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ForumsSega Master System / Mark III / Game GearSG-1000 / SC-3000 / SF-7000 / OMV |
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Major update of Emulicious
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A major update of Emulicious has been released!
This update comes with several additions and improvements. One of these addition is the emulation of the FM chip of the SEGA Mastersystem. When it is enabled in the menu Options->Emulation->Master System then games supporting this chip will play music on it. People interested in developing, hacking or researching games will be happy to see the new tabs in the Memory Editor. For the Master System and Game Gear a tab for VDP register and a tab for PSG registers have been added. For the Game Boy and Game Boy Color a tab for OAM and a tab for HRAM have been added. All systems received a Palettes tab in the Memory Editor. Additionally, the memory tracer (previously only available for Master System and Game Gear) now also supports the Game Boy and Game Boy Color. Furthermore, the UI of the disassembler table of the debugger has been improved. Its first column now spans the whole width of the table. Last but not least, the Go To dialogs and the Find dialogs have been improved. The Go To dialogs are now enhanced by auto-completion facilities and the Find dialogs received a history and several search options. The full list of changes follows:
Users of Emulicious can receive the update via the update system, others can check it out at http://www.emulicious.net Also checkout Emulicious's Discord server at: https://discord.gg/YuKjBUF |
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YES!!!! |
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Fantastic update! Just started trying it out. Things I noticed right away:
Nice to have hex values added for the hscroll/vscroll values in the Tilemap Viewer. VDP register tab(!) and watchpoints. Thank you. Palettes tab with on-the-fly value changes and watchpoints. Very helpful! Find history is much appreciated! Go To dialog much better! Cheers :) |
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![]() Last edited by BcnAbel76 on Fri Nov 22, 2019 10:18 pm; edited 1 time in total |
Wow! Calindro, awesome update!
New hacking options are much appreciated FM Sounf is now incredible Could you implement Region Switch for Master System???? Wonder Boy III, The Dragon's Trap need to switch to Japanese system for enable FM music, and hacks to enable it does not switch to fm in emulator. Thankyou ;) |
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FM Sound in Wonder Boy III is fixed now. It works with the hack now. ;) |
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LOL !!!!!!! Again Thankyou !!! |
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An update of Emulicious has been released
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An update of Emulicious has been released.
This update comes with the following improvements:
Users of Emulicious can receive the update via the update system, others can check it out at http://www.emulicious.net Also checkout Emulicious's Discord server at: https://discord.gg/YuKjBUF |
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Huge thanks for these updates! | |
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Many thanks! | |
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A minor update of Emulicious is available!
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An update of Emulicious has been released.
This update comes with the following improvements:
Users of Emulicious can receive the update via the update system, others can check it out at http://www.emulicious.net Also checkout Emulicious's Discord server at: https://discord.gg/YuKjBUF |
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Thankyou Calindro!
Is it possible "Debugger/Tools/Breakpoints" does not running??? |
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An update of Emulicious has been released.
This update comes with the following improvements:
Users of Emulicious can receive the update via the update system, others can check it out at http://www.emulicious.net Also checkout Emulicious's Discord server at: https://discord.gg/YuKjBUF |
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Thank you for your hard work | |
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An update of Emulicious is available.
This update adds remote debugging with VS Code. It allows source level debugging with ASM and C code, breakpoints in your own source code and inspection of variables and system state. The required VS Code extension can be found on https://marketplace.visualstudio.com/items?itemName=emulicious.emulicious-debugg... Users of Emulicious can receive the update via the update system, others can check it out at http://www.emulicious.net Also checkout Emulicious's Discord server at: https://discord.gg/YuKjBUF |
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This is AMAZING. Thanks for your hard work! :) | |
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Oh WOW, this is awesome! Thank you! | |
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I've been experimenting with SDCC and am using VS Code as my IDE with Emulicious-extension. I'm wondering, when debugging is there a way to have Variables show in hex instead of decimal? | |
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That remote debugger looks honestly incredible. I'm excited to give it a shot as soon as I'll be writing some Game {Boy,Gear} code again--and I'm honored you've used my 2048-gb code to test! :) | |
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There currently isn't a way to show them in hex yet but I can look into the possibilites of doing that.
Thank you Sanqui! Nice to see you here. I didn't realize you were also in here. Only saw your name on GBdev Discord and also didn't realize that 2048-gb was yours. ^^ I hope it's ok that I used your code for taking some of the screenshots. :) The extension is still quite young so I hope issues get reported quickly so they can be fixed quickly. :) |
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Another update of Emulicious is available.
This update comes with the following improvements:
Users of Emulicious can receive the update via the update system, others can check it out at https://www.emulicious.net Also checkout Emulicious's Discord server at: https://discord.gg/YuKjBUF |
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An update of Emulicious is available.
This update comes with the following improvements:
Users of Emulicious can receive the update via the update system, others can check it out at https://www.emulicious.net Also checkout Emulicious's Discord server at: https://discord.gg/YuKjBUF |
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An update of Emulicious is available.
This update comes with the following improvements:
Users of Emulicious can receive the update via the update system, others can check it out at https://www.emulicious.net Also checkout Emulicious's Discord server at: https://discord.gg/YuKjBUF |
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Just one question because I don't downloaded the emulator to test yet: The Emulicious offers GG Link Cable support? | |
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It's not supported yet. Are you looking to play via internet or just want to try some GG link cable stuff on your PC? |
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I'm just ok with two windows opened in the same PC in first place, but offer options to LAN and Internet after that will be nice. After all, have options to choose is always welcome. ^_^ I would love to test how some games works with the link cable, like Crystal Warriors, or how works the Codemasters' Squinky Tennis mini-game found in Peter Sampra's Tennis and in both Micro Machines. I would like even more if we can run separated games in each window... Like... I would like to test if link feature in the Squinky Tennis can work using two different games. Or even load a game in one screen, and a patched game to remove the musics of the game loaded into the second window. So, we can make a 2-Players gameplay without two musics running at the same time to mess with the video's sounds. |
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A major update of Emulicious is available.
This update is focused on usability improvements. The keys of the emulator and the debugger can now be configured. This allows everyone to use the keys they prefer. Additionally, the registers in the debugger have been extended and can now be exchanged and reordered. This update comes with the following improvements:
Users of Emulicious can receive the update via the update system, others can check it out at https://www.emulicious.net Also checkout Emulicious's Discord server at: https://discord.gg/YuKjBUF |
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I guess I can ask here as well since my post in the Meka subforum was quickly ignored: Calindro, what's your stance about ReRecording? Would you consider to implement the ability to record and replay a log of button presses? Given the high quality of Emulicious I'm sure it would be deterministic enough? | |
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It's on my TODO list. If you're free for trying wip builds of such features, that would be appreciated. 🙂 |
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Sure, I'm always up for everything if I can help. | |
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