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[Coding competition 2016] MARKanoIIId (interactive demo) by sverx, Kagesan, Tomy
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http://www.smspower.org/Homebrew/Markanoiiid-SMS
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Very nice.
Got to level 2 thinking i was king then realized about the floor hehe. Still fun controlling trajectory. The gold level was nasty, remind of those ricochet shots i can never to in pool. Looks great, plays smooth. Music is great and brings it to life. Having fun :) |
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Man, this is some great music. Puts me oddly in mind of Devil's Crash/Dragon's Fury.
I like the gameplay, even with the "floor". I'm really bad at Breakout-style games, so I probably wouldn't have made it past level 1 without it... |
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![]() Last edited by TomyS on Thu May 05, 2016 8:28 pm; edited 2 times in total |
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Thank you for the comments!
Also wanted to let you know that this sounds best on real SMS hardware. With emulation Emulicious & MEKA are the best, as far as I know everything else has the noise channel balance off. |
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I tested it on a japanese SMS and it sounded great. Nice game! :) | ||||||||||||||||||||||||||||
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Tomy is the man when it comes to noise channel reduced duty-cycle awesomeness :D |
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