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View topic - Stella in Adventure World [AKiMW mod]

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  • Joined: 04 Oct 2019
  • Posts: 17
  • Location: Brazil
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Stella in Adventure World [AKiMW mod]
Post Posted: Fri Dec 11, 2020 2:59 am
Hi everyone!

So... I started this little project last weekend, in order to learn how to use KiddEd.

Have in mind this is a beginner´s first attempt on KiddEd, thus, everything is still very crude. Hopefully I will make progress and finish it someday!

Here is the first “early-pre-alpha-test” demo video displaying level 1 and a tiny bit of level 2. I am currently working on enemies sprites, among other things.

The video was recorded with Kega Fusion.

Enjoy! =)
Stella_in_Adventure_World_akimw_kidded_mod_a0.1______.mp4 (9.31 MB)
Stella in Adventure World a0.1 test

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  • Joined: 04 Oct 2019
  • Posts: 17
  • Location: Brazil
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Post Posted: Sat Dec 12, 2020 9:47 pm
Stella now has a hoverboard! =)

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  • Joined: 01 Feb 2014
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Post Posted: Sun Dec 13, 2020 8:08 am
I really like your Stella sprites. They are impossibly cute and capture the style of AKiMW perfectly.
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  • Joined: 02 Mar 2011
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  • Location: Valencia,Spain.
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Post Posted: Sun Dec 13, 2020 9:59 am
Hi tsp, your work looks very good. Have you thought about a plot?.
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  • Joined: 04 Oct 2019
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Post Posted: Sun Dec 13, 2020 12:41 pm
Thanks for the feedback, guys! =)

As for the plot, yes! It will be a prequel to The Lost Stars.

I will try to post updates in a regular basis.

Yesterday I tested it on "real" hardware (Analogue Mega Sg) and so far it runs perfectly.

Cheers! ;)
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  • Joined: 14 Apr 2013
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Post Posted: Sun Dec 13, 2020 4:15 pm
She looks cute and I love her hoverboard! :)
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  • Joined: 28 Sep 1999
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Post Posted: Sun Dec 13, 2020 8:13 pm
What a great hack! And for one of Sega's least utilized characters too. Nice to see Stella has her own proper adventure now.

Looking forward to playing this!
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  • Joined: 26 Jan 2014
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Post Posted: Sun Dec 13, 2020 8:34 pm
Good start!

You should move up the hoverboard of at least 1 pixel 'cause it look like attached to the ground. Like the followed screen.
stellaartois.png (10.37 KB)
stellaartois.png

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  • Joined: 06 Aug 2015
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  • Location: Brasília
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Post Posted: Mon Dec 14, 2020 9:51 am
Very cool ...
I tried to do this hack a few years ago but ended up leaving it behind.



https://www.smspower.org/forums/post88175?highlight=#88175


I hope you finish.

Good luck!
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  • Joined: 01 Feb 2014
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Post Posted: Mon Dec 14, 2020 10:24 am
Wait, those new Stella sprites raise a question: Is the red dot in Alex's face supposed to be his mouth? I always assumed it was supposed to be his nose, judging from the bigger picture of Alex from the map screen between levels.
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  • Joined: 14 Apr 2013
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Post Posted: Mon Dec 14, 2020 12:24 pm
EmuBoarding wrote
Very cool ...
I tried to do this hack a few years ago but ended up leaving it behind.



https://www.smspower.org/forums/post88175?highlight=#88175


I hope you finish.

Good luck!

It's a shame that it's discontinued. I like the graphics a lot!
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  • Joined: 06 Aug 2015
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  • Location: Brasília
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Post Posted: Tue Dec 15, 2020 8:17 pm
Calindro wrote
EmuBoarding wrote
Very cool ...
I tried to do this hack a few years ago but ended up leaving it behind.



https://www.smspower.org/forums/post88175?highlight=#88175


I hope you finish.

Good luck!

It's a shame that it's discontinued. I like the graphics a lot!



I still have everything here. I'll give it another try. For you Calindro. For your hard work with KiddEdit =) Thanks!
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  • Joined: 07 May 2011
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Post Posted: Wed Dec 16, 2020 3:24 am
EmuBoarding wrote

I still have everything here. I'll give it another try. For you Calindro. For your hard work with KiddEdit =) Thanks!


What about Monica's hack, are you still working on it? It looked very promising ...
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Post Posted: Wed Dec 16, 2020 7:44 pm
darthvaderx wrote
EmuBoarding wrote

I still have everything here. I'll give it another try. For you Calindro. For your hard work with KiddEdit =) Thanks!


What about Monica's hack, are you still working on it? It looked very promising ...



Yes yes ... I just had a serious problem with the master tile program in compression and i still couldn't solve it. Ask some friends for help. There is little left but this bug has hindered the entire hack.
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Post Posted: Wed Dec 16, 2020 9:40 pm
EmuBoarding wrote
darthvaderx wrote
EmuBoarding wrote

I still have everything here. I'll give it another try. For you Calindro. For your hard work with KiddEdit =) Thanks!


What about Monica's hack, are you still working on it? It looked very promising ...



Yes yes ... I just had a serious problem with the master tile program in compression and i still couldn't solve it. Ask some friends for help. There is little left but this bug has hindered the entire hack.

What the "Monica's hack" you guys are talking about?
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Post Posted: Thu Dec 17, 2020 12:06 am
Calindro wrote
What the "Monica's hack" you guys are talking about?










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  • Joined: 21 Oct 2015
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Post Posted: Thu Dec 17, 2020 11:36 am
darthvaderx wrote
Calindro wrote
What the "Monica's hack" you guys are talking about?












But this is the official game Mônica no Castelo do Dragão not a AKIMW
hack
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Post Posted: Thu Dec 17, 2020 9:30 pm
Calindro wrote
EmuBoarding wrote
darthvaderx wrote
EmuBoarding wrote

I still have everything here. I'll give it another try. For you Calindro. For your hard work with KiddEdit =) Thanks!


What about Monica's hack, are you still working on it? It looked very promising ...



Yes yes ... I just had a serious problem with the master tile program in compression and i still couldn't solve it. Ask some friends for help. There is little left but this bug has hindered the entire hack.

What the "Monica's hack" you guys are talking about?


Already answered hahaha.

It's a hack I'm doing to improve the aspects of the modification made by tectoy.

The images have already been placed.
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Post Posted: Fri Dec 18, 2020 3:36 am
Tec Toy had very limited resources at the time, such as not using Portuguese punctuation and not translating compressed graphics, apart from the legendary Phantasy Star translation in which they used an English translation program that in many ways became meaningless to us as the introductory text. But in any case, they did an extraordinary job considering the situation of our country in the period, then they evolved a little.
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  • Joined: 04 Oct 2019
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Post Posted: Sun Dec 20, 2020 5:09 pm
Calindro wrote
She looks cute and I love her hoverboard! :)


Thanks! And MANY THANKS For making KiddEd! =)
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Post Posted: Sun Dec 20, 2020 5:17 pm
Last edited by tsp on Sun Dec 20, 2020 6:26 pm; edited 1 time in total
Kagesan wrote
Wait, those new Stella sprites raise a question: Is the red dot in Alex's face supposed to be his mouth? I always assumed it was supposed to be his nose, judging from the bigger picture of Alex from the map screen between levels.


Now that you mentioned... maybe it i his nose? Judging from the sprites of Alex falling in the water, I think it is. Anyway, my brain "fixed" that dot as his mouth, and I cannot see it other way! O_o

However in most japanese artwork, Alex appears with a big open mouth, and his nose is quite inconspicuous. So... maybe its his mouth? o__O
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Post Posted: Sun Dec 20, 2020 6:25 pm
Hi folks!

So, here goes a new update on the development of Stella in Adventure World.

Level 2 is basically finished (check the gameplay video); I improved some of the enemies sprites and added more aesthetic and gameplay related enhancements to level 1.

The game plot is also fully delineated, but I will not spoil it too much. Basically, it will be a prequel to TLS, with ties to SW and HTW, and revolves around Alex not coming back home after visiting a certain arcade.

Revo> Thanks for the advice about the hoverboard. I’ve fixed it.

To everyone else> Many thanks for the feedback! I will continue to develop SiAW as I go on learing how to use KiddEd, and will try to post updates on a regular basis.

Cheers ^_^v

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