region:US scans:Galaxy Force - US - Manual

Galaxy Force

Developed by
SEGA Enterprises, Ltd.
Produced by
Tom Sloper
Product Specialist
Perry Rodgers
Product testing by
Tom Bellamy
Product management by
John Crompton
Player’s Guide by
Hunter Cone

For a recorded message about our newest software, call 415 329-7699. For technical help, call Product Support between 9:00 a.m. and 4:30 p.m. Pacific time Monday through Friday: 415 329-7699.

For information about our products, write to:

Product Support
Activision
P.O. Box 3048
Menlo Park, CA 94025

For the best service, be sure to note the subject of your inquiry on the outside of the envelope.

Copyright Notice

This software product is copyrighted and all rights are reserved by the copyright holder. The distribution and sale of this product are intended for the use of the original purchaser only and for use only on the computer system specified. Copying or duplicating this product for sale or other distribution without the express written permission of the copyright holder are violations of U.S. Copyright Law and are hereby expressly forbidden.

Player’s Guide ©1989 Activision. All rights reserved.

© 1989 SEGA. Galaxy Force is a trademark of Sega of America, Inc. SEGA® is a trademark of Sega Enterprises, Ltd.

The Galaxy is Doomed

The future of the Junos Galaxy hangs by a thread. The evil Fourth Empire is intent on total domination, invading and conquering all planets in its path.

You’re the Galaxy’s last hope for survival. As commander of the elite Galaxy Force fleet, you must infiltrate and destroy the four main enemy strongholds scattered throughout the Galaxy. Only then will you face the Green Death, the Fourth Empire’s monstrous mothership, in a final battle-to-the-death showdown. You’ll be badly outnumbered. But you must succeed. The future of the Galaxy depends on it!

Getting Started

  1. Make sure the power switch is off, then insert the Galaxy Force cartridge into the Power Base.
  2. Plug in Control Pad 1.
  3. Turn on the power switch.
  4. When the Title screen appears, press Button #1 to begin the game.
  5. Press the PAUSE button on the Power Base to pause gameplay and again to resume; press the RESET button to quit a game and start a new one.

Attacking the Enemy Strongholds

After you press Button #1 at the title screen, you see the Scene Select screen. The Scene Select screen shows all four stronghold planets, and a scene of the planet and entrance to the stronghold tunnel.

You can choose which stronghold you want to attack first: Nebula (the green planet), Solaria (the red planet), Fauna (the blue planet), or Gobi (the white planet). You must conquer each stronghold to rid the Junos Galaxy of the Fourth Empire.

ScenePlanet NamePlanet ColorDifficulty Level
ANebulaGreen1
BSolariaRed2
CFaunaBlue3
DGobiWhite4

To choose a planet, revolve the planets’ orbit by pressing the right or left directional arrows. When the planet you want to attack is closest to you, press either button.

The Galaxy Force carrier ship launches your fighter into the thick of battle. Be prepared for action— the enemy immediately engages you in a blazing dogfight.

In the Pilot's Seat

To control your fighter plane, use the directional arrows on the control pad.

To activate your weapons, use Button #1 to fire your machine gun and Button #2 to fire your missiles. You have an unlimited supply of both types of fire power. Your machine guns fire in the direction you’re flying. When you see the lock-on indicators, shoot your missiles for a direct hit.

Besides dodging and returning enemy fire, you have to maneuver your way through other dangerous obstacles that can cripple your fighter.

The Enemy Horde

Below is a list of some of the dangerous enemies you’ll encounter in your quest to free the Junos Galaxy, and the points you earn when you destroy them.


Buzz—200 points

Schroomazoid—200 points

Larva Leech—1, 400 points

Termitron—800 points

Danaran—200 points

Proteon—200 points

Colzak—200 points

Claws—200 points

Grunt—200 points

Sinistron—200 points

Thornhead—800 points

Protective Shield

Your fighter is surrounded by a protective shield to help you withstand the Fourth Empire attacks. It is ''not invincible. Every time you suffer a hit, the shield is drained of protective power. The shield appears in the bottom left comer of the screen.

Your shield has sixteen levels of protection: collision with an obstacle or bullet uses up one level; a missile hit uses up two levels. The shield goes through a progressive color change (see chart below) to show how much protection is left.

ColorProtection
white and bluemaximum
blue and greenhigh
green and yellowmedium
yellow and redminimum
red and blacknone

If you get hit after your shield is drained of protection, your ship is destroyed, and the game is over. If you infiltrate and annihilate the stronghold with protection levels remaining, you add bonus points to your score (see “Bonus Scoring” later in this guide).

Stronghold Tunnel

If you blast your way through the Fourth Empire fleet surrounding the planet, you’re drawn into the tunnel leading into the planet’s Nerve Center. The walls of this tunnel are constantly shifting and twisting, and it’s guarded by more of the Fourth Empire’s troops. It’ll take all your piloting skill to negotiate your way through to the end.

Ending a Mission

If your fighter is destroyed before you complete a mission, you’ll see the Game Over screen and your score is displayed.

You can choose either Continue to keep playing the game you’ve started, or New Game to start over and begin a new game. Use the up/down directional arrow to choose your option, and when your choice is highlighted, press either button. (Continue is automatically highlighted; just press a button to keep playing.) You have only a few seconds to choose; if you don’t press a button in time, the game will automatically change to the demonstration mode.

If you choose Continue, any missions you’ve completed so far will be saved, and you’ll get another chance to conquer the planet that defeated you.

If you choose New Game, no missions you’ve completed so far will be saved, and you’ll start over from the beginning.

If you successfully complete a mission, the Bonus Score screen appears. Then, the Scene Select screen automatically appears so you can choose a new planet.

Bonus Scoring

After you’ve completed a mission, the bonus score is displayed.

The Number of Hits shows in equation form the number of times you’ve hit Fourth Empire enemy forces and creatures.

The Shield Bonus rewards you for the protection levels (of the original sixteen levels) left in your shield after a completed mission. The fewer levels you’ve used up, the bigger your bonus. Each remaining level is worth 1,000 points. Your shield’s protection is replenished for your next mission, depending on how well you’ve fought.

The Score Bonus is the numerical result of the equation next to Number of Hits (see above). If that equation is 47 x 300, for example, the Score Bonus amount will be 14,100.

The Shield Indicator shows by its color how much protective power in the shield remains after you’ve completed the mission.

Battle Strategy

ACTIVISION LIMITED 90-DAY WARRANTY

Activision warrants to the original consumer purchaser of this computer software product that the recording medium on which the software programs are recorded will be free from defects in material and workmanship for 90 days from the date of purchase. If the recording medium is found defective within 90 days of original purchase, Activision agrees to replace, free of charge, any product discovered to be defective within such period upon receipt at its Factory Service Center of the product, postage paid, with proof of date of purchase.

This warranty is limited to the recording medium containing the software program originally provided by Activision and is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect has arisen through abuse, mistreatment, or neglect. Any implied warranties applicable to this product are limited to the 90-day period described above. EXCEPT AS SET FORTH ABOVE, THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES, WHETHER ORAL OR WRITTEN, EXPRESS OR IMPLIED, INCLUDING ANY WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, AND NO OTHER REPRESENTATION OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE ACTIVISION. IN NO EVENT WILL ACTIVISION BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGE RESULTING FROM POSSESSION, USE, OR MALFUNCTION OF THIS PRODUCT, INCLUDING DAMAGE TO PROPERTY AND, TO THE EXTENT PERMITTED BY LAW, DAMAGES FOR PERSONAL INJURY, EVEN IF ACTIVISION HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS AND/OR THE EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATIONS AND/OR EXCLUSION OR LIMITATION OF LIABILITY MAY NOT APPLY TO YOU. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY HAVE OTHER RIGHTS WHICH VARY FROM STATE TO STATE.

RETURNS

Products returned must have been defective within 90 days of original purchase.

U.P.S. or registered mail is recommended for returns. For the best service, please be sure to:

  1. Send the cartridge and sales receipt only.
  2. Write the name of the product and the type of game system you have on the front of the package.
  3. Enclose a note explaining the problem you’ve had with the product, and stating your return address, typed or printed clearly, inside the package.

Send to:

WARRANTY REPLACEMENTS

Activision

P.O. Box 3047

Menlo Park, CA 94025


See the original manual scans at Galaxy Force - US - Manual
See the main page for Galaxy Force



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