You're deep in enemy territory. But you've got to penetrate it further and get through to the concentration camps. It's the only way you'll save your fellow countrymen from certain death.
Along the way, you must battle infantrymen, artillerymen, knife soldiers, snipers, flame throwers, rocket launchers and more. All of whom would much rather see you dead than alive.
You're equipped with an M-60 and a five-hit supply of Arrow-bombs. Beyond that, all you have is your savage strength and steel nerves.
You'll enter six different levels in all -- each in different terrain. There's a jungle, a forest, a swamp, a desert, a mountain and seacoast. At the end of each round, destroy the part of the barricade that changes color with your Arrow-bomb. Only then will the road to the next level be reached.
You're Rambo. The one in green camouflage gear using player 1 control. And if you play a two player game you'll have a partner, Zane, using player 2 control.
You can play with Rambo by yourself or, with another player, you can play with both Rambo and Zane at the same time. In the first and second scenes only, you can start play with one character while another player is playing with the other character.
Alone, or together, you'll fend off and destroy the enemy. Who is everyone else.
Next to Zane (in the two-player game), your best friend on this mission
is your M-60. And your second best friend is your supply of five
Arrow-bombs.
Use your M-60 against the following enemy attackers:
Use one Arrow-bomb against these attackers:
Use one Arrow-bomb against to destroy:
Use two Arrow-bombs against this attacker:
The following illustration shows you the control points on your SEGA SYSTEM control pad. Throughout this instruction book we will refer to these controls by the names indicated in this illustration.
TO MOVE Rambo (or Zane) ........ push the ARROWS in the desired direction.
TO FIRE the M-60 ...... push BUTTON 1
TO FIRE Arrow-bombs ... push BUTTON 2
At the beginning of each game you get three lives. When you lose all of them, the game is over.
You receive an additional life every time you clear a round.
The points you earn for destroying different types of enemy personnel
are added together to produce your final score.
Here's what earns what:
INFANTRYMEN | 100 points |
ARTILLERYMEN | 150 points |
KNIFE SOLDIERS | 150 points |
BAZOOKA SOLDIERS | 150 points |
RIFLEMEN | 150 points |
SNIPERS | 200 points |
FLAMETHROWERS | 200 points |
ROCKET LAUNCHES | 200 points |
POLICEMEN | 100 points |
HIGHWAY PATROLMEN | 500 points |
TANKS | 1,000 points |
DESTROYING A CONCENTRATION CAMP | 1,000 points |
When you kill x number of soldiers (you won't know the secret number until it happens), you'll receive 500 extra points.
Bonus points per round:
ROUND 1 | 5,000 points |
ROUND 2 | 10,000 points |
ROUND 3 | 20,000 points |
ROUND 4 | 50,000 points |
ROUND 5 | 100,000 points |
ROUND 6 | 500,000 points |
When you kill x number of soldiers (see Secret Number Bonus, above), the power of your M-60 will be increased by picking up the power sources. The shooting distance will be extended. And each shot will become more penetrating, allowing you to down multiple attackers with one shot.
Also, for each concentration camp destroyed, you'll get five even more powerful Arrow-bombs.