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Phantasy Star “soft locks”
Posted: Thu Nov 03, 2022 9:42 am
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Soft locks are situations in games where you can’t progress any further for reasons other than your own lack of preparedness. For example, going under-equipped to a boss fight is your own fault; not being able to exit the dungeon because you didn’t carry a key from outside is a soft lock.
For the continuing Phantasy Star retranslation project, I recently fixed two in Phantasy Star - with credit to Popfan for highlighting them. https://github.com/maxim-zhao/psrp/issues/84
Having fixed these, I’m curious if anyone can think of any other such issues. |
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