- 3/9/15 0.41
Fixed the export of tile map data with extended settings (flags, non-zero start index); now bundling all compressor plugins
- 18/3/09 0.40
Rewrote the tile/tilemap code, it’s much faster now; added plugin support; removed 1/2/3bpp output support, plugins can do that now.
- 4/4/05 0.35
Fixed a stupid bug with 8-bit images; modified demo to use more varied source images to help with testing, and included source that got left out of 0.34.
- 31/3/05 0.34
Relaxed image size restrictions as far as possible; added some checking of formats when saving to avoid nonsensical option combinations; added more decompressor code and demos.
- 4/11/04 0.33
The Load button is now a Browse button and gives you a normal Windows Open dialogue.
- 3/11/04 0.32
Added support for 8-bit images (using only the first 16 palette entries); added support for more image formats (GIF, PNG, PCX); fixed some bugs when loading a second image; fixed some bugs with 1-bit images
- 14/8/04 0.31
Added a missing commandline switch; added optional output filename specification; fixed a bug in the palette convertor; added a demo of all the output formats.
- 13/8/04 0.3
Added binary and Phantasy Star compressed output, and commandline mode.
- 20/11/03 0.22
Vertical mirroring above 1bpp was broken; now it isn’t.
- 3/11/03 0.21
Fixed a few glitches
- 24/10/03 0.2
Added palette decoding and time mirroring optimisation; smoothed out the rough edges a bit more
Added it to this page
- 21/5/02 0.1