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  • Joined: 17 Feb 2020
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Taylor Stokes' MSX2SMS Ports
Post Posted: Wed Mar 18, 2020 4:16 pm
Here are the updated MSX2SMS tools, enjoy! :-)
Tools (v3).zip (147.24 KB)

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  • Joined: 17 Feb 2020
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Taylor Stokes' MSX2SMS Ports
Post Posted: Wed Mar 18, 2020 5:41 pm
Revo wrote
Update for 4 Casio games: Koneko no Daibouken, Sinbad, The Stone of Wisdom, Yokai Yasiki.

Glitch on text fixed. Only Sinbad is working on real hardware, the others requires DahJee RAM extension adapter.

BTW, you can make games with DahJee screen working on Emulicious by changing the extension to .sg


Sorry if I made this question again, I just needed to know which DahJee RAM extension works for the Aaronix SG-1000 II / Mark III in Taiwan. The pictures I've taken are right here using RetroArch. These are all running on SG-1000 II hardware emulation. (Rally-X (TW) uses a different loader in the file, loader doesn't work for all MSX games, and Road Fighter is the Aaronix Loader 1 in this case. As you look at the top of Aaronix 2 and 3, you will see the Aaronix logo text. Real logo is there just for comparison. DahJee title's here too.)
Aaronix.png (955 B)
Aaronix.png

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Taylor Stokes' MSX2SMS Ports
Post Posted: Wed Mar 18, 2020 7:26 pm
Here is four Konami games that would be great as ports. Circus Charlie, Comic Bakery and Pooyan work good on SG-1000 II hardware emulation. Magical Tree has a problem because it shows chunky white or light gray lines while being played on SG-1000 II.
Pooyan (MSX2SMS).zip (144.71 KB)

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Taylor Stokes' MSX2SMS Ports
Post Posted: Sat Mar 21, 2020 5:08 pm
dink wrote
Maybe this will inspire some people to add an msx to their collection :) or at least an MSX emulator (for proper sound and colors) ;)

I did actually try out American Truck. Only the truck goes right, and you can stop it by using left I'm supposing.

Joy Soft's loader makes me think of an MSX emulator because it runs the codes of almost every 8, 16, or 32 kilobyte game, plus, it even changes the Yamaha's YM2149 / AY-3-8910 noise sound into the Texas Instruments' SN76489 noise and fixed music. As an example, merge David 2 with the loader, and you'll see what I mean. :-)
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  • Joined: 08 Apr 2011
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Post Posted: Sat Mar 21, 2020 9:06 pm
Stokes wrote
Well, I use Taiwanese (Aaronix) and Korean (Clover, Hi-Com and Joy Soft) loaders to play these working MSX games. I also know for a fact that they already done some stuff. I'm just demonstrating and testing if they work correctly on the loaders. Master Everdrive is not what I'm using, I use the RetroArch Genesis Plus GX because it's emulation is pretty good and decent as a emulator.


I still don't quite understand the reasoning for the loaders? Especially in an emulator, given there are already MSX emus.
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Taylor Stokes' MSX2SMS Ports
Post Posted: Sun Mar 22, 2020 12:41 am
Greg2600 wrote
Stokes wrote
Well, I use Taiwanese (Aaronix) and Korean (Clover, Hi-Com and Joy Soft) loaders to play these working MSX games. I also know for a fact that they already done some stuff. I'm just demonstrating and testing if they work correctly on the loaders. Master Everdrive is not what I'm using, I use the RetroArch Genesis Plus GX because it's emulation is pretty good and decent as a emulator.


I still don't quite understand the reasoning for the loaders? Especially in an emulator, given there are already MSX emus.

Yeah, but they're just thoughts of playing them from the Microsoft system to the Sega system to play.
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  • Joined: 09 Dec 2013
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  • Location: detroit
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Post Posted: Sun Mar 22, 2020 1:10 pm
Stokes wrote
I did actually try out American Truck. Only the truck goes right, and you can stop it by using left I'm supposing.


There is a bad rom-dump of of American Truck that exhibits this behavior, here's a proper dump, attached.
amtrucka.zip (14.18 KB)

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  • Joined: 22 Sep 2019
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Post Posted: Sun Mar 22, 2020 2:05 pm
Greg2600 wrote
I still don't quite understand the reasoning for the loaders? Especially in an emulator, given there are already MSX emus.

I agree to an extent. Using the loader to run on an emulator for a different system seems self-serving, but getting the games running on hardware is kinda cool. I really ought to get my Game Gear working so that I can have a crack at getting some headers fixed and stuff.
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Post Posted: Sun Mar 22, 2020 5:30 pm
You guys, keep our lovely Sega Master System alive,
thank you very much one more time!!!
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Taylor Stokes' MSX2SMS Ports
Post Posted: Sun Mar 22, 2020 6:57 pm
law81 wrote
You guys, keep our lovely Sega Master System alive,
thank you very much one more time!!!


You're very welcome! :-)
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Taylor Stokes' MSX2SMS Ports
Post Posted: Sun Mar 22, 2020 11:11 pm
law81 wrote
You guys, keep our lovely Sega Master System alive,
thank you very much one more time!!!


BTW of this saying, are you leaving this site?
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  • Joined: 17 Feb 2020
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Taylor Stokes' MSX2SMS Ports
Post Posted: Tue Mar 24, 2020 4:15 am
I just want to tell you all just a shoutout to RetroRGB for featuring me in the MSX2SMS update article. You can go on the website and see. :-)
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