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View topic - Geometry Blaster: a geometric shoot-em-up.

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  • Joined: 25 Feb 2006
  • Posts: 863
  • Location: Belo Horizonte, MG, Brazil
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Geometry Blaster: a geometric shoot-em-up.
Post Posted: Sat Oct 09, 2021 9:54 am
Hello, again;

This is a work in progress shoot-em-up originally made for the Minimalist Game Jam.

itch.io page: https://haroldo-ok.itch.io/geometry-blaster
Github repo: https://github.com/haroldo-ok/geometry-blaster
geometry_blaster-0.1.png (823 B)
Screenshot
geometry_blaster-0.1.png
geometry_blaster-0.5.sms.rom-only.zip (6.05 KB)
ROM for version 0.5
geometry-blaster-0.5-source.zip (25.04 KB)
Source for version 0.5

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  • Joined: 06 Aug 2015
  • Posts: 146
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Post Posted: Sun Oct 10, 2021 12:28 am
haroldoop wrote
Hello, again;

This is a work in progress shoot-em-up originally made for the Minimalist Game Jam.

itch.io page: https://haroldo-ok.itch.io/geometry-blaster
Github repo: https://github.com/haroldo-ok/geometry-blaster

Nice! =)
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  • Joined: 18 Jul 2020
  • Posts: 367
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Post Posted: Sun Oct 10, 2021 1:02 am
It's very smooth for the most part. There seems to be some lag when the enemies first initialize in some cases, but other than that, solid.
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  • Joined: 25 Feb 2006
  • Posts: 863
  • Location: Belo Horizonte, MG, Brazil
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Post Posted: Sun Oct 10, 2021 10:11 am
EmuBoarding wrote
haroldoop wrote
Hello, again;

This is a work in progress shoot-em-up originally made for the Minimalist Game Jam.

itch.io page: https://haroldo-ok.itch.io/geometry-blaster
Github repo: https://github.com/haroldo-ok/geometry-blaster

Nice! =)


Thanks!

xfixium wrote
It's very smooth for the most part. There seems to be some lag when the enemies first initialize in some cases, but other than that, solid.


Yes, after implementing the collision, the existing code got just slow enough to drop to 30 FPS when all enemies are on screen, then back to 60 FPS when you kill 3 of them. I didn't have time to optimizing that in time for the jam's submission period, unfortunately. :P

This game ended up interesting enough that I think I could try to finish it, eventually. Right now, though, I'm trying to make a dragon-themed SHMUP for another jam.
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  • Joined: 09 Nov 2021
  • Posts: 12
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Post Posted: Tue Nov 09, 2021 12:24 pm
Had some fun playing this,thanks for sharing.
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  • Joined: 25 Feb 2006
  • Posts: 863
  • Location: Belo Horizonte, MG, Brazil
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Post Posted: Tue Nov 09, 2021 8:11 pm
MightyMax wrote
Had some fun playing this,thanks for sharing.


You're welcome! 👍
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