Maxim's World of Stuff - SMS/Meka stuff

Bitmap to tile convertor 0.35

What is it?

It's a program that can converts BMP, PNG, PCX and GIF format images into raw or compressed 8×8 pixel separated-bitplane tile data suitable for inclusion in SMS and GG homebrew programs. At the same time, it optimises duplicate tiles, creates a tilemap to recreate the original image and converts the palette for you.

Screenshot

Download

Click here to download (290KB). Includes source and demos.

History

  • 4/4/05 0.35
    Fixed a stupid bug with 8-bit images; modified demo to use more varied source images to help with testing, and included source that got left out of 0.34.
  • 31/3/05 0.34
    Relaxed image size restrictions as far as possible; added some checking of formats when saving to avoid nonsensical option combinations; added more decompressor code and demos.
  • 4/11/04 0.33
    The Load button is now a Browse button and gives you a normal Windows Open dialogue.
  • 3/11/04 0.32
    Added support for 8-bit images (using only the first 16 palette entries); added support for more image formats (GIF, PNG, PCX); fixed some bugs when loading a second image; fixed some bugs with 1-bit images
  • 14/8/04 0.31
    Added a missing commandline switch; added optional output filename specification; fixed a bug in the palette convertor; added a demo of all the output formats.
  • 13/8/04 0.3
    Added binary and Phantasy Star compressed output, and commandline mode.
  • 20/11/03 0.22
    Vertical mirroring above 1bpp was broken; now it isn't.
  • 3/11/03 0.21
    Fixed a few glitches
  • 24/10/03 0.2
    Added palette decoding and time mirroring optimisation; smoothed out the rough edges a bit more
  • 2/2/03
    Added it to this page
  • 21/5/02 0.1
    Initial release