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View topic - [Coding competition 2015] Simon the Snake by nitrofurano

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[Coding competition 2015] Simon the Snake by nitrofurano
Post Posted: Fri Mar 13, 2015 10:07 pm
http://www.smspower.org/Homebrew/SimonTheSnake-SMS
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  • Joined: 31 Oct 2007
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  • Location: Estonia, Rapla city
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Post Posted: Sat Mar 28, 2015 3:09 pm
This is really really challenging
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  • Joined: 01 Aug 2012
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Post Posted: Sun Mar 29, 2015 10:15 pm
thanks! :)
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  • Joined: 01 Feb 2014
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Post Posted: Mon Mar 30, 2015 8:55 am
Strangely addictive. I like it.
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  • Joined: 23 Mar 2013
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Post Posted: Mon Mar 30, 2015 11:40 am
I like the minimalistic design, along with the simple gameplay. I think I can get around 15 pieces, and then my brain starts to melt :) It would be nice to have some kind of score and hiscore mechanism in place, so the player can evaluate his/her performance.

When the snake gets longer (let's say, over 10 pieces) - does the sound get slightly out of sync? It could very well be a short circuit inside my brain, as eyes and ears try to sync up... :)
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Post Posted: Tue Mar 31, 2015 6:42 pm
hang-on wrote
It would be nice to have some kind of score and hiscore mechanism in place, so the player can evaluate his/her performance.

it's also from some laziness from me, the score and hiscore variables actually exist! :D

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When the snake gets longer (let's say, over 10 pieces) - does the sound get slightly out of sync? It could very well be a short circuit inside my brain, as eyes and ears try to sync up... :)

thanks! :)
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  • Joined: 14 Apr 2013
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Post Posted: Thu Apr 09, 2015 9:20 am
It seems like sometimes the button presses don't get recognized... :(

A small delay between finishing a streak and starting the new one would make it play a bit smoother.
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