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[Coding competition 2016] Master of the Labyrinth by Pedro76
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http://www.smspower.org/Homebrew/MasterOfTheLabyrinth-SMS
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Nice work, guys! :)
It reminds me of Eye of the Beholder, if you place monsters in it you could make a very nice RPG. :) I tested it on hardware and the only (very very tiny) glitch I found is the guy searching for his brother that it's slightly flickering, I think you're updating it while it's on screen. Apart from that, you forgot to update SDSC tag info, on MEKA it says that the ROM it's a "SMS/MD controller test" made by me on Feb 20 2015 ;) Finally, SDCC isn't a tool I made myself; devkitSMS and SMSlib that's what I wrote, and they're based on SDCC compiler. Oh, what happened to your "Christmas Tale" anyway? It was very promising IMHO, it would be a pity to drop it :| |
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So it is possible to clear the game?
Looks like it has nice base elements in and the game could be improved from there. Right now I'm stuck early on! (readme says you cannot pass the pig-held bar) |
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This game does have some potential. | ||||||||||||||||||||||||||||
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Thank you for the comments.
For the moment it is impossible to pass the bar. I'll make an update to correct the little glitch, add music and complete the first level. |
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This is really cool, and it could become a really cool game.
You basically did a proper version of what i did with my dungeon game for the Rush comp. last year. I hope to see this finished, as i love these kinds of games. :) |
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Nice game
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Nice game. Having the map was very useful...! | ||||||||||||||||||||||||||||
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I think the game has potential. I would like to see some alternations in the wall graphics and the like to have more atmosphere. I'd say keep at it! :) | ||||||||||||||||||||||||||||
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Master of the labyrinth version1.1
. 2 new musics (intro and little ending) . you can now pass the bar. |
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