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View topic - Sub Rescue: a subaquatic shoot-em-up for the Sega Master System.

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  • Joined: 25 Feb 2006
  • Posts: 602
  • Location: Belo Horizonte, MG, Brazil
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Sub Rescue: a subaquatic shoot-em-up for the Sega Master System.
Post Posted: Mon Mar 29, 2021 10:16 pm
This is subaquatic shoot-em-up for the Sega Master System. It is heavily inspired by SeaQuest for the Atari 2600.

I made it for the Retro Platform Jam #1, on itch.io:
https://haroldo-ok.itch.io/sub-rescue

In this game, you have to use your submarine to rescue the divers, while fighting off enemy submarines and sharks.

Keep an eye on your oxygen gauge: if it depletes, you lose a life; climb your submarine all the way up in order to fill your oxygen.

Once you have collected 6 divers, climb your submarine all the way up in order to go to the next level.

Github repo: https://github.com/haroldo-ok/sub-rescue/
sub_rescue-4.png (3.92 KB)
Screenshot
sub_rescue-4.png
sub_rescue.png (4.02 KB)
Screenshot
sub_rescue.png
sub_rescue-0.2.zip (9.26 KB)
The ROM for version 0.2

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  • Joined: 02 Mar 2011
  • Posts: 121
  • Location: Valencia,Spain.
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Post Posted: Tue Mar 30, 2021 5:11 am
Hi haroldoop, thank you for sharing your game.

I have two questions, How many levels has your game? And Does It have an ending?.

Thank you.
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  • Joined: 26 Jan 2014
  • Posts: 719
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Post Posted: Tue Mar 30, 2021 8:29 am
Thank you, page created: https://www.smspower.org/Homebrew/SubRescue-SMS

And gameplay video:

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  • Joined: 25 Feb 2006
  • Posts: 602
  • Location: Belo Horizonte, MG, Brazil
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Post Posted: Tue Mar 30, 2021 9:04 am
Aranya wrote
Hi haroldoop, thank you for sharing your game.

I have two questions, How many levels has your game? And Does It have an ending?.

Thank you.


Hello, thanks for your interest. The game does not have a level limit, but it may or may not start glitching if you advance enough levels. :P

Revo wrote
Thank you, page created: https://www.smspower.org/Homebrew/SubRescue-SMS

And gameplay video:



Many thanks! 👍
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