Sega Master System / Mark III / Game Gear
The quest/RPG genre isn't being ignored for the Game Gear. Similar in concept to the Legend of Zelda type game, rather than a true RPG.
Dragon Crystal should attract a large following and help sell the Game Gear to action role players. It's a three quarter overhead view with some dialogue and plenty to kill off in order to gain experience points and increased status.
You control a character who moves through the land. As he touches the vegetation it changes colour and either falls away as grass or transforms into impenetrable trees. In this way you will discover the pathways. As you wander around you will enter clearings or natural 'rooms'. Here you will see a character to chat to or money,weapons, etc to pick up.
In addition there may be one or two beasties to knock off. The monsters, although pretty small in sprite size, are animated in some form and are well detailed.
A push of a button takes you to your inventory screen. Here you can see what items you have. In addition, along the top of the screen there are a number of icons (sword, ring, talk, etc) that you can choose.
Sometimes you will need to pick an Icon, which acts as an action, and an object within your inventory to use with that action - if you understood that you're a better man than me.
Dragon Crystal is an easy going action RPG that will pose no real problems and is not recommended to the true role player. The game is for gamers with a fantasy interest who wish to have a game with a little more depth than a shoot'em-up can offer.