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View topic - Who Done What: Bit Managers

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  • Joined: 01 Jan 2005
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Who Done What: Bit Managers
Post Posted: Tue Dec 27, 2005 12:32 am
http://www.bitmanagers.com/

Tintin in Tibet for Game Gear (Infogrames)
Autumn 1996

The Smurfs for Game Gear - Master System (Infogrames)
Xmas 1994

(And a whole lot for Ni****do systems)
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Post Posted: Tue Dec 27, 2005 4:35 pm
For the record, they also did some neat games for the ZX Spectrum.
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chas
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Post Posted: Thu Dec 29, 2005 8:49 pm
Is not in their list, but is it possible they have done The Smurfs Travel the World, too?
 
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Post Posted: Thu Dec 29, 2005 9:09 pm
chas wrote
Is not in their list, but is it possible they have done The Smurfs Travel the World, too?

Likely they did.

I think it's worth contacting them to get some info about what they knows about the publishing/production of this game.

Btw, I was in contact with the guy who got hold of their SMS/GG development hardware. He got them since ~4 years now and last thing I hear want to keep them to try doing some of his own development stuff. Of course you can imagine that I'm harassing him regularly :-)
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Post Posted: Fri Dec 30, 2005 10:00 am
Isidro Gilabert from Bit Managers told me:
Unfortunately, we have not developed "The Smurfs Travel the World" for
any Sega console... I did not even know that the game existed! We
developed Smurfs for Game Gear and Master System, then Tintin for Game
Gear, and later we developed Spirou for Game Gear, but it was never
published. Maybe you can find previews of the game on old magazines, but
the game never reached the market, it was an Infogrames decision...
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Post Posted: Fri Dec 30, 2005 1:18 pm
Bock, do you think you could get a hold of a prototype of Spirou?

With or without your good harassing skills... :p

-Steve
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Post Posted: Fri Dec 30, 2005 1:31 pm
SteveSMS wrote
Bock, do you think you could get a hold of a prototype of Spirou?
With or without your good harassing skills... :p

I'm on it :)
Asked if they have stuff left, he'll be looking. Would be nice to get ahold of Spirou. I believe it used the same engine as Tintin. I remember playing them both on PC/Windows and they were somewhat similar.
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Post Posted: Fri Dec 30, 2005 5:16 pm
:D
Cool... Then we might get a new prototype rom release :D
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Post Posted: Mon Aug 27, 2007 12:34 am
(bump) :)
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Post Posted: Wed Feb 24, 2010 10:46 am
Reviving this topic, just to say that Bit Managers is now a department of Virtual Toys - it is called Virtual Toys Barcelona studios.

http://www.virtualtoys.net/index.php?option=com_content&task=blogcategory&am...

That's if some further research has to be done on them.

PS: For those stumbled on this topic from Google search, Spirou was obtained and released: http://smspower.org/forums/viewtopic.php?t=10606
(thanks to Alberto)
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  • Joined: 31 Jul 2007
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Post Posted: Tue Nov 25, 2014 8:50 pm
Some additional info on the topic.

Actually Bit Managers split. 2 partners remained in the company which was bought by Virtual Toys, and the other 2 (me and Ricardo Fernández) left the company to found Abylight, where we are still working.

Cheers.
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Post Posted: Wed Nov 26, 2014 8:48 am
Nice to see you here AlbertoG!

It would be nice to know more about the development hardware for Sega systems you used!

PD: Btw, one of my workmates worked in BitManager at end of the 90's, porting "Radikal Bikers" to Playstation. She was a designer there.
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Post Posted: Wed Nov 26, 2014 9:00 am
Cheers kusfo! She? what's the name? Paula?
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Post Posted: Wed Nov 26, 2014 9:40 am
Paula Nieto, indeed!

She is now working with me in a consultant company, working for Vueling
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Post Posted: Wed Nov 26, 2014 9:59 am
Oh, pity she didn't continue doing graphics. Give her my regards please! :)
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Post Posted: Wed Nov 26, 2014 10:01 am
Well, she is designing the mobile apps in Vueling. It's not the same, but... :-D
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