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View topic - R-Type colors hack (arcade)

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  • Joined: 23 Jan 2010
  • Posts: 47
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R-Type colors hack (arcade)
Post Posted: Sat Apr 04, 2020 11:35 pm
Well, this is my first work in hack colors in Master System.
The work not is good because i only changed the game´s colors with palette disponible. I would must to have changed the tiles but im in bad level and i dont know use mastertileconverter. This is a idea how sms R-Type could use color close to arcade´s game.
"And if I have done well, and as is fitting the story, it is that which I desired: but if slenderly and meanly, it is that which I could attain unto."
R-TypearcadeV.I.sms.7z (162.39 KB)

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  • Joined: 22 Apr 2018
  • Posts: 193
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Post Posted: Sun Apr 05, 2020 7:11 am
Nice work! The too-dark blue (not enough cyan) of the SMS R-Type's cockpit always bothered me, and you fixed it

I converted it to a patch that can be applied to an existing dump of the R-Type cartridge using Floating IPS or another IPS-compatible patcher.

Apply to: 512K 'R-Type (UE) [!].sms'

sha256:8b9b80a16bc73457e93dd855d7398876bdb9b634387472ce1c0058906fc030d1 R-Type (UE) [!].sms
sha1:08ec70a2cd98fcb2645f59857f845d41b0045115 R-Type (UE) [!].sms
md5:9e5507d51ac6f24c702a52a7abce0d3c R-Type (UE) [!].sms
mekacrc:5286A12D022F2801 R-Type (UE) [!].sms
crc32:bb54b6b0 R-Type (UE) [!].sms

edit: updated the patch, it now repairs the export header checksum
Screen Shot 2020-04-05 at 00.09.53.png (30.7 KB)
Patched on left, original on right
Screen Shot 2020-04-05 at 00.09.53.png
R-TypearcadeV.I.ips (43 B)
R-TypearcadeV.I.ips

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  • Joined: 23 Jan 2010
  • Posts: 47
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Post Posted: Sun Apr 05, 2020 9:00 am
Thanks by words and im more grateful for patch that you created.
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  • Joined: 21 May 2007
  • Posts: 159
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Post Posted: Sun Apr 05, 2020 9:37 am
"simple" change but it looks better
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  • Joined: 09 Dec 2013
  • Posts: 164
  • Location: detroit
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Post Posted: Sun Apr 05, 2020 1:20 pm
very nice! thanks for the patch :)
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  • Joined: 28 Feb 2016
  • Posts: 414
  • Location: Barcelona
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Post Posted: Sun Apr 05, 2020 1:28 pm
Thankyou segarule & bsittler ;)
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  • Joined: 23 Jan 2010
  • Posts: 47
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Post Posted: Mon Apr 06, 2020 11:39 pm
Last edited by segarule on Tue Apr 07, 2020 1:00 pm; edited 5 times in total
In same line and not pretending create a new thread im releasing a new patch for Chopfliter. With the equal goal is there a color hack seeking turn the rom close to arcade.
Changes:

* Title screen
* 2nd stage background
* 3th stage background + cave´s background
* 4th stage background

Screenshot above.
Original screenshots here:
https://www.smspower.org/Screenshots/Choplifter-SMS
Choplifter (UE) [!].png (3.92 KB)
4th stage
Choplifter (UE) [!].png
post-18-0-82306900-1525817477.png (73.98 KB)
arcade version
post-18-0-82306900-1525817477.png
maxresdefault.jpg (89.45 KB)
Arcade
maxresdefault.jpg
x1080.jpg (234.96 KB)
x1080.jpg

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  • Joined: 19 Oct 1999
  • Posts: 13239
  • Location: London
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Post Posted: Tue Apr 07, 2020 7:31 am
For these I think it’d be good to have screenshots of the original and arcade for comparison.
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