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  • Joined: 27 Mar 2012
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Cooperative mutiplayer games for the Master System
Post Posted: Thu May 31, 2012 8:40 am
Hi, can I have a list of co-op games for the sega master system like double dragon? thanks a lot
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Post Posted: Thu May 31, 2012 11:34 am
I asked a similar question a few months ago and there's a detailed reply from Maxim:
http://www.smspower.org/forums/viewtopic.php?p=68899#68899
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Post Posted: Thu May 31, 2012 5:03 pm
I'm not sure we have this information - to be honest there are probably very few non-competitive simultaneous two-player games on the SMS, I can't think of any.
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Post Posted: Fri Jun 01, 2012 9:04 am
thanks, I mean like streets of rage I and II but I don't know anymore
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Post Posted: Fri Jun 01, 2012 10:51 am
Maxim wrote
I'm not sure we have this information

Perhaps we could add a tag for this?
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Post Posted: Sat Jun 02, 2012 12:19 am
Double Dragon?
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Post Posted: Sat Jun 02, 2012 12:55 am
Time soldiers, Bubble bobble and Fantasy zone the maze.
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Post Posted: Sat Jun 02, 2012 9:48 am
thanks
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Post Posted: Sun Jun 03, 2012 1:13 am
Quartet is also one of the most enjoyable co-op experiences offered on the SMS. Definitely check it out.
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Post Posted: Sun Jun 03, 2012 12:48 pm
Paul Baker wrote
Maxim wrote
I'm not sure we have this information

Perhaps we could add a tag for this?

A discussion on a similar topic here led to the creation of the "CPU vs CPU" tag. Therefore I believe a tag would be a sensible way to record this information as well.

I'm currently thinking of naming the tag "Multiplayer Co-op". Any better suggestions?
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Post Posted: Sun Jun 03, 2012 4:16 pm
"Cooperative"?
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Post Posted: Sun Jun 03, 2012 4:27 pm
A few more:
Scramble Spirits, Gangster Town, Galactic Protector, and Rampage.
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Post Posted: Mon Jun 04, 2012 11:16 am
You can use the filter function in RetroCopy to do all kinds of searches in my Master System game database.

Selecting "MultiPlayer Coop" gives you this complete list of multiplayer co-op games:

Andre Agassi Tennis
Battlemaniacs
Bubble Bobble
Double Dragon
Double Hawk
Dragon - The Bruce Lee Story
F-16 Fighter
Fantasy Zone: The Maze
Gain Ground
Galactic Protector
Gangster Town
Gauntlet
Ms. Pac-Man
Quartet
Rampage
Satellite 7
Scramble Spirits
Secret Command
Super Smash T.V.
Super Space Invaders
Super Tennis
Tennis Ace
Time Soldiers
Wimbledon
Wimbledon II
WWF WrestreMania - Steel Cage Challenge
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Post Posted: Mon Jun 04, 2012 11:30 am
tommy1983 wrote
You can use the filter function in RetroCopy to do all kinds of searches in my Master System game database.

Selecting "MultiPlayer Coop" gives you this complete list of multiplayer co-op games:

Andre Agassi Tennis
Battlemaniacs
Bubble Bobble
Double Dragon
Double Hawk
Dragon - The Bruce Lee Story
F-16 Fighter
Fantasy Zone: The Maze
Gain Ground
Galactic Protector
Gangster Town
Gauntlet
Ms. Pac-Man
Quartet
Rampage
Satellite 7
Scramble Spirits
Secret Command
Super Smash T.V.
Super Space Invaders
Super Tennis
Tennis Ace
Time Soldiers
Wimbledon
Wimbledon II
WWF WrestreMania - Steel Cage Challenge


great list thanks!
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Post Posted: Mon Jun 04, 2012 9:57 pm
Super Kick Off has team mode where player two is goalie.

Which makes me think, is there any other coop game where players have clearly different roles? Not just different characters, but doing different things.
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Post Posted: Tue Jun 05, 2012 3:30 am
Maxim wrote
"Cooperative"?

Done. I've confirmed that each of the games listed on that page has a 2-player mode featuring some aspect of cooperation.

A few games have been suggested (either in this thread or here) which I have not tagged - please do so if you know something I don't:

F-16 Fighting Falcon: I am unable to play in 2-player mode. Is there an emulator which supports this?
Global Defense:       1-player only?
Micro Machines:       Competitive racing only?
Streets of Rage:      1-player only?
Streets of Rage II:   1-player only?
Super Kick Off:       Using MEKA, "Team Mode" does not seem to work for me.
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Post Posted: Tue Jun 05, 2012 7:39 pm
Yep, I think it is only the Game Gear versions of the Streets of Rage games that are 2-player, not SMS.
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Post Posted: Tue Jun 05, 2012 9:07 pm
global defense and f16 fighting falcon, I believe, have codes you can enter that allow you to use 2 controllers to control the game. That's why they're probably listed.
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Post Posted: Wed Jun 06, 2012 8:55 am
Global Defense:

Quote
Two pads
The game is easier if you use two Control Pads. To play with two Control Pads, press and hold RIGHT on Control Pad 2, and press BUTTON2 two times. Playing with two Control Pads is very difficult at first, but once you get used to it, it will boost your scores greatly.


Meaning, it's not really two player. It's one player using two control pads. Of course, you can be two players if you want, but you're controlling the same object.

F-16 Fighting Falcon must be controlled using two control pads, but that only makes it one player. It can however be two player, connecting two sets of Japanese Mark III and the SK-1100 keyboard together via a special cable, playing on two different TVs. No emulator support that yet though (there have been discussions about trying to emulate this in RetroCopy, but it's not been done yet), but that doesn't mean it can't be two player coop. I think this only applies to the Japanese version of the game though.

See also http://www.smspower.org/forums/viewtopic.php?p=59528#59528
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Post Posted: Wed Jun 06, 2012 6:18 pm
I did manage to get Super Kick Off team mode working on Meka (at least an older one, 0.6 something), but there was something odd, at first try only directions worked for player two, not buttons. But then it started to work ok.

There just isn't much to do for goalie in the game.
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Post Posted: Wed Jun 06, 2012 7:04 pm
What's the problem with team mode in Kick Off, an emulation problem?

F-16 Fighting Falcon explicitely mention the option in the manual as far as I remember and thus we can say it was designed for this purpose. It doesn't matter if you are controlling one object. SDI is the same really, I think it's even more easy to grant it a Cooperative tag.
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Post Posted: Mon May 25, 2015 11:29 am
tommy1983 wrote
Global Defense:

Two pads
The game is easier if you use two Control Pads. To play with two Control Pads, press and hold RIGHT on Control Pad 2, and press BUTTON2 two times. Playing with two Control Pads is very difficult at first, but once you get used to it, it will boost your scores greatly.

Meaning, it's not really two player. It's one player using two control pads. Of course, you can be two players if you want, but you're controlling the same object.

What is the source of this quote? For the official word, the following comes from the game's manual (both US and Australian versions):

Although meant for one player, Global Defense can be played as a two player game. To start, on CONTROL PAD #2, press RIGHT ARROW and BUTTON 2, or press LEFT ARROW and BUTTON 1.

Because of this mention of a cooperative 2-player mode in the manual, I have added the "Cooperative" tag to Games/GlobalDefense-SMS.

tommy1983 wrote
F-16 Fighting Falcon must be controlled using two control pads, but that only makes it one player. It can however be two player, connecting two sets of Japanese Mark III and the SK-1100 keyboard together via a special cable, playing on two different TVs.

Agreed - F-16 is generally designed to be played by a single player using two control pads. The "Cooperative" tag should only be added to Games/F16FightingFalcon-SMS if the "simultaneous 2-player mode using a special cable" is cooperative (rather than competitive).

Paul Baker wrote
Super Kick Off:       Using MEKA, "Team Mode" does not seem to work for me.

Bock wrote
What's the problem with team mode in Kick Off, an emulation problem?

I am unable to get player 2 to play any significant part in a "Team Mode" game. This is the case in general - it is not a problem specific to MEKA.

However, as with Global Defense, the cooperative 2-player mode is mentioned in the manual. I have therefore added the "Cooperative" tag to Games/SuperKickOff-SMS.
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Post Posted: Mon May 25, 2015 1:11 pm
Paul Baker wrote
tommy1983 wrote
F-16 Fighting Falcon must be controlled using two control pads, but that only makes it one player. It can however be two player, connecting two sets of Japanese Mark III and the SK-1100 keyboard together via a special cable, playing on two different TVs.

Agreed - F-16 is generally designed to be played by a single player using two control pads. The "Cooperative" tag should only be added to Games/F16FightingFalcon-SMS if the "simultaneous 2-player mode using a special cable" is cooperative (rather than competitive).


I have never tried the cabling for F-16 Fighting Falcon but I assume it just synchronize inputs, and therefore is the same as playing on the same machine.

However it would be worth investigating what the control scheme is when using keyboard inputs, if it differs in any way from using control pads (which is not totally unlikely in the case of this game).

A few other early games also can be played on the keyboard but the list hasn't been completed/confirmed. See www.smspower.org/forums/13007-MarkIIISMSGamesWhichSupportTheSK1100Keyboard
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