMS 301a59aa miracle_warrior_sample_1988.02.25.sms = same as known proto (already released)
SMS e0d1049b monopoly_sample_1988.04.22.sms = new proto (released yesterday)
King's Quest - 01.jpg (99.33 KB)
King's Quest - 01.jpg

  View user's profile Send private message Visit poster's website
Reply to topic



Back to the top of this page

Back to SMS Power!