Forums

Sega Master System / Mark III / Game Gear
SG-1000 / SC-3000 / SF-7000 / OMV
Home - Forums - Games - Scans - Maps - Cheats - Credits
Music - Videos - Development - Hacks - Translations - Homebrew

View topic - MSX to SMS Hacks

Reply to topic Goto page Previous  1, 2, 3, 4, 5, 6, 7
Author Message
  • Joined: 09 Dec 2013
  • Posts: 172
  • Location: detroit
Reply with quote
Post Posted: Wed Jun 24, 2020 2:42 am
Stokes definitely, I love this kinda stuff :)
  View user's profile Send private message
  • Joined: 17 Feb 2020
  • Posts: 188
  • Location: United States
Reply with quote
Post Posted: Wed Jun 24, 2020 3:37 am
Here's the attempt I did, and also, here are the pack of other MSX games on the Xyzolog loader (please note that a tiny bit of these games does not work on the loader). These are only 8 or 16kB games. Enjoy! Request me if you want any MSX game that is 8 or 16kB that won't work on the SMS. You can also patch them with bsittler's Xyzolog SG2GG hack, even you can patch the Sky Jaguar attempt with the Yie Ar Kung-Fu SG2GG hack (if it's there). :-)
Use start to get the title and game working for Sky Jaguar.
Xyzolog Loader.zip (1.17 MB)

  View user's profile Send private message
  • Joined: 08 Jan 2017
  • Posts: 3
Reply with quote
Post Posted: Sun Jun 28, 2020 8:37 pm
Hello ,
i have a MASTER SYSTEM 2 with a EVERDRIVE

i try the MSX MEGAROM (with bsittler ips patch)
They work great

On the EVERDRIVE i can put 1Mo rom MAX
Is it possible to have patch IPS (<=1Mo) for :
- NEMESIS 2
- F1 SPIRIT
  View user's profile Send private message
  • Joined: 17 Feb 2020
  • Posts: 188
  • Location: United States
Reply with quote
Post Posted: Sun Jun 28, 2020 9:59 pm
msx45 wrote
Hello ,
i have a MASTER SYSTEM 2 with a EVERDRIVE

i try the MSX MEGAROM (with bsittler ips patch)
They work great

On the EVERDRIVE i can put 1Mo rom MAX
Is it possible to have patch IPS (<=1Mo) for :
- NEMESIS 2
- F1 SPIRIT


Hello, it's nice to meet you. I'm glad to hear that the games work for you. :-)
  View user's profile Send private message
  • Joined: 08 Jan 2017
  • Posts: 3
Reply with quote
Post Posted: Mon Jun 29, 2020 5:25 pm
It's really funny to see MSX games running on a real MASTER SYSTEM

From the tests I did we can say that 60 games converted work with EVERDRIVE
2 loaders runs well on EVERDRIVE :
- CLOVER
- HI-COM

I would like to succeed in running MAGICAL KID WID and PLANET MOBILE with EVERDRIVE

I'm waiting to see if other loader will come out

I can post a ready-to-use pack for EVERDRIVE
Tell me if it's allowed?
  View user's profile Send private message
  • Joined: 17 Feb 2020
  • Posts: 188
  • Location: United States
Reply with quote
Post Posted: Mon Jun 29, 2020 5:47 pm
msx45 wrote
It's really funny to see MSX games running on a real MASTER SYSTEM

From the tests I did we can say that 60 games converted work with EVERDRIVE
2 loaders runs well on EVERDRIVE :
- CLOVER
- HI-COM

I would like to succeed in running MAGICAL KID WID and PLANET MOBILE with EVERDRIVE

I'm waiting to see if other loader will come out

I can post a ready-to-use pack for EVERDRIVE
Tell me if it's allowed?


The reason why you think it's kinda funny is because they both use the same Z80 processor, even for Game Gear and SG-1000. These loaders were basically from the 1980s in Korea, they were discontinued after all the game ideas. I have played Magical Kid Wiz, but not Planet Mobile, I might try that game.
  View user's profile Send private message
  • Joined: 17 Feb 2020
  • Posts: 188
  • Location: United States
Reply with quote
Post Posted: Mon Jun 29, 2020 5:49 pm
msx45 wrote
It's really funny to see MSX games running on a real MASTER SYSTEM

From the tests I did we can say that 60 games converted work with EVERDRIVE
2 loaders runs well on EVERDRIVE :
- CLOVER
- HI-COM

I would like to succeed in running MAGICAL KID WID and PLANET MOBILE with EVERDRIVE

I'm waiting to see if other loader will come out

I can post a ready-to-use pack for EVERDRIVE
Tell me if it's allowed?


Hey, wait a minute... I did try this game. There are MSX2SMS people that did this game. If you want, I can do both these games, too. Also, DahJee, Aaronix, Jumbo, or Joy Soft (including the Xyzolog loader, maybe it's from Samsung themselves) didn't work for you?
  View user's profile Send private message
  • Joined: 08 Jan 2017
  • Posts: 3
Reply with quote
Post Posted: Tue Jun 30, 2020 5:01 am
On the emulators almost all the conversions work but on EVERDRIVE a lot of conversions does not work

MAGICAL KID WIZ and PLANET MOBILE work on emulator
MAGICAL KID WIZ and PLANET MOBILE doesn't work on EVERDRIVE

Planet mobile is known as Mobile Planet Suthirus
  View user's profile Send private message
  • Joined: 17 Feb 2020
  • Posts: 188
  • Location: United States
Reply with quote
Post Posted: Tue Jun 30, 2020 12:16 pm
msx45 wrote
On the emulators almost all the conversions work but on EVERDRIVE a lot of conversions does not work

MAGICAL KID WIZ and PLANET MOBILE work on emulator
MAGICAL KID WIZ and PLANET MOBILE doesn't work on EVERDRIVE

Planet mobile is known as Mobile Planet Suthirus


I see, and I know the Planet Mobile is already that name.
  View user's profile Send private message
  • Joined: 17 Feb 2020
  • Posts: 188
  • Location: United States
Reply with quote
Post Posted: Fri Jul 31, 2020 6:06 pm
I'm just asking if you guys were interested if I told you I were porting MSX2 to SMS games (although I said it was impossible) like Quarth.
  View user's profile Send private message
  • Joined: 21 Oct 2015
  • Posts: 198
Reply with quote
Post Posted: Fri Jul 31, 2020 10:58 pm
Stokes wrote
I'm just asking if you guys were interested if I told you I were porting MSX2 to SMS games (although I said it was impossible) like Quarth.


Really???
Metal gear and Castlevania !!!
  View user's profile Send private message
  • Joined: 02 Mar 2011
  • Posts: 41
  • Location: Valencia,Spain.
Reply with quote
Post Posted: Sat Aug 01, 2020 5:14 am
Stokes wrote
I'm just asking if you guys were interested if I told you I were porting MSX2 to SMS games (although I said it was impossible) like Quarth.


Hola, I am very interested too. MSX2 has good games, and It would be awesome playing those games on our favourite consoles.
  View user's profile Send private message
  • Joined: 17 Feb 2020
  • Posts: 188
  • Location: United States
Reply with quote
Post Posted: Sat Aug 01, 2020 1:29 pm
Well then, I will be working on it. I'm about to be working on Metal Gear, Quarth, 1942, Dragon Buster, Pac-Mania, etc.
  View user's profile Send private message
  • Joined: 14 Oct 2008
  • Posts: 344
Reply with quote
Post Posted: Sat Aug 01, 2020 2:38 pm
I assuming it would be dependent on the game and if they can be downsampled enough.
Like doesn't MSX2 have a baseline RAM/VRAM size much larger than the SMS?
And the one MSX2 game I worked on used what is basically a 16-color bitmap mode. Something I believe SMS doesn't support?
  View user's profile Send private message
  • Joined: 02 Mar 2011
  • Posts: 41
  • Location: Valencia,Spain.
Reply with quote
Post Posted: Sat Aug 01, 2020 2:39 pm
Stokes wrote
Well then, I will be working on it. I'm about to be working on Metal Gear, Quarth, 1942, Dragon Buster, Pac-Mania, etc.


Great, It Will be fantastic to add "new games" to the SMS library.
  View user's profile Send private message
  • Joined: 17 Feb 2020
  • Posts: 188
  • Location: United States
Reply with quote
Post Posted: Sat Aug 01, 2020 4:40 pm
KingMike wrote
I assuming it would be dependent on the game and if they can be downsampled enough.
Like doesn't MSX2 have a baseline RAM/VRAM size much larger than the SMS?
And the one MSX2 game I worked on used what is basically a 16-color bitmap mode. Something I believe SMS doesn't support?


Okay, as I'm searching, the SMS / Game Gear uses 16 colors or colours for the people in that country inside a sprite, but 64 color palettes inside the video chip, the MSX has 256 to 512 colors in total. So, the MSX2 might be impossible to do, or maybe possible if it is.
  View user's profile Send private message
  • Joined: 28 Feb 2016
  • Posts: 425
  • Location: Barcelona
Reply with quote
Post Posted: Sat Aug 01, 2020 7:29 pm
Hello Stokes, yes we like MSX2 games running in SMS !

16 Colors to Background and 16 Colors to Sprites, selectable from 64 colors depth, would be possible to downgrade 512 to 64 selectable as we do with Game Gear to Master System ports, (4096 to 64)

I now commercial games are using 16 color palette, then would be possible duplicate palette for background and sprites and downgrade from 512 to 64

What do you think?
  View user's profile Send private message
  • Joined: 17 Feb 2020
  • Posts: 188
  • Location: United States
Reply with quote
Post Posted: Sat Aug 01, 2020 9:24 pm
BcnAbel76 wrote
Hello Stokes, yes we like MSX2 games running in SMS !

16 Colors to Background and 16 Colors to Sprites, selectable from 64 colors depth, would be possible to downgrade 512 to 64 selectable as we do with Game Gear to Master System ports, (4096 to 64)

I now commercial games are using 16 color palette, then would be possible duplicate palette for background and sprites and downgrade from 512 to 64

What do you think?


Since I see you thinking this stuff is possible, I'll do it. :-)
  View user's profile Send private message
  • Joined: 28 Feb 2016
  • Posts: 425
  • Location: Barcelona
Reply with quote
Post Posted: Sat Aug 01, 2020 9:52 pm
https://www.msx.org/wiki/VDP_Color_Palette_Registers

Need to capture when game is setting palettes and do a call $XXXX to conversion routine MSX2SMS palette, theoretically, in practice it will depend on the complexity and space of the rom to reprogram
  View user's profile Send private message
  • Joined: 17 Feb 2020
  • Posts: 188
  • Location: United States
Reply with quote
Post Posted: Sat Aug 01, 2020 11:09 pm
If you guys want, you can port the MSX2 games also and show the work you've done. I'm interested in that too. I'm doing it Zemina style, like Nemesis 2.
  View user's profile Send private message
  • Joined: 17 Feb 2020
  • Posts: 188
  • Location: United States
Reply with quote
Post Posted: Yesterday at 2:52 am
Revo wrote
Thank you for this topic ;)

Here a list of conversion I tried (only with Road Fighter TW 16 first ko).
Note that I'm not testing games of 128ko and over.


Hey, while we try to figure this out, why not give me a request of some of these BAD files (only 8 or 16 kilobytes) and let me put it on the Xyzolog loader. Also, how about other MSX games like Parodius or R-Type, any 128 to any kilobytes.
  View user's profile Send private message
  • Joined: 22 Apr 2018
  • Posts: 211
Reply with quote
Post Posted: Yesterday at 5:01 am
R-Type needs mapper conversion of course, but it also accesses hardware without using the BIOS I believe, including a check for FM-PAC in slot 2 and possibly IO, so likely needs extra patching. I think the optional FM music should be portable to SMS FM at least in terms of chips used. Also SMS R-Type seems better in many ways, though MSX one can use PSG and FM simultaneously which is pretty neat
  View user's profile Send private message
  • Joined: 17 Feb 2020
  • Posts: 188
  • Location: United States
Reply with quote
Post Posted: Yesterday at 12:47 pm
bsittler wrote
R-Type needs mapper conversion of course, but it also accesses hardware without using the BIOS I believe, including a check for FM-PAC in slot 2 and possibly IO, so likely needs extra patching. I think the optional FM music should be portable to SMS FM at least in terms of chips used. Also SMS R-Type seems better in many ways, though MSX one can use PSG and FM simultaneously which is pretty neat


Okay, so maybe Parodius if I can get it to work like Zemina's Nemesis port.
  View user's profile Send private message
Reply to topic Goto page Previous  1, 2, 3, 4, 5, 6, 7



Back to the top of this page

Back to SMS Power!