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SMS Games With 50 Or More Levels
Post Posted: Tue Mar 02, 2010 4:05 pm
Last edited by Ron_Stard on Tue May 04, 2010 4:36 pm; edited 8 times in total
While playing Populous the last weekend, I wondered how many SMS games have, at least, 50 levels. Obviously, Populous is the absolute champion in that respect (more than 5,000 levels!). Other 50 or more popular games are:


    -Populous (+5,000)
    -Gauntlet (+200 levels)
    -Bubble Bobble (200)
    -Heroes Of The Lance (121)
    -Lemmings (120)
    -KLAX (100)
    -Golfamania (72)
    -PGA Tour Golf (72)
    -World Class Leader Board (72)
    -Krusty's Fun House (57)
    -Gain Ground (50)
    -Safari Hunt (50)
    -Penguin Land (50)
    -Rampage (50)
    -Teddy Boy (50)
    -...



What more games meet the requirement?
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Post Posted: Tue Mar 02, 2010 4:54 pm
Teddy Boy ! 50 Rounds
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Post Posted: Tue Mar 02, 2010 7:21 pm
I guess we should not count the games that repeat forever? It's a little unfairly to the advantage of games with small levels.

Krusty's Fun House has 57 (not counting "corridor" areas).
I have an unreleased version of Picross with about 5000 levels...
Any game using a random number generator to define the level (like Populous, Dragon Crystal, Impossible Mission, ...) will have a large number of levels, depending on how the randomness is used and how you define what constitutes a specific level; Populous make it clearer by using a RNG seed from the level number, instead of an entropy source like user inputs.
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Post Posted: Tue Mar 02, 2010 9:34 pm
Maxim wrote
I guess we should not count the games that repeat forever? It's a little unfairly to the advantage of games with small levels.


Of course, the games that repeat a few of their levels on forever do not take part in this "contest": for that reason, I have not mention G-LOC Air Battle, because on this game, you can play hours and hours by just reassigning the points needed to challenge the last boss, and trading them for missiles instead.

By the way, perhaps the golf games that have at least 3 different fields for playing may appear here, because each hole could be consider as some kind of level. I don't rembember very well, but I think Golfamania, PGA Tour Golf & World Class Leaderboard have 4 different fields each one.

Maxim wrote
Krusty's Fun House has 57 (not counting "corridor" areas).


Thanks, added to the list =). It is a very great Lemmings-like game, but I didn't know it had more than 50 levels.

Maxim wrote
I have an unreleased version of Picross with about 5000 levels...


I love homebrew, but let's concentrate on official games first =) . Hope we can play it soon! =D.
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Post Posted: Mon Mar 08, 2010 4:18 pm
It seems Heroes Of The Lance has 121 levels:

http://wip2.smspower.org/Scans/HeroesOfTheLance-SMS-EU
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Post Posted: Mon Mar 08, 2010 6:28 pm
Gain Ground has 50 levels thanks to the SMS exclusive world.
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Post Posted: Mon Mar 08, 2010 11:28 pm
BrianC wrote
Gain Ground has 50 levels thanks to the SMS exclusive world.


Great game! If only someone would add a manual scan of that game here... There's a lot of characters there, and the fun in two players mode is guaranteed =)
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Post Posted: Tue Mar 09, 2010 5:05 pm
Rampage also has 50 levels, 5 in each different city to destroy =) :

http://wip2.smspower.org/Scans/Rampage-SMS-EU
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Post Posted: Tue Mar 09, 2010 8:43 pm
KLAX, probably.
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Post Posted: Wed Mar 10, 2010 3:22 pm
Probably Columns and Solomon's Key.
 
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Post Posted: Wed Mar 10, 2010 3:44 pm
S.F wrote
KLAX, probably.


Alex wrote
Probably Columns and Solomon's Key.


How many levels, aproximately, could have each of these games?
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Post Posted: Thu Mar 11, 2010 1:45 am
I'm not sure I would include a game such as Columns where the levels are merely increases in difficulty rather than new content or objectives.
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Post Posted: Mon May 03, 2010 8:40 pm
Klax has 100 levels
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Post Posted: Tue May 04, 2010 4:36 pm
MARTIN_LAW wrote
Klax has 100 levels


Ok, added to the list. Thank you ;)
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Post Posted: Wed May 05, 2010 9:59 am
We could add level counts to our site pages. Would anyone be interested in working on that?
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Post Posted: Thu May 06, 2010 5:58 am
Maxim wrote
We could add level counts to our site pages. Would anyone be interested in working on that?


I accept the job =) . Tell me what I have to do.
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Post Posted: Thu May 06, 2010 7:15 am
Ron_Stard wrote
I accept the job =) . Tell me what I have to do.

PM sent.
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Post Posted: Mon Apr 22, 2013 10:36 pm
I remember Safari Hunt having 63 or 69 levels .. O.o
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Post Posted: Mon Apr 22, 2013 11:18 pm
The GG version of Pengo has 64 levels, which also repeat infinitely.
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Post Posted: Tue Apr 23, 2013 7:31 pm
The SMS version of Solomon's Key has more than 50 levels:
12 constellation signs * 4 rooms = 48 levels
12 constellation signs * 1 hidden room = 12 levels
plus 4 unlockable levels (time,space,princess and solomon)
so in total 2^6 = 64 levels
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