CTL3D customisation
Using Resource Workshop and Paint Shop Pro, I have been tinkering with the bitmap inside ctl3dv2.dll to produce a (slightly) different Windows 3.1 look with a zero resource impact!


It seems to be OK to just replace this file - I've not seen any old-style images since replacing just this one.

However, I'm no artist, so apart from copying the bitmaps from Windows 9x and fiddling with one from a WindowBlinds skin, I haven't produced much...

Anyway, here are the results of my labour:

Windows 9x styleDownload
Rounded buttonsDownload
So this is where I ask you to produce some nice replacements; send the bitmap as an email attachment (gif format) to (email deleted - see front page).

How to make a CTL3D bitmap set
Image list
The picture to the right shows all of the bitmaps inside CTL3D (my Windows 9x version). To produce a set you need to produce a 14x13 16-colour image for each item shown.
You should also note that Windows changes certain colours in the bitmap to certain system colours:
Unchanged colours
Black (0), dark red (1), dark green (2), dark yellow (3), dark blue (4), dark purple (5), dark cyan (6), red (9), blue (12), magenta (13), cyan (14)
ColourBecomes
Green (10)Window frame
Yellow (11)Window background
Dark grey (8)Button shadow
Grey (7)Button face
White (15)Button highlight
Hint: Select the text (try Ctrl+A) if you can't read it.
The numbers in brackets are the colours' indices in the standard 16-colour palette. For maximum compatibility (with 16- and 256-colour displays) you should try to stick to this palette. Paint Shop Pro will decrease the colour depth of an image to this palette - choose 16 colours and Windows' palette.
If you work in the changed colours then the images will match the user's colour settings. This is what the standard CTL3D does.



 Index  <