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Ghost House prototype
Posted: Sun Jul 23, 2006 5:28 pm
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Long time without a release ~ been busy quite as usual. Let's see, what do we have in the secret SMS Power basement... A near-final prototype of Ghost House for the Sega Master System, extracted from an early Sega Card prototype!
I haven't investigated properly to know the exact different between this version and the final one, but what I know is that Ghost House is a classic. One of those 32KB card games that has depth and is actually worth playing for hours. Track down Dracula in three (six) haunted houses, with tons of secrets to uncover. Gets harder, gets faster. Lovely. |
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Posted: Sun Jul 23, 2006 11:09 pm |
bock, can you please contact me (with a PM or an email) when you release new roms, so I can quickly update you-know-what?
an email with an attached zip would ensure the quickest update. |
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Posted: Mon Jul 24, 2006 7:59 am |
No, sorry. I'd rather not manage yet another set of notification. There's no hurry updating a "you-know-what". :) |
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Posted: Mon Jul 24, 2006 7:51 pm |
Hey, I used to own that prototype! Glad to see it released. | |
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Posted: Tue Jul 25, 2006 8:43 am |
I think this proto is a bit harder than the final. The draculas seem harder, also you can lose any knife you get quicker than you do in the final. Also, I thought the demo sequence was a bit different a first, but it's probably just the randomness of it. This research is not scientific in any way! :P | |
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Posted: Tue Jul 25, 2006 10:51 am |
To be frank, I could not beat the Dracula I made screenshots, so maybe it's indeed harder. But remember than in each level, one of the dracula is harder than the other (maybe it was this one for me).
*EDIT* Thanks again Raccoon Lad, btw :) |
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Posted: Sat Jul 29, 2006 11:31 am |
Another good release by Bock. ;-) | |