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Post Posted: Thu Sep 09, 2021 8:47 am
Stokes wrote
I have done some GG2SMS stuff lately, the Japanese version of Batter Up, and it's alternate version, which I bet you guys did that already, and FIFA International Soccer.


Fifa Internacional Soccer already was release by Tectoy in Brazil for Master System.
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Post Posted: Thu Sep 09, 2021 10:38 am
law81 wrote
Stokes wrote
I have done some GG2SMS stuff lately, the Japanese version of Batter Up, and it's alternate version, which I bet you guys did that already, and FIFA International Soccer.


Fifa Internacional Soccer already was release by Tectoy in Brazil for Master System.

|:-(
I wonder if there are other games to do.
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Post Posted: Sun Sep 12, 2021 2:29 pm
Here's Columns.

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Post Posted: Mon Sep 13, 2021 9:31 am
Thanks for Columns, is another game that already exists on Sega Master System.

You can try to adapt some of the exclusive GG games that are not already made like:
-Hurricanes
-Ichidant~R
-Jungle Strike
-Last Action Here
-Panzer Dragoon Mini
-Paperboy 2
-Popeye Beach Volley Ball
-Side Pocket
-Tant~R
-Urban Strike

There is more exclusive games, but if you want ,you can start with these.
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Post Posted: Sat Sep 18, 2021 8:18 pm
Here's Joe Montana Football (GG version to be exact).

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Post Posted: Tue Sep 28, 2021 2:58 pm
Here's a list of Game Gear exclusive games that never appeared on the SMS. It takes awhile to load and might not be 100% accurate, but it'll at least save some time converting games that are already available as SMS versions: http://www.smspower.org/Games/Index?action=search&q=group=Games+name=*-GG+if...

I exported it years ago on RetroRGB.com, but I haven't gone back and checked it since: https://www.retrorgb.com/gamegeargames.html
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Post Posted: Tue Sep 28, 2021 10:47 pm
Here's the Winter Olympics (Japanese Version). Of course Europe (original companies) and Brazil (Tec Toy or other) were at their game.

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Post Posted: Sun Dec 26, 2021 3:52 am
Does anyone know how to port the Game Gear version of Bubble Bobble and to get its colors working on the SMS?
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Post Posted: Tue Feb 22, 2022 3:36 am
https://www.vidlii.com/watch?v=iVq-zFmPjjW
New WIP. If anyone wants the WIP patch of it, let me know.
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Post Posted: Tue Feb 22, 2022 11:58 pm
So, does anyone plan on trying to do the Game Gear versions of Outrun and Space Harrier and put them on the SMS?
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Post Posted: Fri Feb 25, 2022 9:07 pm
So, I'm in a process of making an FM version of Pengo when it is converted from Game Gear to the Master System. I wanna try something new that no one has ever done before (unless if you prove me wrong). Wish me luck.
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Post Posted: Fri Feb 25, 2022 11:20 pm
LOL ! Good luck my fiend!
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Post Posted: Wed Mar 02, 2022 11:06 pm
BcnAbel76's imposter did this:
I might try to port this.
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Post Posted: Sat Mar 05, 2022 5:17 pm
The imposter did this too:
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Post Posted: Sun Mar 06, 2022 8:49 pm
I am working on Incredible Crash Dummies, I got the full color conversion, the left side of the screen is active, and down is start on the player 2 controller. All of that is set, but one thing is that when I used the full color conversion, you see what happens in the images.

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Post Posted: Mon Mar 07, 2022 11:31 pm
Update on the hack: Here's a video on how it looks like with the graphical glitches. https://www.vidlii.com/watch?v=3f4ZCSFs9Zd
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Post Posted: Wed Mar 09, 2022 10:04 pm
Hi!

Crash Dummies was also released for Master System

I do not observe differences between two versions, except the obvious ones, screen resolution and color depth
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Post Posted: Sun Mar 20, 2022 12:22 pm
Here's the final version of Ms. Pac-Man being converted from GG2SMS. Colors are fully converted, left column blank active, start is down on player two's controller, and the header is fixed.

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Post Posted: Sun Mar 20, 2022 1:20 pm
Here's two conversions of the same game, but different regions. The Vampire game, colors fully converted, left column blank active, start is down and header is fixed. (And IDK why the TGA photos I converted to PNG are upside-down)

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Post Posted: Sun Mar 20, 2022 10:32 pm
Why convert games that already have their own master system version?
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Post Posted: Sun Mar 20, 2022 10:37 pm
EmuBoarding wrote
Why convert games that already have their own master system version?

1. I never knew there was an SMS version of Master of Darkness, but I feel like a GG2SMS conversion should be nice.
2. Is there a Namco version of Ms. Pac-Man for the SMS? All I see is Tengen (not trying to sound rude).
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Post Posted: Mon Mar 21, 2022 2:59 am
Stokes wrote
EmuBoarding wrote
Why convert games that already have their own master system version?

1. I never knew there was an SMS version of Master of Darkness, but I feel like a GG2SMS conversion should be nice.
2. Is there a Namco version of Ms. Pac-Man for the SMS? All I see is Tengen (not trying to sound rude).


No problem. But why not convert games that haven't been converted yet?
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Post Posted: Mon Mar 21, 2022 10:16 am
EmuBoarding wrote
Stokes wrote
EmuBoarding wrote
Why convert games that already have their own master system version?

1. I never knew there was an SMS version of Master of Darkness, but I feel like a GG2SMS conversion should be nice.
2. Is there a Namco version of Ms. Pac-Man for the SMS? All I see is Tengen (not trying to sound rude).


No problem. But why not convert games that haven't been converted yet?

I am in the process of doing that, so far, some games just might not have the color code I'm looking for.
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Post Posted: Mon Mar 21, 2022 1:54 pm
Stokes wrote
EmuBoarding wrote
Why convert games that already have their own master system version?

2. Is there a Namco version of Ms. Pac-Man for the SMS? All I see is Tengen (not trying to sound rude).


I wonder if it is the same situation as the NES and SNES which also have two Ms. Pac-Man versions, due to the existence of Tengen versions.
Tengen's version of the game (originally developed for the NES, ported later to Genesis and SNES, and I assume the SMS version is part of that?) was kind of a souped-up version of the game with features like new levels, a turbo function and two-player simultaneous gameplay.
While on those consoles, Namco themselves wrote a separate port that was a more basic and faithful port to the original (the SNES version probably both because it was a mini-game within another game, Pac-Man 2, and because Tengen's port to the same console hadn't yet been written, unlike the Genesis).
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Post Posted: Mon Mar 21, 2022 11:23 pm
There are some games con GG that are exactly the same game on MS, and othe games like Ninbga Gaiden, Aerial Assault, Double Dragon and some more that are totally different.

On the other handm you can check this list with GG to SMS hacks already done, maybe you can tru to improve it or choose new games if you want.
https://www.smspower.org/Hacks/GameGearToMasterSystem


Some games that a GG hack doesn't exists:

The Adventures of Batman & Robin
Double Dragon
Hurricanes
Panzer dragoon mini
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Post Posted: Wed Mar 23, 2022 6:17 pm
Here's a v1.1 patch for Ms. Pac-Man. The controller code has been changed, so now Start is linked with Button 1.

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Post Posted: Wed Mar 23, 2022 6:39 pm
Also, here's a little compare and contrast for ya.

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Post Posted: Wed Mar 23, 2022 8:10 pm
Stokes wrote
Also, here's a little compare and contrast for ya.


Thank you!
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Post Posted: Thu Mar 24, 2022 3:14 pm
Here's v1.2. Start is now linked to button 2.

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Post Posted: Thu Mar 24, 2022 3:16 pm
law81 wrote
Stokes wrote
Also, here's a little compare and contrast for ya.


Thank you!

Anytime.
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Post Posted: Thu Mar 24, 2022 6:04 pm
It is not working on emulicious. Freezes at the beginning of the game. Meka and Fusion worked.
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Post Posted: Thu Mar 24, 2022 6:07 pm
EmuBoarding wrote
It is not working on emulicious. Freezes at the beginning of the game. Meka and Fusion worked.

Y'know, I got the same thing too. Either the emulator is coded to some points where the SMS / GG code isn't correct or there is some code that is making it Non-Emulicious.
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Post Posted: Thu Mar 24, 2022 10:00 pm
Last edited by BcnAbel76 on Thu Mar 24, 2022 10:04 pm; edited 1 time in total
Hello my friend

You may erase ports $03, $04, $05 and $06 presents in your GG2SMS, for all gg2sms conversions $00 to $06 read/write register, system freeze

At $15E6, change $D3 $06 with $00 $00, game now is working in Emulicious and probably in real hardware
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Post Posted: Thu Mar 24, 2022 10:01 pm
BcnAbel76 wrote
Hello my friend

You may erease ports $03, $04, $05 and $06 presents in your GG2SMS, for all gg2sms conversions $00 to $06 read/write register, system freeze

At $15E6, change $D3 $06 with $00 $00, game now is working in Emulicious and probably in real hardware

Y'know, I got the same response from Revo, I'm gonna check that out now.
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Post Posted: Thu Mar 24, 2022 10:28 pm
Here we go. I tested this on Emulicious, and it works perfectly fine now. Probably on real hardware, too.

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Post Posted: Fri Mar 25, 2022 1:51 am
Stokes wrote
Here we go. I tested this on Emulicious, and it works perfectly fine now. Probably on real hardware, too.


Nice!!!!!! =)
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Post Posted: Fri Mar 25, 2022 11:42 pm
For those who said that there wasn't a GG2SMS port of Hurricanes, here you go. Made sure that all the GG ports from $00-$06 were gone.

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Post Posted: Sun Mar 27, 2022 3:13 am
Mind if I have my own take on Galaga '91 / Galaga 2? I did this for only Galaga 2, everything is converted, and the GG's start button is now ported to the pause button (0x0066).

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Post Posted: Sun Mar 27, 2022 5:32 pm
I ported the Game Gear version of G-LOC to the Master System. GG registers removed, colors converted, and the GG start button is set to the pause button (0x0066). The only thing is that on Emulicious and Genesis Plus GX, the game just crashes after the USA / European BIOS, but works fine on the Japanese BIOS / no BIOS.

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Post Posted: Tue Apr 05, 2022 11:09 pm
So, the faker of me and BcnAbel76 (Royal Sonic) actually was smart to show me the list of Game Gear games that are needed for the Master System:
5 in One Funpak
The Adventures of Batman & Robin
Bartman Meets Radioactive Man
Caesars Palace
Car Licence
Chicago Syndicate
Choplifter III
Cliffhanger
Devilish
Doraemon Waku Waku Pocket Paradise
Double Dragon
Ernie Els Golf
F-15 Strike Eagle
Faceball 2000
Factory Panic
FIFA Soccer 96
Frank Thomas Big Hurt Baseball
Garfield Caught in the Act
Gear Works
Jungle Strike
Kawasaki Superbike Challenge
Kuni-Chan no Game Tengoku Part 2
Last Action Hero
Magical Taruruuto-kun
Mappy
NBA Jam Tournament Edition
Neko Dai Suki
Ninku Gaiden
OutRun
Panzer Dragoon Mini
PGA Tour Golf II
Rise of the Robots
Side Pocket
Space Harrier
Taz-Mania
Urban Strike
Wheel of Fortune
Yogi Bear in Yogi Bears Goldrush
Zoop
I will see if I can get the color of the games to work, convert the controllers, and remove the ports of them.
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Post Posted: Thu Apr 07, 2022 11:57 am
Revo wrote
Samurai Shodown / Spirits v1.1

- No more garbage screen in-game (thanks to Supper).
- Including Japanese version (Samurai Spirits).



Unfortunately this hack is not compatible with Kega Fusion, in the backgrounds there is a lot of garbage
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Post Posted: Thu Apr 07, 2022 11:59 am
Stokes wrote
So, the faker of me and BcnAbel76 (Royal Sonic) actually was smart to show me the list of Game Gear games that are needed for the Master System:
5 in One Funpak
The Adventures of Batman & Robin
Bartman Meets Radioactive Man
Caesars Palace
Car Licence
Chicago Syndicate
Choplifter III
Cliffhanger
Devilish
Doraemon Waku Waku Pocket Paradise
Double Dragon
Ernie Els Golf
F-15 Strike Eagle
Faceball 2000
Factory Panic
FIFA Soccer 96
Frank Thomas Big Hurt Baseball
Garfield Caught in the Act
Gear Works
Jungle Strike
Kawasaki Superbike Challenge
Kuni-Chan no Game Tengoku Part 2
Last Action Hero
Magical Taruruuto-kun
Mappy
NBA Jam Tournament Edition
Neko Dai Suki
Ninku Gaiden
OutRun
Panzer Dragoon Mini
PGA Tour Golf II
Rise of the Robots
Side Pocket
Space Harrier
Taz-Mania
Urban Strike
Wheel of Fortune
Yogi Bear in Yogi Bears Goldrush
Zoop
I will see if I can get the color of the games to work, convert the controllers, and remove the ports of them.


Batman Returns too.
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Post Posted: Mon Apr 11, 2022 10:59 pm
Back again with another GG2SMS hack. Here's Caesars Palace, another game that wasn't released for the Master System, but for the Game Gear and Genesis / Mega Drive.

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Post Posted: Wed Apr 13, 2022 10:22 pm
A WIP of the next GG2SMS game, also, this is just the manually converted colors method I'm doing. I have the fully converted colors if you guys want that.

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Post Posted: Wed Apr 13, 2022 10:34 pm
Hello Stokes.

You can continue hacking this version.

95% colors are ok

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Post Posted: Tue May 31, 2022 8:32 am
Just tried the GG Shinobi patch with the update for the Mega Drive start button and it didn't work for me. The start button was non-responsive and the functionality was located in the A and C buttons and completely eliminated the ability to jump which is a bit of a handicap for a Shinobi game.

I ran it on an Everdrive Pro cartridge and a Mega SG with a Competition Pro Mark III controller. It's a six button pad with a mode button for a native 3 button environment for the MD games that require it. This feature didn't make a difference with the Shinobi update.

I'm guessing the update only supports the official MD controllers.
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Post Posted: Sat Jun 25, 2022 5:45 am
Hi, I friend of mine has translated Shin Chan to Spanish, and he would like to adapt the patch to work with the sms.

Here there is the patch:

https://www.romhacking.net/translations/6584/

Thank you!.
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Post Posted: Sun Jul 03, 2022 8:27 am
Hello, everyone! I'm new to SMS Power, sort of, I already knew of this place before, due to the forums and information from the website itself, which I always found to be useful for us SEGA lovers out there, either way I've finally registered because I think I might've found a bug with some of the GG2SMS conversions I've tried, and I don't know if its ever been documented before, so I thought I might share them here, to hear from people who know about these things with more depth than I.

I experiemented with more than one title (Sonic 1 & Sonic Triple Trouble), more than one IPS patcher (marcrobledo's & bbbradsmith's), more than one emulator (KEGA Fusion, Osmose & GearSystem), all to make sure the fault didn't belong to any of them, and I encountered the same bug every single time, I'll post screenshots to give a better understanding of the bug itself, but pretty much it messes the colors and the patch isn't actually applied from what I can tell, I'm not sure what's happening.

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Post Posted: Sun Jul 03, 2022 10:22 am
Did you remember to change the file extension from ".gg" to ".sms"?
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Post Posted: Sun Jul 03, 2022 12:11 pm
haroldoop wrote
Did you remember to change the file extension from ".gg" to ".sms"?


Ah... well, this is embarassing. I can't believe that I went through the trouble of downloading multiple SMS/GG emulators and experimenting with multiple IPS patchers online, being certain that I was facing some sort of complicated bug which hadn't been seen before... when all that happened is that I forgot to change the file extension, it feels similar to when you're looking for something around your house only to realize it was right in front of you the whole time, at plain sight. Now that I changed the extension it's all working as intended, and I'm being able to play just fine on my prefered emulator, KEGA Fusion, thank you so much for the help!
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