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View topic - [Hacks Competition 2022] TwinBee by Revo, tibone, Calindro

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  • Joined: 19 Oct 1999
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[Hacks Competition 2022] TwinBee by Revo, tibone, Calindro
Post Posted: Mon Mar 28, 2022 10:19 am
https://www.smspower.org/Hacks/AlexKiddInMiracleWorld-SMS-TwinBee-Mod

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New demo by RETICA studio made with KiddEd, 6th year in a row!
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  • Joined: 28 Jan 2017
  • Posts: 541
  • Location: Málaga, Spain
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Twinbee forever
Post Posted: Mon Mar 28, 2022 12:53 pm
Unmm....

Using kidded to mod a platformer to be like twinbee should be considered a mental illness or something similar... But is impressive the substancial changes' not only seen here, but Also on other entries of this year and before and the general quality of the resulting titles, being totally playable and enjoyable games like, and even more than the original ...
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  • Joined: 27 Jul 2020
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Post Posted: Mon Mar 28, 2022 1:23 pm
eruiz00 wrote
Unmm....

Using kidded to mod a platformer to be like twinbee should be considered a mental illness or something similar...


you are 100% right; you have to be bad in your head to do this and have a result that holds up.
a Twinbee on 8 bits in Sega, top !!
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  • Joined: 01 Feb 2014
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Post Posted: Wed Mar 30, 2022 12:30 pm
Very creative hack. Thankfully, you didn’t replicate the bell juggling nor the ground bombing mechanic, aka the two things that stop me from enjoying a Twin Bee game whenever I feel like giving one of them another chance.

But why is it upside down?
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  • Joined: 12 Oct 2015
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Nice entry
Post Posted: Thu Mar 31, 2022 9:12 pm
Nice idea - esp. how there are tons of "top down" vertical scrollers but they mainly scroll the screen down as you progress forward but this flips the idea so kudos for that - nice entry!
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  • Joined: 12 Aug 2021
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Post Posted: Mon Apr 04, 2022 10:46 pm
Hm, I think I need a reminder that this is a Alex Kidd hack... :D

Interesting experiment! It's crazy what KiddEd allows you to do these days.

Am I right assuming that the starting point must have been the boat section of the game?
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