- Site Admin
- Joined: 19 Oct 1999
- Posts: 14745
- Location: London
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Meka suggestion: tilemap viewer shows H-int locations
Posted: Fri Apr 07, 2006 10:08 am
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I didn't even check if it does this already, but: how about showing, on the tilemap viewer's "visible screen area" outline, a different colour border when a H-int occurs on that line, to allow easier debugging of effects using them.
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- Site Admin
- Joined: 08 Jul 2001
- Posts: 8653
- Location: Paris, France
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Posted: Sun Apr 09, 2006 6:13 pm
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OK. I'll see what I can do.
In the meanwhile, you can add breakpoint or watchpoint to a H-Interrupt handler.
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