You're a BLACK BELT master - one of the best - and you'll have plenty of chances to prove it.
They're mean. They're like machines. And some of them are armed. With whips, knives, swords, even flamethrowers. Plus, your arch rival, Want, is as skilled a Master as you are.
Fight smart. And fight hard. Your only weapon is your well-trained, fine-tuned, martial arts body.
Then there are the big guys. Like Ryu, a Kung Fu master. Hawk, a whip and knife slinger. Gonta, the Jujitsu man in black. ONI, the Ninja with a red whip and red sword. Rita, the flamethrower. And finally, Wang, the Kung Fu master with the same training as yours.
They all have their own special strengths. And their personal weaknesses. Try to avoid the strengths. And attack the weaknesses. To give yourself a fighting chance to come out on top.
TO KICK - press BUTTON 2
TO MOVE RIGHT OR LEFT - press the RIGHT or LEFT ARROW
TO JUMP VERTICALLY - press the UP ARROW
TO JUMP DIAGONALLY TO THE RIGHT OR LEFT - press in between the UP ARROW and RIGHT or LEFT ARROWS.
TO SQUAT - press the DOWN ARROW
TO SQUAT FACING THE RIGHT OR LEFT - press in between the DOWN ARROW and RIGHT or LEFT ARROWS.
TO MAKE A VERTICAL HIGH JUMP - press the DOWN ARROW, then the UP ARROW.
TO MAKE A DIAGONAL HIGH JUMP - press the DOWN ARROW, then in between the UP ARROW and RIGHT or LEFT ARROWS.
TO KICK TO THE LEFT OR RIGHT - press the LEFT OR RIGHT ARROW and BUTTON 2 simultaneously
There are two ways in which you can lose a life:
1.) You energy runs out. (The only way to replenish it is to destroy 10 little guys and one big guy.)
2.) Your time runs out before all the enemies in the round are destroyed.
You'll receive an additional life at 100,000 and 300,00 points.
TYPES OF ENEMIES
The types of enemies are as follows:
|Chapter 1||Chinese Kung Fu men|
|Chapter 3||Jujitsu men (in red)|
|Chapter 4||Eagles, Ninja (in black)|
|Chapter 5||Black women|
|MEDIUM ENEMIES||BIG ENEMIES|
|KungFu masters (4)||Ryu|
|Wrestler with whip.|
Wrestler with knife.
|Jujitsu man (in black)||GONTA|
|Ninja with red whip.|
Ninja with red sword.
When attacking your opponents, the energy meter gradually decreases. When it becomes zero, one RIKI is lost.
To replenish the energy, destroy 10 SMALL and one MEDIUM ENEMY.
|1 UP||(Score of Player 1)|
|2 UP||(Score of Player 2)|
|TOP||(High score to date)|
|TIME||(Specified time limit .........99 -> 0|
|Time expires at 0)|
When time is up before all of the foes are destroyed, one RIKI is lost.
Here's what earns what:
|RIKI'S KICK||100 points|
|RIKI'S PUNCH||200 points|
|RIKI'S JUMP KICK||300 points|
|LITTLE GUY||200 points|
|AN EAGLE||500 points|
|MASTER (the first 3)||2,000 points|
|MASTER (4th one)||3,000 points|
|WRESTLER (whip or knife)||3,000 points|
|JUJITSU MAN||3,000 points|
|WOMAN (with flamethrower)||3,000 points|
|NINJA (with red whip)||4,000 points|
|NINJA (with red sword)||5,000 points|
Try to figure out which technique -- punching, kicking or high-kicking -- works best against which enemies. Most enemies, like RYU, HAWK and GONTA, have definite weak points. Try to find them.
When fighing ONI, look for the perfect moment to catch him off guard.
Keep in mind that RITA's weak point is a moving target.
Learn how to handle WANG. He has no weak points. And he's tirelessly persistent.
If you learn to destroy the flying enemies by JUMPING, you'll be in for a special treat.