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Who Done What: The Kremlin
Posted: Wed Dec 14, 2005 12:54 am
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My Amiga memories are a bit cloudy, but I seem to recall that the Kremlin was an in-house developer for Domark, or perhaps I am confusing the KGB with Kremlin. In any case, these are the games I can find attributed to Kremlin:
Master system, confirmed games: Desert strike Program: MICHAEL A CARR (THE MAGI) Grafik: MATTHEW HICKS, MIKE ADAMS, FRIGATE BY SAURAV SARKER Musik: ANDY TAYLOR FX: LACITAMGINE Sound: MICHAEL A CARR Tools: CHRIS WEST, COLIN CARTER Producent: DARREN ANDERSON Original: MIKE POSEHN, PAUL VERNON, JOHN MANLEY Developer: THE KREMLIN Super space invaders Program: ANDREW TAYLOR Grafik: JO MYERS Musik: ANDREW TAYLOR Producent: DOMARK SOFTWARE Developer: THE KREMLIN Pitfighter Program: ANDY TAYLOR Grafik: MATT HICKS Extragrafik: GUILLAUME CAMUS Developed by The Kremlin Pitfighter (Brazilian version) Program: Andrew Taylor Grafik: Matt Hicks, GUILLAUME CAMUS Musik: The Doomsday Machine Support: Dudley Producent: Domark Software Developer: The Kremlin PIT FIGHTER NTSC CONVERSION BY BIZZARE Other names found: JIM PIN, COLIN BOZWIBLE, RUSSEL FERRIER, INDRA JACKSON, WARREN MILLS James Bond: The duel RUS FERRIER, PAUL MARGRAVE, JO MYERS, SAWHEAD, WARREN MILLS, ANDY TAYLOR Developer: THE KREMLIN Program: THE KGB Master system, uncertainties: Prince of Persia CODE J.TRIPP MUSIC BY MATT FURNISS GRAPHICS MATT HICKS, SAURAV SARKAR PUBLISHED BY DOMARK SOFTWARE LTD Game gear, uncertainties Prince of Persia Program: J.TRIPP, K.PARKER Musik: MATT FURNISS Grafik: MATT HICKS, SAURAV SARKAR By: JORDAN MECHNER Copyright: BRØDERBUND SOFTWARE, INC. Publisher: DOMARK GROUP LTD Some of the staff is common with Desert strike. Super space invaders Conversion: TIERTEX LTD Grafik: JO MYERS Musik: ANDREW TAYLOR Developer: THE KREMLIN Producent: DOMARK SOFTWARE What, Tiertex? They are not mentioned in the MS version. We find here that all games except for Desert strike are programmed by Andrew Taylor. Interestingly, Andy Taylor is thanked in the credits for Hook, which is programmed by Matt Taylor. Are they related? One Domark game that is not by Kremlin is Formula 1/F1 championship, which is instead made by Teque London. That could be material for another thread. =) |
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Posted: Tue May 29, 2012 12:35 pm |
The Kremlin also made "Marko's Magic Football" for Game Gear.
Comparing the credits: http://www.mobygames.com/game/game-gear/markos-magic-football_/credits with the first picture here: http://www.thegameengineer.com/blog/a-life-in-development/ tells us that all of these people worked for The Kremlin. |
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Posted: Tue Jun 05, 2012 9:32 pm |
Agreed. I've added the Marko's Magic Football credits here - several of the names also appear in Desert Strike and/or Crazy Faces, both of which were developed by The Kremlin. |
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Posted: Wed Jun 03, 2015 7:52 am |
E-mail from Michael Carr
Hi Omar,
I'm doing well thanks, it's good to hear from you. "Tiertex" I believe did the Game Gear version, they weren't actually involved with the Master System version and I wasn't involved with the Game Gear version either. What you will find (and I've noticed this still happening today) the publisher does only one piece of artwork and text for a box and that is then applied to the box cover for multiple platforms. I just saw this discussion earlier today: http://www.smspower.org/forums/7966-WhoDoneWhatTheKremlin just some info you might want to pass on: Andrew Taylor wrote the sound engine on James Bond: The Duel, he also composed the music. Warren Mills and Paul Margrave were the programmers of the game. Russel Ferrier was the studio head. Andrew's name appears a lot because he wrote all the sound / music code (and the actual music itself) for a lot of the games there. He was also the head engineer for the Kremlin. I still play Andrews version of super space invaders, one of the best versions in my book. Take it easy, Michael. |
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Posted: Wed Jun 03, 2015 1:49 pm |
According to Mobygames, the Master System version was done by Bizarre. Can Mr. Carr share some input on that?[/url] | |
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Posted: Wed Jun 03, 2015 2:20 pm |
I see the NTSC conversion credit for Pit Fighter above. Is that only in the Brazilian version? Does the Brazilian version of James Bond 007 have something like that? | |
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Posted: Thu Jun 04, 2015 4:15 am |
Hi, Well I never thought I would be asked about my time at the Kremlin. :) I'm not aware of any connection of Bizzare to the games development, it was in development when I joined the company in April 1992 and was finished towards the end of that year. Just on a personal note what Moby is trying to do is fantastic but I know myself and other game developers have run into issues when we have tried to correct them, so I take things written on Moby with a pinch of salt on the best of days. Hope this helps to answer your question. All the best, Michael A. Carr-Robb-John |
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Posted: Thu Jun 04, 2015 7:42 am |
http://www.smspower.org/Articles/SegaMasterForce-Issue1-TheKremlinInTheWorks in case you didn't see that... It looks like Trivial Pursuit is missing from this thread, but then its credits say Teque... | |
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Posted: Thu Mar 26, 2020 9:00 pm |
Have the people in these photos been identified?
https://www.smspower.org/Articles/SegaMasterForce-Issue1-TheKremlinInTheWorks |
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Posted: Thu Mar 26, 2020 10:09 pm |
They're named in the text. | |
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Posted: Thu Mar 26, 2020 10:27 pm |
I see the names but nothing that assign them in the photos. Who's who? |
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