|
ForumsSega Master System / Mark III / Game GearSG-1000 / SC-3000 / SF-7000 / OMV |
Home - Forums - Games - Scans - Maps - Cheats - Credits Music - Videos - Development - Hacks - Translations - Homebrew |
![]() |
Goto page Previous 1, 2, 3, 4, 5 |
Author | Message |
---|---|
|
Doom clone for unexpanded Amigas
![]() |
Here's a guy working on a FPS game similiar to Doom but that will run on an Amiga 500 or similairly specced Amiga.
https://www.youtube.com/watch?v=DvRxpxVRdEg |
|
![]() ![]() ![]() |
|
|
![]() |
This is a quite interesting effect, considering the hardware:
I imagine a similar-looking effect could be implemented on the SMS using a fixed 6 colors background image (one for each lane, plus the background), and using raster interrupts plus midscreen palette changes for faking the scrolling effect (that is, supposing the SMS VDP could change 5 palette entries per scanline). Nope, I won't try implementing the idea. :P |
|
![]() ![]() ![]() |
|
|
![]() |
This is a work in progress racing game that uses real-time rotation and FMV on the NES:
https://nlab.itmedia.co.jp/nl/amp/2008/05/news043.html?__twitter_impression=true |
|
![]() ![]() ![]() |
|
|
![]() |
A fighting game for the MSX, with C source.
https://github.com/arcadenea/msxfighter |
|
![]() ![]() ![]() |
![]() |
Goto page Previous 1, 2, 3, 4, 5 |