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View topic - How and what is recommended to do when to program

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  • Joined: 23 Jan 2010
  • Posts: 437
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How and what is recommended to do when to program
Post Posted: Sun Dec 31, 2023 9:12 am
I decided to create this topic as an excuse to wish a happy New Year
I also found it interesting to create this topic for programmers to give tips and recommendations on what to do when programming a game for 8 bits Sega consoles.
My tip, when creating shooters, is always to include the rapid-fire function.
Today, it's problematic to create games where the player has to keep pressing buttons like crazy."

If forum members have other recommendations to share here about development, that would be great.

To conclude, I wish an excellent 2024 to everyone. I have high expectations for the games that will be created for the upcoming competition.
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  • Joined: 04 Jul 2010
  • Posts: 542
  • Location: Angers, France
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Post Posted: Sun Dec 31, 2023 1:30 pm
auto fire or not is logically a complete part of the gameplay
(at least if the reflexion was before starting to code, lol)

see R-type or games like Dodonpachi (long press for charging)
Another perfid idea/example, auto fire can be slower than fast pressing buttons or your ship can move slower (so more vulnerable)

The only real recommandation on my side will be, look at what already exists, think (many times with days between each reflexion) and code after.

Hope 2024 will be a cool and interesting year for our beloved 8bit systems too ^^
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  • Joined: 28 Jan 2017
  • Posts: 556
  • Location: Málaga, Spain
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Post Posted: Sun Dec 31, 2023 1:50 pm
Happy year everyone!!!

I am working now on three (!!!) projects at once. I have found it is more productive (when i am tired in one subject... or if I am bored with one of the developments, I switch to other)...

So the main advice is not to get bored never. But... one game related advice would be to build your own general, game independient, management classes (something like a framework on top of, by example, smsdevkit), so you can focus in the game logic once this is done.

As said before, hope a new year full of development and gaming!!!
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