Brave deep dark forests. Cross endles oceans. Endure arid deserts. All the while, fending off nasty creatures and natural disasters. Until you find her. Until you rescue your girlfriend, Tanya, from the cluthces of a brutish king.
For 1 player: Push the START BUTTON on player 1's controller.
For 2 players: Push the START BUTTON on Player 2's controller.
Once you press the START BUTTON, you will see this listing on the screen.
To start at a higher AREA number: Press BUTTON #1 twice, then press BUTTON #2 twice. Next, while holding down both BUTTONS #1 and #2, move the ARROW CONTROLLER up and down until the AREA number you wish to begin at is indicated on the screen.
To start at a higher ROUND number: Follow the above directions, but move the ARROW CONTROLLER right and left.
Just when things were really going great with you and your girlfriend, Tanya, some thug of a woodland King had to go kidnap her and hide her away.
Just where does he have your little pretty locked up? Well, that's part of the problem. You really don't have a clue.
And since she could be anywhere, you're going to have to look everywhere.
You'll go through deep dark forests. You'll cross endless oceans. Climb treacherous slopes.
You'll explore exploding volcanos.
Treacherous glaciers. And even walk through clouds -- some of which will hold you up and
some which won't.
But you'll never be totally alone. Unfortunately. There'll always be some nasty little woodland creature, sea monster or creepy insect who'll try to off you.
You'll have to learn to be handy with a hatchet. It's your only form of defense. Short of simply running for it.
And if it all starts to seem hopeless, take heart. You've always got your guardian Angel who can make you virtually invincible.
So say good-bye to the folks. And don't worry about packing a lunch. There's plenty of stuff growing wild where you're going.
The game consists of 10 AREA:
One AREA with 4 rounds, the King's mansion..appearing at the end of the 4th
rounds.
One round with 4 checkpoints, the goal ..appearing at the end of the round.
The Tom-Tom's course contains 14 locations.
There are fourtenn different locations you'll have to pass through on your search. And forty rounds for the entire game. Some locations will be repeated. Others, like the woods, will change as you go.
There are fourteen locations, but since some locations are repeated, they will not always fall in this exact order.
The following illustration shows you the control points on your SEGA SYSTEM control pad. Throughout this instruction book we will refer to these controls by the names indicated in this illustration.
TO MOVE RIGHT OR LEFT -- Press the RIGHT or LEFT ARROW
TO ACCELERATE MOVEMENT -- Press BUTTON 2 and the RIGHT or LEFT arrow simultaneously.
FOR A SHORT JUMP -- Use the ARROWS to indicate your direction and press BUTTON 1.
FOR A LONG JUMP -- Use the ARROWS to indicate your direction and press BUTTON 1 and BUTTON 2 simultaneously.
TO THROW THE HATCHET -- Press BUTTON 2
TO JUMP AND THROW THE HATCHET SIMULTANEOUSLY -- Press the RIGHT OR LEFT ARROW and BUTTONS 1 and 2 all at the same time.
You're Tom-Tom, who's looking everywhere for his kidnapped girlfriend.
You're pretty much on your own. Against a slew of nasty -- and often deadly
-- little creatures. But there is someone who can help you. Your Angel.
Here's a list of the folks you'll encounter:
YOUR ANGEL
One of your allies is your very own Angel. Your Angel can be found inside
certain types of eggs and will simply pop out when you touch one of these
eggs.
When your Angel attaches itself to you, you'll be protected from all enemies.
But your Angel's help doesn't last forever. So take advantage of it while it
lasts.
NOTE: Though the Angel makes you invincible against attackers, it doesn't help in natural disasters like falling off a cliff or a cloud.
GOD OF DEATH
Inside another egg is the God of Death. You don't want to mess around with
this guy. Because if he possesses you, your energy will be drastically
depeleted.
KING
This is the rogue who nabbed your girl. He's as strong as he is mean. And
he'll attack you with fire balls. Gruesome as it may sound, the best way to
get him is to throw a hatchet right in his face.
TANYA
This is your lost girfriend. When you find her, you will have won the last
round. Or the whole game.
There are dozens of items -- animals, tools, foods, and what-have-you -- to be on the lookout for. Some items, like hatchets and skateboards, are valuable tools. Others, like fruits and vegetables help increase your vitality.
Almost all items are worth a certain number of points. But all dolls must be collected to allow you to go on to last area.
Finally, there are those things, like insects, animals and the elements, that are out to get you. The trick is to know which things are friends. And which things are foes. The following list will help you keep it all straight.
EGGS
There are two kinds of eggs.
WHITE EGGS -- These contain good things. Either a hatchet, a skateboard, a mushroom,
some milk, or an Angel.
SPECKLED EGGS -- These are the bad eggs. They contain The God of Death.
HATCHET
You've got to get the hatchet. To use against evil forces. You'll find it somewhere on the course. Or inside an egg.
Your hatchet does not disappear when you throw it. But every time you start
a new life, you need to get a new hatchet.
SKATEBOARD
You get 'em from eggs. And they make you go a lot faster. Only trouble is,
they don't have any brakes. So when you run into anything, they disappear.
But you don't.
MUSHROOMS
These are inside eggs too. They increase your vitality. And are worth even
more if you can get some fruit later on.
MILK
Again, they're inside eggs. Which is a good thing, since they're your best
source of vitality.
FRUIT
There's bananas, apples, tomatoes, carrots and melons. They're all worth
points. And they all increase your vitality.
LETTER
You'll find the letter when you knock down a coyote from behind. It
increases your points and your vitality.
POTATOES
You will find them when you jump or throw a hatchet.
SEGA SIGN
This illusive sign will appear when you jump or throw the hatchet in a
certain place. When you collect all 4 of them, you will get an additional
life.
SPRING
Use this to increase the length of your jumps.
DOLLS
There are two kinds of dolls.
There are 40 dolls in all (one per round) And you can't go on to area 10 until you have all 36 dolls.
NOTE: Every time you collect a doll, she will be replaced by a hibiscus
flower.
THE WARPED GATE
What It Does
You don't exactly find the WARPED GATE. It finds you. Here's how it works.
Warps to the Bonus stage.
Warp occurs somewhere in rounds 1-4 of each AREA.
If you take one fruit, another changes into an Item. Take the Item and
WARP to the BONUS stage. When you came back from the BONUS stage to the
previous course, you will find yourself in a position ahead of your original
one.
Dolls that Tom-Tom could not take because of WARP are automatically considered taken. And remember, you need a total of 36 dolls in all to get to the final area.
Where To Find It
You'll get a piece of fruit. Then, all of a sudden, you'll see another kind
of fruit turn into one of the following items:
A Handbag | A Pair of Glasses |
A Wrist Watch | A Pendant |
A Pair of Shoes | A Ring |
A Teddy Bear | An Umbrella |
A Bottle of Perfume | A Pair of Socks |
ENEMIES
The following is a list of all your enemies. Where you might find them. And how to aviod or kill them.
ENEMY | HOW TO OVERCOME IT | |
---|---|---|
FIRE |
You'll find it anywhere. Don't touch it. | JUMP OVER OR AVOID |
ROCK |
It'll deplete your vitality. | JUMP OVER OR AVOID |
COBRA |
It pops up all of a sudden. But won't attack you. | AVOID OR HATCHET |
ROLLING STONE |
This too will appear suddenly. It has two different speeds. And since it's not really alive, it can't be killed. | JUMP OVER OR AVOID |
COAL-KID |
They move from right to left. In two different speeds. | JUMP OVER OR HATCHET |
FROG |
STATIC FROG -- You can kill it with one stab of your hatchet. | AVOID OR HATCHET |
JUMPING FROG -- It'll take two stabs with your hatchet to kill it. | HATCHET | |
BEE |
It'll follow you anywhere. High or low. | AVOID OR HATCHET |
BAT |
Don't get too close to it. | AVOID OR HATCHET |
SNAIL | True to form, this guy moves slowly. | JUMP OVER OR HATCHET |
FLAMING SKELETON |
So hot, it puts out a blue flame. | AVOID OR HATCHET |
COYOTE |
They'll attack you from behind when you see a flower. And it'll take two hatchet throws to kill them. | AVOID OR HATCHET |
OCTOPUS |
It appears in the ocean. But it's always jumping out of the sea. | AVOID OR HATCHET |
TUNA |
These guys jump out of the water too. | AVOID OR HATCHET |
ICICLE |
It may fall and hit you if you get too close. | AVOID OR HATCHET |
EAGLE |
They fly in a perfectly straight line. Dropping perfectly deadly rocks as they go. | HATCHET |
CHESTNUT |
They'll fall on you head as you get closer to them. | HATCHET |
VOLCANIC ROCK |
The closer you get, the better chance they might erupt. | HATCHET |
LOCUST |
They'll try to attack you as you approach them. | HATCHET |
SMALL FISH |
They like to jump out at you from behind waterfalls. | HATCHET |
CHAMELEONS |
You'll find them in the desert. | JUMP OVER OR HATCHET |
SCORPION |
Watch out! They're really fast. | JUMP OVER OR HATCHET |
OWL |
If you leave them alone, they'll leave you alone. | AVOID OR HATCHET |
FLYING SQUIRRELS |
They'll attack from the air. | AVOID OR HATCHET |
LIGHTING |
You can't control it. | AVOID |
SPIDER |
They hang around. And climb around. | AVOID OR HATCHET |
ROCKY MOUNTAIN |
It'll crumble when you least expect it. | JUMP OVER |
KING |
You'll find him in the final round of each area. Make sure your HATCHET hits him on the face. | HATCHET |
CLOUD |
Some you can walk on. Some you can't. | |
LOG BRIDGE |
Same as CLOUD. | |
ICE BOARD |
Same as CLOUD. |
At the beginning of each game you get three lives. When you lose all three of them, the game is over.
There are two ways in which you can lose a life:
NOTE: You can get an additional life when your score reaches 30,000, 70,000, and 170,000. After that, you get an extra life for each additional 70,000 points.
Starting Over
When you've finally lost all your lives, the following text will appear on the screen:
To begin where you just left off -- use the ARROW CONTROLLER to serect 'CONTINUE,' then press either BUTTON.
To start from the beginning -- use the ARROW CONTROLLER to select 'restart,' then press either BUTTON.
The points you earn for finding certain items and defeating different enemies are added together to produce your final score.
Some items are also worth additional vitality points. Here's what earns what:
ITEM | POINTS | SPECIAL BONUS | VITALITY EFFECTS |
---|---|---|---|
HATCHET | 100 | ---- | --- |
SKATEBOARD | 200 | ---- | --- |
MUSHROOM | 100 | ---- | --- |
MILK | 500 | ---- | replenishes all vitality |
BANANA | 50 | 500 w/MUSHROOM | +1 |
APPLE | 50 | 500 w/MUSHROOM | +1 |
TOMATO | 100 | 500 w/MUSHROOM | +1 |
CARROT | 100 | 500 w/MUSHROOM | +2 |
MELON | 200 | 500 w/MUSHROOM | +2 |
POTATO | 500 | ---- | +2 |
LETTER | 500 | ---- | +2 |
SEGA SIGN | 1,000 | ---- | --- |
DOLL | 1,000 | Bonus point for clearing round will be doubled | --- |
HIBISCUS | 500 | ---- | --- |
ENEMY | POINTS FOR KILLING WITH HATCHET | POINTS FOR AVOIDING WITH ANGEL |
---|---|---|
FIRE | - | 50 |
ROCK | - | 100 |
COBRA | 100 | 50 |
ROLLING STONE | - | 50 |
COAL-KID | 100 | 50 |
STATIC FROG | 20 | 100 |
JUMPING FROG | 200 | 100 |
BEE | 100 | 50 |
BAT | 50 | - |
SNAIL | 20 | 10 |
SKELETON | 20 | 10 |
COYOTE (1ST BLOW) | 20 | 100 |
COYOTE (2ND BLOW) | 200 | |
OCTOPUS | 100 | 50 |
TUNA | 100 | 50 |
ICICLE | 20 | 10 |
SPIDER | 50 | 20 |
EAGLE | 50 | 20 |
CHESTNUT | 50 | - |
VOLCANIC ROCK | 50 | - |
LOCUST | 100 | - |
SMALL FISH | 50 | - |
CHAMELEON | 50 | - |
SCORPION | 50 | - |
OWL | 100 | 50 |
FLYING SQUIRREL | 100 | 50 |
LIGHTNING | 100 |
POINTS FOR KILLING THE KING AT THE END OF EACH AREA
NUMBER OF HITS TO DESTROY HIM = ( 6 + AREA # ) x 2
POINTS EARNED = 100 x TIMES YOU HIT HIM WITH THE HATCHET
Every time you clear a round, you'll get BONUS POINTS, The number of points you get is determined by how much vitality you have and by how many dolls you've collected.
When you clear an area while being possessed by the god of death, you will get additional 1000 bonus points.
When you're in the clouds, you have the opportunity to increase your vitality by getting Tanya's heart. You have these three options:
Timing is everything when throwing the hatchet.
Collect as many dolls as you can.
Because by the time you get to the last area, you will need to have at least 36 dolls to go
on to a #10 area.
Be sure to eat as many fruits and vegetables as you can find. And drink the milk every time you see it. Because you're going to need all the vitality you can get.
Remember: When you lose a life, you start over from the beginning of the round you were
destroyed in.
END