It's a program that can converts BMP, PNG, PCX and GIF format images into raw or compressed 8×8 pixel separated-bitplane tile data suitable for inclusion in SMS and GG homebrew programs. At the same time, it optimises duplicate tiles, creates a tilemap to recreate the original image and converts the palette for you.
4/4/05 0.35 Fixed a stupid bug with 8-bit images; modified demo to use more varied source images to help with testing, and included source that got left out of 0.34.
31/3/05 0.34 Relaxed image size restrictions as far as possible; added some checking of formats when saving to avoid nonsensical option combinations; added more decompressor code and demos.
4/11/04 0.33 The Load button is now a Browse button and gives you a normal Windows Open dialogue.
3/11/04 0.32 Added support for 8-bit images (using only the first 16 palette entries); added support for more image formats (GIF, PNG, PCX); fixed some bugs when loading a second image; fixed some bugs with 1-bit images
14/8/04 0.31 Added a missing commandline switch; added optional output filename specification; fixed a bug in the palette convertor; added a demo of all the output formats.
13/8/04 0.3 Added binary and Phantasy Star compressed output, and commandline mode.
20/11/03 0.22 Vertical mirroring above 1bpp was broken; now it isn't.
3/11/03 0.21 Fixed a few glitches
24/10/03 0.2 Added palette decoding and time mirroring optimisation; smoothed out the rough edges a bit more