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Mark all topics read Goto page Previous 1, 2, 3, 4 ... 101, 102, 103 Next |
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SDCC 4.4.0 release candidate 1 available |
Replies: 8 | Author: PkK | Last Post: ![]() PkK |
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SDCC: best practices for designing the game in C |
Replies: 14 | Author: toxa | Last Post: ![]() PkK |
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Simplest SEGA Mapper with off the shelf parts. |
Replies: 30 | Author: NeonMan | Last Post: ![]() willbritton |
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Attempting to build a Game-to-Gear WiFi adapter! But having a bumpy start :) |
Replies: 8 | Author: Cirruz | Last Post: ![]() thatawesomeguy |
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Fixing dim RGB on the 837-6067 board |
Replies: 2 | Author: ApolloBoy | Last Post: ![]() Maxim |
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Good starting thread for new developers! |
Replies: 17 | Author: the60ftatomicman | Last Post: ![]() the60ftatomicman |
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Poll: Sushi Nights by MONIS GAMES |
Replies: 43 | Author: Maxim | Last Post: ![]() Bock |
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[WIP] GG : The Sword of Stone [ ![]() |
Replies: 155 | Author: cireza | Last Post: ![]() sverx |
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sega game gear and ggtvboard |
Replies: 0 | Author: bleki | Last Post: ![]() bleki |
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Fruit Factory - SMS Version |
Replies: 2 | Author: Unreprise | Last Post: ![]() Unreprise |
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Minimal slot 2 cartridge design [ ![]() |
Replies: 78 | Author: doragasu | Last Post: ![]() lunoka |
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Frontier Force (another fixed screen shoot-em-up) [ ![]() |
Replies: 84 | Author: badcomputer | Last Post: ![]() badcomputer |
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Master of Darkness Italian translation |
Replies: 5 | Author: Shion | Last Post: ![]() Shion |
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Sonic Sundown (Development Thread) |
Replies: 5 | Author: pixelcat | Last Post: ![]() cireza |
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Learning for dummies? |
Replies: 15 | Author: Akomander | Last Post: ![]() badcomputer |
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Wonder Boy 3 Italian Translation |
Replies: 0 | Author: Shion | Last Post: ![]() Shion |
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Unicode 16 Symbols for Legacy Computing Supplement |
Replies: 3 | Author: Maxim | Last Post: ![]() sverx |
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Poll: [Coding 2009] ono by Maxim |
Replies: 36 | Author: Maxim | Last Post: ![]() Maxim |
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devkitSMS/SMSlib - missing/requesting features [ ![]() |
Replies: 180 | Author: sverx | Last Post: ![]() sverx |
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Help with WLA-DX Multi File Project |
Replies: 9 | Author: Retro-Hax | Last Post: ![]() willbritton |
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STH1EDWV - Sonic the Hedgehog editor [ ![]() |
Replies: 76 | Author: Maxim | Last Post: ![]() Hee-Ho |
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SD-1000 new Multicart for SC-3000, SG-1000 and MK III based on Pi Pico |
Replies: 6 | Author: aotta | Last Post: ![]() aotta |
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SMS Street Fighter 2 ROM Hack [ ![]() |
Replies: 422 | Author: xfixium | Last Post: ![]() xfixium |
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SMS Castlevania Homebrew [ ![]() |
Replies: 98 | Author: xfixium | Last Post: ![]() xfixium |
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[WIP] SMS : RPG by cireza |
Replies: 20 | Author: cireza | Last Post: ![]() Aranya |
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Poll: [Coding competition 2020] Heroes Against Demons by ichigobankai, Polaria Poyon |
Replies: 38 | Author: Bock | Last Post: ![]() ichigobankai |
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SG-1000/SC3000 VRAM tester |
Replies: 6 | Author: siriokds | Last Post: ![]() siriokds |
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Capture Game Gear GG-MAIN 837-7398-03 bar on screen. |
Replies: 7 | Author: Voodooween | Last Post: ![]() Voodooween |
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High-quality PCM with pcmenc - feedback requested [ ![]() |
Replies: 64 | Author: Maxim | Last Post: ![]() sverx |
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PW's untitled SMS homebrew game |
Replies: 29 | Author: pw | Last Post: ![]() badcomputer |
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Purpose of ROM bank shifting - multicart support? |
Replies: 9 | Author: willbritton | Last Post: ![]() Maxim |
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ColecoVision MegaCart Bank Switching using WLA-DX Z80 |
Replies: 3 | Author: siudym | Last Post: ![]() siudym |
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Sms Snail Maze extracted from bios 1.3 with logo |
Replies: 3 | Author: siriokds | Last Post: ![]() Shion |
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SG-1000 Mark II - 2KB RAM MOD |
Replies: 2 | Author: siriokds | Last Post: ![]() siriokds |
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SGG - Changing the default SCROLL Y position to be at the top edge of the TimeMap. |
Replies: 3 | Author: siudym | Last Post: ![]() siudym |
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Alex Kidd 3 - Curse In Miracle World [ ![]() |
Replies: 184 | Author: Revo | Last Post: ![]() Adrian |
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Alien Syndrome - Mary as Player 1? |
Replies: 6 | Author: Oxwah | Last Post: ![]() Wesker |
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under4mhz games |
Replies: 14 | Author: Sly DC | Last Post: ![]() JoppyFurr |
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Specifying a slot without specifying a bank in the superfree section |
Replies: 4 | Author: nofu | Last Post: ![]() nofu |
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snompiler - almost sample accurate SN76489 VGM compiler/player |
Replies: 7 | Author: joe | Last Post: ![]() sverx |
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Making phantasy star with afterburner |
Replies: 17 | Author: crissaegrim_ | Last Post: ![]() crissaegrim_ |
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New inufuto game AntiAir |
Replies: 4 | Author: mateusbond | Last Post: ![]() sverx |
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MAster system cartidge schematics |
Replies: 0 | Author: crissaegrim_ | Last Post: ![]() crissaegrim_ |
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Loading VGM music onto the SC-3000 from tape |
Replies: 5 | Author: JoppyFurr | Last Post: ![]() sverx |
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NET80's server |
Replies: 0 | Author: joeyunderwood | Last Post: ![]() joeyunderwood |
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Banjo - SMS music and sfx driver using Furnace |
Replies: 8 | Author: joe | Last Post: ![]() sverx |
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Rainy afternoon |
Replies: 1 | Author: eruiz00 | Last Post: ![]() eruiz00 |
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Vigilante controller fix idea (move jump from A+B to UP). |
Replies: 0 | Author: elfor | Last Post: ![]() elfor |
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Is there demand for 2-player games anymore? |
Replies: 9 | Author: PinoBatch | Last Post: ![]() asynchronous |
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SMS VDP Die Shots on Twitter! |
Replies: 14 | Author: bsittler | Last Post: ![]() asynchronous |
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