Master System Games Developed by Probe

TitleTrigger[1]|RH[2]pack statusResources
Alien³[3]DCC9 | TH[4]accepted
The A-Teamunknown[5]accepted 
Back to the Future Part IIID3C9 | TH[6] 
California Games II / Jogos de Verão IIPH[7] 
Daffy Duck in Hollywood[3]C79D[5] | OH[8]accepted
Desert Speedtrap - Starring Road Runner and Wile E. Coyote[3]C217[9][5] 
(Bram Stoker's) Dracula[3]PH[10] 
The FlashPH[11]accepted 
Home Alone[12]C8C9 | PH[13]accepted 
The Incredible Hulk[3]C5C9 | TH[14] 
Lemmings[3]C0CA | TH[15]accepted 
Lethal Weapon 3unknown[5]accepted 
Mortal Kombat[3]PH[16] 
Mortal Kombat II[3]C0CA | PH[17]accepted 
Out Run Europa[3]DEC9 | LH[18][19] 
Road Rash[3]C0C9{^#cb^][5]accepted 
Sega ChessDD8D | TH[20]accepted 
Super Smash T.V.[3]D4C9 | TH[21]accepted
T2: The Arcade Game[3]unknown 
The Terminator[3]C0C9 | TH[22]

Game Gear Games Developed by Probe

TitleTrigger[1]pack statusResources
Alien³ (エイリアン3)[23]DCC9 | TH[24]
Batman Forever (バットマンフォーエヴァー)LH[25]accepted
Bugs Bunny in Double Trouble[5] | TH[26]
Daffy Duck in Hollywood[23]C79D[5] | OH[27]accepted
Desert Speedtrap - Starring Road Runner and Wile E. Coyote[23]C21A[9][5]
(Bram Stoker's) Dracula[23]OH[28]
Home Alone[12]C0DB[9][5]
The Incredible Hulk[23]C5C9 | TH[29]
Lemmings (レミングス)[23]C0CA | TH[30]
Mortal Kombat / Mortal Kombat - Shinken Kourin Densetsu (モータルコンバット神拳降臨伝説)[23]LH[31]
Mortal Kombat II / Mortal Kombat II - Kyukyoku Shinken (モータルコンバットII - 究極神拳)[23]C0CA | LH[32]
Out Run Europa[23]DEC9 | LH[18][33]
Primal RageTH[34]
Road Rash[23]C0C9[35][5] | TH[36]
Stargate (スターゲイト)TH[37]
Super Smash T.V. (スマッシュTV)[23]D4C9 | TH[38]accepted
T2: The Arcade Game (T2ザ・アーケードゲーム)[23]unknown
The Terminator[23]C0C9 | TH[39]

These games do not have sequential triggers. Some have sound tests. Many are composed by Matt Furniss. The block counter can be used to trigger music by setting the value one less than the starting value. Once the current sequence ends it will increment and start the next track (+1 entered).In some games the tempo or pitch might be off slightly using this method. Others seem to keep the pattern value in different voices. This method is therefore only ideal in comparing in game vgm logs to what is available. These games require hacking in order to log appropriately without actually playing through the game. There tend to be some unused tracks also.

  1. ^ a b Triggers music block, not entire song
  2. ^ Edit address in ROM to change control music. Title screen hack is preferred, but in some cases, a pause hack works better and is listed. Use trigger where available to determine valid values. TH=Title Screen, PH=Pause Hack, OH=Options Screen, LH=Location Hack-used when others not available, usually close to beginning of game.
  3. ^ a b c d e f g h i j k l m Game Gear version exists, largely identical, on some occasions, some features may be different, such as music trigger location, or in game options
  4. ^ ROM[1D6C6]
  5. ^ a b c d e f g h i j Sound Test available (Menu/Options)
  6. ^ ROM[05AD4]
  7. ^ ROM[66]= 3E 0C 32 FF FF CD XX XX FB 18 FE, (addresses) 05 13, FD B1, 17 B2, D3 AB, B9 AB, 9F AB,+++
  8. ^ ROM[0070D]
  9. ^ a b c This is a traditional trigger. It affects the current song, not just a block.
  10. ^ ROM[66]= 3E XX CD AB 40 FB 18 FE
  11. ^ ROM[66]= 3E XX CD 89 0A FB 18 FE, 00-0D,++
  12. ^ a b Despite having a similar title and/or developer, this game is different from its counterpart on the other console
  13. ^ ROM[66]= 3E XX CD 96 11 FB 18 FE
  14. ^ ROM[042CF]
  15. ^ ROM[03E6D]
  16. ^ ROM[66]= 1E XX CD 40 40 FB 18 FE, 00-07
  17. ^ ROM[66]= 1E XX CD 6C 03 FB 18 FE
  18. ^ a b This is a table hack. Ids in this area are generally valid song ids. This is not always the case. In general it is best to replace the listed value with what is thought to be a valid id, just as in other hacks, but access is more indirect.
  19. ^ First Race: ROM[03184]
  20. ^ ROM[04E1A]
  21. ^ ROM[057C5]
  22. ^ ROM[053B8]
  23. ^ a b c d e f g h i j k l m Master System version exists, largely identical, on some occasions, some features may be different, such as music trigger location, or in game options
  24. ^ ROM[1D779]
  25. ^ Stage 1: ROM[00153] = 3E XX 3D 00 00, 00-04,++
  26. ^ ROM [0B6C8]
  27. ^ ROM[00702]
  28. ^ ROM [00702], 01-10,2A,2B
  29. ^ ROM[03178]
  30. ^ ROM[03F4B]
  31. ^ Character Select: ROM [05D4B], 00-07,++
  32. ^ Combat Ladder Screen: ROM[15112]
  33. ^ First Race: ROM[0316A]
  34. ^ ROM [00580], 00-0A,++
  35. ^ Footnote 'cb' referenced but not defined
  36. ^ ROM[05DC3], -01,09,0B,0F,21,2F,47,55,++
  37. ^ ROM [01D0F], 00-06,++
  38. ^ ROM[08D1D]
  39. ^ ROM[0554B]

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