Teddy Boy

Description

An early card-based SMS game, the graphics and music may be simplistic but the gameplay is fun and challenging enough.

Brief game guide

Enemies spawn from dice. Shoot them and they miniaturise; collect all the miniature enemies before the time runs out. You can shoot the blue walls. Stand still for too long and the floor will disappear.

Levels wrap both horizontally and vertically, which can be a bit confusing until you get used to it.

Controls:

  • L/R = run
  • 1 = jump
  • 2 = shoot

Maps

Round 1 (981B, GetAttachDims) Round 2 (1KB, GetAttachDims) Round 3 (2KB, GetAttachDims) Round 4 (888B, GetAttachDims) Round 5 (2KB, GetAttachDims) Round 6 (2KB, GetAttachDims) Round 7 (1KB, GetAttachDims) Round 8 (980B, GetAttachDims) Round 9 (1KB, GetAttachDims) Round 10 (2KB, GetAttachDims) Round 11 (2KB, GetAttachDims) Round 12 (2KB, GetAttachDims) Round 13 (2KB, GetAttachDims) Round 14 (2KB, GetAttachDims) Round 15 (2KB, GetAttachDims) Round 16 (2KB, GetAttachDims) Round 17 (2KB, GetAttachDims) Round 18 (2KB, GetAttachDims) Round 19 (823B, GetAttachDims) Round 20 (1KB, GetAttachDims) Round 21 (2KB, GetAttachDims) Round 22 (2KB, GetAttachDims) Round 23 (1KB, GetAttachDims) Round 24 (2KB, GetAttachDims) Round 25 (1KB, GetAttachDims) Round 26 (2KB, GetAttachDims) Round 27 (2KB, GetAttachDims) Round 28 (1KB, GetAttachDims) Round 29 (2KB, GetAttachDims) Round 30 (721B, GetAttachDims) Round 31 (1KB, GetAttachDims) Round 32 (1KB, GetAttachDims) Round 33 (1KB, GetAttachDims) Round 34 (2KB, GetAttachDims) Round 35 (1KB, GetAttachDims) Round 36 (1KB, GetAttachDims) Round 37 (1KB, GetAttachDims) Round 38 (2KB, GetAttachDims) Round 39 (1KB, GetAttachDims) Round 40 (1KB, GetAttachDims) Round 41 (936B, GetAttachDims) Round 42 (1KB, GetAttachDims) Round 43 (2KB, GetAttachDims) Round 44 (2KB, GetAttachDims) Round 45 (2KB, GetAttachDims) Round 46 (2KB, GetAttachDims) Round 47 (2KB, GetAttachDims) Round 48 (2KB, GetAttachDims) Round 49 (750B, GetAttachDims) Round 50 (1KB, GetAttachDims)