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Homebrew projects still missing from the Homebrew page
Posted: Tue Apr 02, 2024 5:26 pm Last edited by mateusbond on Tue Oct 01, 2024 11:22 am; edited 8 times in total |
From Bofner:
Space Tonbow: https://github.com/Bofner/Space-Tonbow Triangle Puzzle: https://github.com/Bofner/Triangle-Puzzle-SMS From Fabrizio Caruso: Cross Shuriken: https://github.com/Fabrizio-Caruso/CROSS-LIB/releases/tag/shuriken Cross Stinger: https://github.com/Fabrizio-Caruso/CROSS-LIB/releases/tag/stinger Cross Verbix: https://github.com/Fabrizio-Caruso/CROSS-LIB/releases/tag/verbix From Guy: Parallax Juke Box: https://www.smspower.org/forums/20230-ParallaxJukeBox From haroldoop: Astro Hunter: https://haroldo-ok.itch.io/astro-hunter Binary Gunner: https://haroldo-ok.itch.io/binary-gunner Chicken Crossing: https://haroldo-ok.itch.io/chicken-crossing Escape from Monster Dimension: https://haroldo-ok.itch.io/escape-from-monster-dimension Geometry Blaster: https://haroldo-ok.itch.io/geometry-blaster Pong Kombat: https://haroldo-ok.itch.io/pong-kombat-sms-demake Rassak's Retribution: https://haroldo-ok.itch.io/rassaks-retribution Tiny Caveman: https://haroldo-ok.itch.io/tiny-caveman Winter Shooter: https://haroldo-ok.itch.io/winter-shooter From inufuto: Aerial: http://inufuto.web.fc2.com/8bit/aerial/ AntiAir: http://inufuto.web.fc2.com/8bit/antiair/ Ascend: http://inufuto.web.fc2.com/8bit/ascend/ Battlot: http://inufuto.web.fc2.com/8bit/battlot/ Bootskell: http://inufuto.web.fc2.com/8bit/bootskell/ Cacorm: http://inufuto.web.fc2.com/8bit/cacorm/ Cavit: http://inufuto.web.fc2.com/8bit/cavit/ Cracky: http://inufuto.web.fc2.com/8bit/cracky/ Guntus: http://inufuto.web.fc2.com/8bit/guntus/ Hopman: http://inufuto.web.fc2.com/8bit/hopman/ Impetus: http://inufuto.web.fc2.com/8bit/impetus/ Lift: http://inufuto.web.fc2.com/8bit/lift/ Mazy: http://inufuto.web.fc2.com/8bit/mazy/ Neuras: http://inufuto.web.fc2.com/8bit/neuras/ Osotos: http://inufuto.web.fc2.com/8bit/osotos/ Ruptus: http://inufuto.web.fc2.com/8bit/ruptus/ Yewdow: http://inufuto.web.fc2.com/8bit/yewdow/ From Louis the SEGA Nerd: Line Runner: https://louistheseganerd.itch.io/line-runner Pong: https://louistheseganerd.itch.io/pong-sms Sub-Assault: https://louistheseganerd.itch.io/sub-assault From old_pirate: Battle City: https://old-pirate.itch.io/battle-city-sms From slogra: Amiga Boing! Demo: https://www.smspower.org/forums/20276-AmigaBoingDemoForMasterSystem From snauts: Grazers: https://www.smspower.org/forums/20177-PortedGrazersToSegaMastersSystem From the Tokyo University game jam: Farmer Legend: https://v3.globalgamejam.org/2023/games/%E8%BE%B2%E5%AE%B6%E4%BC%9D%E8%AA%AC%E3%80%80farmer-legend-5 From toxa: Black Castle: https://github.com/untoxa/BlackCastle Kaiju Feeder: https://github.com/untoxa/Kaiju-Feeder Super Princess' 2092 Exodus: https://github.com/untoxa/Super-Princess-2092-Exodus Sushi Nights: https://github.com/untoxa/SushiNights From under4mhz: Minesweeper: https://under4mhz.itch.io/minesweeper Tetris: https://under4mhz.itch.io/bloktris From x7r: Sutoroku: http://x7r.free.fr/ms-sutoroku/ |
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Posted: Wed Apr 03, 2024 8:01 am |
interesting list - unfortunately most of these doesn't even have a thread in the forum :|
if the authors (or anyone!) provide descriptions and native resolution screenshots I can put them up |
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Posted: Thu Apr 04, 2024 1:35 am |
List updated with Battle City and Sutoroku.
By the way, sverx, what should a native resolution picture be like? 256x192? What is the easiest way/the best emulator to take pictures like these? What kind of image file must be used? |
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Posted: Thu Apr 04, 2024 7:39 am |
Most emulators have a feature to dump raw screenshots, do not use the printscreen method and you'll be fine.
As for the format, ideally PNG, possibly 8-bit indexed and not 24-bit rgb or (even worse) 32-bit rgba, but let's not be greedy here, just PNG is fine, it can be optimised later. Whatever you do, just stay the hell away from JPEG. I'd gladly help, but (at the cost of sounding like a broken record) my life just managed to become even worse. |
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Posted: Thu Apr 04, 2024 8:30 am |
We have a page at https://www.smspower.org/Site/ImageStandards which applies a bit; but broadly, Meka does what we like and Emulicious sometimes doesn't. 256x192 or 248x192 are the most likely dimensions for SMS games. | |
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Posted: Fri Apr 05, 2024 2:46 am |
List updated with the recently released AntiAir. | |
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Posted: Sat Jul 27, 2024 1:11 pm |
Added Grazers by snauts, plus Space Tonbow and Triangle Puzzle, both by Bofner. | |
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Posted: Sun Sep 01, 2024 6:53 pm |
Added inufuto's Osotos and Guy's Parallax Juke Box. | |