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View topic - [Hack competition 2020] Galactic Boogers by Yeti Bomar, Calindro

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  • Joined: 08 Jul 2001
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  • Location: Paris, France
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[Hack competition 2020] Galactic Boogers by Yeti Bomar, Calindro
Post Posted: Thu Mar 26, 2020 10:49 am
https://www.smspower.org/Hacks/AlexKiddInMiracleWorld-SMS-GalacticBoogers-Mod



Quote
You are a galactic bogger and your people are in danger. A transdimentional enemy has invaded the universe: the evil pungent triangles and they have decided to annihilate your species. Pass all the enemy traps to rescue your loved ones, fortunately you have a unique infiltration technique to go unnoticed by transforming yourself into a triangle!

Music comes from Castle of Illusion, Land of Illusion and Deep Duck Trouble.


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  • Joined: 12 Aug 2016
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Amazing Game
Post Posted: Sat Mar 28, 2020 9:42 pm
Today I complete the demo.
What an amazing game, I can not stop playing to complete all the levels.
Great maze designs, great playability and I enjoy a lot playing the game.
Congratulations for this amazing jewel.
At the end of the game appears Yeti and Calindro in the words.
Amazing job.
Be sure I will replay, there a few "imposible" jumps I´d like to practice more.
Playing I only detect that there a few screens that appears the balls again if you back to the previos screen and a few squares in other color and that´s all.
Brillant
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  • Joined: 01 Feb 2014
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Post Posted: Sun Mar 29, 2020 1:02 pm
This is a great game. Very creatively put together, and the level design is fiendishly addictive. Every screen has a unique challenge, and even though it can be quite tough, it never feels unfair and always makes you think "I'll try it just once more." I also appreciate the abstract visuals very much. Just excellent overall.
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  • Joined: 02 Mar 2011
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  • Location: Valencia,Spain.
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Music is awesome
Post Posted: Sun Mar 29, 2020 4:44 pm
Hi, I have just triyed the game and it is amazing. I played in my MS2 and I would like to add some things:

1- Music is AWESOME.
2- It is a lot of fun and enjoyable.

I would like to share a bug. It stopped me playing because was impossible to continue. I always started the screen falling directly to the spikes, and was impossible to dogde them. In the previous screen I fall while I was running and I believe I needed to fall without speed, but then when game restarts directly falling, it is impossible to move. On previous screens it wasn't a problem, and I could move just to dodge spikes.

Another thing is that sometimes I didn't hear the sound when you pick up items, I thought it was happening when you picked up two very close one to another.

I really fell in love with this game. It is fantastic.

Great job!.

Edit: I have just realised that music is from some original games, it doesn't matter, I think that music is awesome for a game like this.

That image is from the screen I wasn't capable to pass after the first dead.
game1.jpg (357.59 KB)
game1.jpg

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  • Joined: 19 Feb 2017
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Post Posted: Tue Mar 31, 2020 7:31 am
Thank you for your amazing feedback, I am very glad you liked my game ^^

Effectively I noticed some bugs and Aranya, you are right, at this screen, you can have an endless death. I will change that for the next demo ;)
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  • Joined: 12 Oct 2015
  • Posts: 183
  • Location: Ireland
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Great job
Post Posted: Sat Apr 04, 2020 9:12 pm
Wow! Box art - nice! Really enjoyed this hack - nice simple idea and cool music also. I did find the control a little "twitchy" as I often over shot the target and then undershot to compensate but other than that great job! Well done
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  • Joined: 19 Feb 2017
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Post Posted: Tue Apr 14, 2020 9:16 am
Thanks to Segarule for this better portuguese translation !

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  • Joined: 25 Jul 2007
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  • Location: Melbourne, Australia
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Post Posted: Tue Apr 14, 2020 9:47 am
That cover art is really cool, reminds me of Marble Madness
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  • Joined: 12 Aug 2016
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Post Posted: Mon Jul 11, 2022 4:58 pm
Hi all,

I´d like to ask Yeti if continue working in this game?. If someday you make copies of a finished game please I´d like to get one copy. I replay the demo many times and I love this game, I know that a final version will change the music, or add a few hell levels, etc. but what I love is the levels design and playability I spend many hours playing.

Regards, M
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