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Posted: Sat Sep 02, 2023 11:39 am |
I cleaned out some old stuff and found some notes I made when I started working on this game. It was the first game I coded (not counting some crude DOS stuff with character "graphics" I made at school), and my first experience learning assembly language. As such, it turned out pretty well, even if there are countless things I would do differently today.
I’m attaching those notes here for posterity. Maybe some of you can get a chuckle out of it. I sure did. |
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Posted: Tue Sep 12, 2023 6:38 am |
Hey, did you want someone to go over your Assembly code to eek a bit more performance out of it? My experience is with RISC Assembly and C, but I can also go over Z80 code for improved performance. |
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Posted: Tue Sep 12, 2023 12:56 pm |
Thanks for the offer, but that won’t be necessary. Although I have created this game over eight years ago and I would probably do quite a few things differently now, it performs just fine, so there’s no need for optimization. Also, you’re probably not aware of the other projects I’ve tackled since, but I can assure you I have acquired a pretty good grasp of z80 assembly while working on them. No offense, but I’m fairly sure someone with no real z80 experience would not be able to squeeze out any significant extra performance compared to someone who has years of experience with both the processor and the SMS hardware. Not that the games are in need of that anyway. They run perfectly fine the way they are. |
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Posted: Tue Sep 12, 2023 2:59 pm |
This phrase resume everything that supermaxx and (0 contribution) need learn in forum . @Maxxoccupancy, se toca, meu irmão. |
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