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Posted: Mon Mar 14, 2016 5:03 pm |
I have made surprisingly good progress lately, so my little game has now reached a state where I could already enter it into the competition. I'll try to use the remaining days to add a little more polish, though. |
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Posted: Tue Mar 15, 2016 2:32 am |
All my recreational time suddenly turned in to... "Must finish SMS project... must finish SMS project..." | |
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Posted: Tue Mar 15, 2016 7:31 am |
Haha, yes, that's what happens ☺ | |
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Posted: Tue Mar 15, 2016 12:27 pm |
All my free time is going into SMS programming too. ;-) Having lots of fun doing it though. | |
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Posted: Tue Mar 15, 2016 7:54 pm |
Sounds great, I'm looking forward to play your games! :) | |
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Posted: Fri Mar 18, 2016 10:33 am |
So? Only one entry so far? :| | |
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Posted: Fri Mar 18, 2016 3:33 pm |
Haha - I'm postponing posting my entry while desperately trying to upgrade my music assets. If psglib in my dev setup was a sentient beast, it would be a very sad beast, as it is currently being forced into extended sessions of playing back my humble emerging chip tune compositions. |
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Posted: Fri Mar 18, 2016 4:12 pm |
I haven't been checking the mailbox much, I added a missing music entry now. I'm sure everyone will release something at the last minute :) | |
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Posted: Fri Mar 18, 2016 4:13 pm |
As always... ^^ | |
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Posted: Sat Mar 19, 2016 7:07 am |
I think I'm actually done now. Found a nasty glitch at the very last minute, but after fixing it, all seems to be fine now. I'm currently pondering if I should try creating some box art or if I should leave that for the time after the competition. After all, 20% more awesomeness is definitely something worth aiming for. |
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Posted: Sat Mar 19, 2016 9:21 am |
It's worth noting that you can send as many updates as you like before the competition, and we'll post the latest on the 27th. Usually there's some updates afterwards too, and that's also acceptable. | |
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Posted: Sat Mar 19, 2016 11:19 am |
Sad to say that I'm unlikely to have a game finished for the compo now, work commitments and generally not having enough up and go (depression sucks). I haven't given up on it though so expect to see it sometime in the next few months.
Really looking forward to seeing the other entries however! |
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Posted: Sat Mar 19, 2016 11:44 am |
Don't you feel like sharing some unfinished work? I'll go that way, as there's no chance on earth I can complete the game I'm currently coding in the next few days, but I want to be in the b-day party :) I mean, throw your work at us the way it is, and don't worry too much :) |
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Posted: Sat Mar 19, 2016 11:48 am |
It's worth noting that we love to see the entries updated while we're in the voting phase, just you'll probably won't get a vote upgrade from those who already voted your entry. |
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Posted: Sat Mar 19, 2016 12:39 pm |
That's why we are trying to get something (somehow) finished and polished out of the door and start building new stuff afterwards. If we can reach another milestone, we will update our entry. |
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Posted: Sat Mar 19, 2016 1:50 pm |
Thanks for the thought but I'm a bit funny like that. Would prefer to have it at release quality or near. If I have something worth showing off by compo deadline you'll get it though. |
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Posted: Sat Mar 19, 2016 3:47 pm |
If I remember last year, to upgrade a vote you have to delete your vote and vote again, right ? A bit cumbersome and vote-unencouraging. |
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Posted: Sat Mar 19, 2016 11:02 pm |
We had some last min dramas so will hand in a version for comp, another final version at a later date. Its all there for most part but syncing could use use some love.
First time programming for z-80, and first for SMS hardware. At this point totally burnt out on my project, want to check out everyone else's work, complete or otherwise! |
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Posted: Mon Mar 21, 2016 10:55 am |
I just noticed this entry can't be rated '9'... poor Haroldoop... ;) | |
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Posted: Mon Mar 21, 2016 11:30 am |
Fixed... I'll have a once-over of the entry posts as they go live, not least to synchronise the end times. | |
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Posted: Tue Mar 22, 2016 7:02 am |
Looking at entry list i have an urge to spin the wheel and call out some vowels and consonants. | |
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Posted: Tue Mar 22, 2016 1:47 pm |
LOL ^^
Many coding entries this year, nice ! |
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Posted: Tue Mar 22, 2016 3:06 pm |
7 (coding) entries so far. Are we going to beat last year record? :) |
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Posted: Tue Mar 22, 2016 7:16 pm |
+1 with mine in few days ;) | |
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Posted: Wed Mar 23, 2016 8:17 am |
11 now, the record was 15 last year. Not much of race in the music competition yet, and no hacks yet... | |
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Posted: Wed Mar 23, 2016 9:08 am |
you mean 16 last year :) | |
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Posted: Wed Mar 23, 2016 5:04 pm |
I've been working on something for the music competition since last week, I hope it will be finished by sunday :) | |
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Posted: Wed Mar 23, 2016 8:03 pm |
Nice! (and happy birthday!) |
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Posted: Wed Mar 23, 2016 8:10 pm |
Thank you very much ! :D | |
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Posted: Thu Mar 24, 2016 10:47 pm |
Finally I can relax and just wait for the 27th to come and bring us new cool stuff one more time :D
So, who's still missing? :) |
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Posted: Fri Mar 25, 2016 12:28 am |
Well, i just submitted a hack. So there will be at least 1. And im working on finishing my song also. |
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Posted: Fri Mar 25, 2016 1:10 pm |
We will submit one entry to rom hacks tomorrow or latest on sunday. So we'll have at least two! :D | |
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Posted: Sat Mar 26, 2016 10:41 am |
+1coding (^o^)! | |
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Posted: Sat Mar 26, 2016 7:47 pm |
Entry sent ;) | |
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Posted: Sat Mar 26, 2016 9:55 pm |
I just sent my entry for the music competition :D | |
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Posted: Sat Mar 26, 2016 11:33 pm |
+1 for the hack competition :D | |
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Posted: Sun Mar 27, 2016 3:08 am |
threw my hat in for the music comp. :)
a quick entry, just to participate. ran out of time to finish my main entry, the most ambitious one. |
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Posted: Sun Mar 27, 2016 7:34 am |
Maybe you can still finish it during the competition. I heard you can submit something while the competition is running.
------- Formerly known as flippi |
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Posted: Sun Mar 27, 2016 7:45 am |
Happy SMSPower! birthday everybody :)
I guess there are still a few entries missing, right? Who's late again? ;) |
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Posted: Sun Mar 27, 2016 7:56 am |
I'll post stuff this evening (UTC). Enter something now and you can update it later, but we can't take late entries past today. Or maybe tomorrow ☺ | |
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Posted: Sun Mar 27, 2016 9:12 am |
Sent a little update (new rom + text/how to play) | |
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Posted: Sun Mar 27, 2016 12:08 pm |
My drummer has failed me. He didn't turned in his tracks in time, and i take way too long to program decent drums. We will finish it eventually and post it on the music forum. :) |
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Posted: Sun Mar 27, 2016 12:25 pm |
I'm in for the music competition! Hope there will be a few more. I've participated a few times before and I also have my dark green SMS tee. I love it and have worn it many times! | |
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Posted: Sun Mar 27, 2016 12:37 pm |
Heeelp ! When will voting start ? I'm in France (14:37 right now) and I have a conding entry to submit, just not completly finished yet ! | |
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Posted: Sun Mar 27, 2016 1:43 pm |
Alright, I'll be looking forward to it :) |
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Posted: Sun Mar 27, 2016 2:08 pm |
Hopefully at 23:59.999 Hawaiian timezone! That's what I'm aiming at! |
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Posted: Sun Mar 27, 2016 2:10 pm |
Yeah! Happy SMS-Power birthday everybody! It will be a great retro night tonight! | |
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Posted: Sun Mar 27, 2016 4:41 pm |
Entries are accepted at any time where you can plausibly argue it is still SMS Power! Day, in any timezone or science fiction scenario you can make us believe. Submit something! Music with missing drums could have it added later, I guess? Updates during voting are welcome, although as you would expect you may suffer a bit. | |
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Posted: Sun Mar 27, 2016 4:50 pm |
I just found out there's a formal definition of AoE (anywhere on earth) so I guess that as long that it's SMSPower! Day AoE we really can't complain ;) edit: AoE online clock. There's still plenty of time left :D |
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Posted: Sun Mar 27, 2016 6:14 pm |
Happy SMSPower birthday! | |
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