| 1. Logging How to make raw, unedited VGM files using an emulator
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| 2. Trimming How to correctly trim VGM files, with examples to download and try yourself
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| 3. Tagging How to add top-quality GD3 tags to your VGMs
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| 4. Optimising Extra things you can do to your VGM files to improve them even more; and how to optimise existing VGMs
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| 5. Packing How to create and submit a complete VGM pack
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| 6. Advanced Any features of VGMTool not covered elsewhere are described here
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