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HomebrewSega Master System / Mark III / Game Gear |
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Game for Master System
Version | Date | By | Download |
---|---|---|---|
0.83 | 27 Mar 2021 | Guy | SokobanEngine-SMS-0.83.zip (29KB) |
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Discuss thisThere is a forum topic for Nyle - Lyne in SokobanLand |
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Competition EntryThis was a competition entry in 2021 |
file name | size (bytes) |
---|---|
total 2 files | 33K |
SokobanEngine-SMS-0.72.zip | 15K |
SokobanEngine-SMS-0.80.zip | 17K |
Hello !
Here is my first soft for the SMS.
This is a little 32ko test demo of a engine for a potential Sokoban themed game.
All was coded from scratch in C with devkitSMS+Emulicious and was tested on real hardware without problem.
I still learn so everything is far from perfect but It allowed me to experiment and better understand how the SMS works.
Because I am not very comfortable with the sound processor of the SMS, to spare your ears, I limited myself to basic sound effects thanks to Martin's software.
Hope you have a good time trying this little demo. Have fun & Many thanks to the SMSPower! Community.
Guy
Level Editor: http://libertysurf.org/sokobaneditor/
Changelog:
The level overview screen had previously been a placeholder that I hadn't been able to complete in time. (This is the explanation for the very empty gray screen ...)
Originally, for this demo, I wanted to make a presentation of each level thanks to a world map.
It's done: Shinobi style, even if the design is inspired by Mario Land 2.